Syrinius Level 1 of the Dungeon (0, 0, D:1) a +0 hunting sling (0, 2, D:1) a stone (1, 3, D:1) a stone (2, 4, D:1) 2 stones (10, 42, D:1) 23 stones (11, 12, D:1) 11 poisoned needles (13, 31, D:1) a +0 hand axe (14, 8, D:1) a +0 scale mail (14, 33, D:1) a +1 dagger of venom (15, 13, D:1) 21 stones (26, 36, D:1) 31 stones (31, 26, D:1) a stone (32, 26, D:1) a stone (33, 25, D:1) a stone (34, 25, D:1) a +0 club a +0 whip (35, 25, D:1) a +0 whip (43, 20, D:1) 10 sling bullets (47, 28, D:1) a +0 club (48, 10, D:1) a +0 club (51, 18, D:1) 19 stones Level 2 of the Dungeon (0, 0, D:2) a +0 whip (3, -3, D:2) 16 bolts (5, -11, D:2) a +0 leather armour (9, -10, D:2) a +0 robe (10, -34, D:2) a +3 dagger of speed (10, -11, D:2) a +0 dagger a +0 hunting sling 18 sling bullets (11, -10, D:2) a +0 dagger (13, -10, D:2) a sling bullet (16, -8, D:2) a sling bullet (23, -30, D:2) a stone (23, -29, D:2) a stone (23, -28, D:2) a stone (23, -27, D:2) a stone (27, -26, D:2) a +0 club (28, -37, D:2) 17 stones (32, -22, D:2) a +0 leather armour (34, -37, D:2) 18 sling bullets (45, -37, D:2) a +0 dagger a +0 club (46, -37, D:2) a +0 club a +0 animal skin a +0 helmet a +0 club a +0 dagger (47, -37, D:2) a +0 club a +0 club (48, -37, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) an uncursed ring of loudness (4, 0, D:3) a +0 club (10, 23, D:3) a +0 hat (14, -1, D:3) 30 bolts (16, 2, D:3) a +0 flail a +0 leather armour (16, 3, D:3) a +0 hand axe a +0 leather armour a +0 flail a +0 ring mail (16, 17, D:3) a +0 hand axe (17, 3, D:3) 13 stones (20, 19, D:3) a +0 club (21, 8, D:3) a +0 club (22, 24, D:3) a +0 ring mail (24, 0, D:3) a +0 scale mail a +0 club (30, 1, D:3) a +0 dagger (32, 3, D:3) a stone (32, 4, D:3) a stone (33, 5, D:3) a stone (36, 14, D:3) a +2 flail of crushing a +0 ring mail Level 4 of the Dungeon (0, 0, D:4) a +0 falchion (2, -29, D:4) a +0 whip (3, -10, D:4) a +0 spear (4, -30, D:4) a +0 war axe (4, -29, D:4) a cursed +0 dagger (5, -31, D:4) a +0 robe a +0 dagger (13, -11, D:4) a +0 robe (18, -4, D:4) 21 stones (32, -5, D:4) a +0 leather armour (39, -28, D:4) a +0 giant spiked club (39, -1, D:4) a +0 chain mail Level 5 of the Dungeon (0, 0, D:5) 25 stones (4, -29, D:5) a +0 cloak (5, -30, D:5) 27 arrows a +0 shortbow (10, -38, D:5) a +0 club a +0 leather armour (11, -38, D:5) a cursed -2 mace a +0 plate armour (11, -37, D:5) a +0 trident (18, -11, D:5) a +0 long sword (19, -13, D:5) a +0 animal skin (20, -16, D:5) a +0 whip of freezing a +0 robe (21, -17, D:5) a +0 hand axe a +0 hand axe a +0 leather armour (24, -29, D:5) a +0 robe a +0 dagger (25, -28, D:5) a +0 short sword (27, -17, D:5) a +0 animal skin a +0 animal skin a cursed +0 animal skin (28, -19, D:5) a cursed -2 spear (37, -44, D:5) a +0 leather armour (38, -44, D:5) 21 sling bullets (54, -43, D:5) a +0 spear (60, -10, D:5) a +0 flail Level 6 of the Dungeon (0, 0, D:6) a +0 robe (1, 36, D:6) a +0 dagger (1, 42, D:6) a +0 club (5, 38, D:6) 28 bolts (6, 38, D:6) 4 tomahawks (8, 26, D:6) 20 sling bullets (11, 28, D:6) a +0 hunting sling (12, 5, D:6) a +0 centaur barding (18, 15, D:6) 17 stones (20, 43, D:6) an arrow (20, 46, D:6) a cursed -1 shortbow 13 arrows (26, 10, D:6) a +0 giant club (26, 16, D:6) a cursed +5 dire flail a +0 robe a +0 battleaxe a +0 robe (27, 16, D:6) a cursed +0 hand axe a +0 robe (28, 14, D:6) a +0 quarterstaff (28, 16, D:6) a +4 spear of freezing a +0 robe (31, 37, D:6) a +0 short sword (unseen) (32, 39, D:6) a +0 war axe a +0 chain mail (33, 41, D:6) a +0 cloak (35, 38, D:6) a +0 giant club (36, 35, D:6) a +0 trident (38, 47, D:6) a +0 hand axe (42, 18, D:6) 22 sling bullets (47, 33, D:6) a +0 dagger a +0 leather armour (47, 35, D:6) 2 tomahawks (52, 21, D:6) a +0 cloak (52, 46, D:6) 26 sling bullets Level 7 of the Dungeon (0, 0, D:7) a +0 quarterstaff (6, -18, D:7) a +0 leather armour (10, 1, D:7) a +0 cloak (15, 11, D:7) a +1 quarterstaff of protection (16, 11, D:7) a book of Misfortune (22, 18, D:7) a +0 leather armour (24, 22, D:7) 10 stones (27, 15, D:7) 16 stones (28, 11, D:7) 19 stones (35, -8, D:7) a cursed ring of loudness (35, 10, D:7) a +0 dagger (39, 21, D:7) 25 bolts (40, -3, D:7) a +0 pair of gloves (45, 17, D:7) a +0 rapier a +0 robe (46, 15, D:7) a +0 shortbow 11 arrows (46, 16, D:7) a +0 scale mail a +0 dagger a +0 leather armour (46, 17, D:7) an arrow (47, 15, D:7) a +0 spear Level 8 of the Dungeon (0, 0, D:8) a +0 dire flail a +0 giant club (3, 23, D:8) a cursed -2 morningstar (4, 23, D:8) a +0 long sword (9, 36, D:8) a +0 falchion (9, 37, D:8) a +0 leather armour a +0 giant club (10, 16, D:8) a +0 short sword a +0 leather armour (12, 6, D:8) a +0 pair of gloves (12, 7, D:8) a +3 falchion of holy wrath (12, 8, D:8) a +0 shortbow (12, 9, D:8) a book of Cantrips a scroll of random uselessness (13, 15, D:8) a +0 leather armour (13, 22, D:8) 18 stones (14, 12, D:8) 16 poisoned needles (16, -10, D:8) 15 sling bullets (16, -4, D:8) 19 arrows a +0 animal skin a +0 shortbow a +1 halberd (16, -1, D:8) an arrow (18, 6, D:8) 17 arrows the +3 shortbow of Dusm {flame, rPois} It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It protects you from poison. (18, 7, D:8) a +0 morningstar a +0 long sword a wand of confusion (31/48) an elf skeleton (18, 8, D:8) 6 bolts a +0 arbalest (18, 10, D:8) an arrow (19, 8, D:8) 9 bolts a +0 arbalest (19, 29, D:8) a +0 ring mail a +0 hand axe a +0 dagger a +0 robe (20, 28, D:8) a +0 leather armour a +2 antimagic trident (23, 4, D:8) an arrow (33, 36, D:8) a +0 giant club a +0 giant spiked club (34, 11, D:8) a book of Misfortune (36, 4, D:8) a +2 falchion of flaming (40, 2, D:8) a stone (40, 8, D:8) a stone (44, 14, D:8) a +0 halberd (49, 10, D:8) a +0 hand axe (49, 11, D:8) a +0 chain mail a cursed +0 robe a +0 dagger (55, 38, D:8) 28 stones (60, 13, D:8) a +0 ring mail Level 9 of the Dungeon (0, 0, D:9) 30 sling bullets (0, 15, D:9) a +0 quarterstaff (1, 2, D:9) a +0 morningstar (2, 22, D:9) 26 arrows (3, 22, D:9) a +0 giant spiked club (4, 25, D:9) a +0 dagger (5, 24, D:9) a +0 leather armour a +0 dagger (5, 25, D:9) a +0 ring mail a +0 flail (12, 29, D:9) a +2 leather armour of cold resistance (15, 30, D:9) 17 arrows a +2 shortbow of velocity (16, 0, D:9) 22 bolts (28, 35, D:9) a +0 shortbow 23 arrows (29, 5, D:9) 12 stones (37, 15, D:9) a +3 trident (39, 14, D:9) a +0 giant spiked club (45, 24, D:9) a cursed staff of power (52, -1, D:9) a +0 dagger a +0 robe (53, -2, D:9) a cursed -1 dagger a +0 club a +0 mace Level 10 of the Dungeon (0, 0, D:10) a +0 flail (2, 19, D:10) an uncursed ring of poison resistance (2, 20, D:10) a sack of spiders (2, 21, D:10) 14 gold pieces (3, 19, D:10) 13 gold pieces (3, 21, D:10) an uncursed ring of protection from fire (4, 19, D:10) the +6 hunting sling of the Throat {freeze, rN++} It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It greatly protects you from negative energy. (4, 20, D:10) 21 gold pieces (4, 21, D:10) 24 arrows (6, 22, D:10) a wand of clouds (2/9) (7, -6, D:10) a +0 leather armour (26, -5, D:10) a +0 robe a +0 great sword a +0 robe (26, -4, D:10) a -3 ring of intelligence an uncursed amulet of the gourmand a +0 flail (27, -6, D:10) a +0 halberd a +0 robe (30, -11, D:10) a cursed +0 vampiric trident a +0 robe (30, -10, D:10) a +3 hand axe a +1 robe of positive energy (30, 11, D:10) a +0 club (31, 11, D:10) a +0 club (32, 11, D:10) a +0 dagger (32, 13, D:10) a stone (33, 13, D:10) a stone (34, 0, D:10) a +0 giant club (35, 0, D:10) a +0 giant club a +0 dire flail an arrow (36, 0, D:10) a +0 shortbow 26 arrows (36, 22, D:10) 14 stones (38, 27, D:10) a +0 battleaxe Level 11 of the Dungeon (0, 0, D:11) a +0 long sword (5, 49, D:11) 7 javelins (14, 23, D:11) 14 poisoned needles (16, 49, D:11) a +0 robe a cursed +0 dagger (16, 50, D:11) a +0 club a +0 spear a +0 ring mail a +0 buckler (17, 49, D:11) a +0 halberd (17, 50, D:11) a +0 whip (23, 26, D:11) a curare-tipped needle a +1 dagger of venom a +8 blowgun (24, 10, D:11) a Young Poisoner's Handbook (25, 16, D:11) 19 stones (25, 20, D:11) a +1 pair of boots (25, 54, D:11) a +0 leather armour (25, 59, D:11) a book of Enchantments (26, 51, D:11) 13 poisoned needles (33, 12, D:11) 5 large rocks (41, -3, D:11) 5 curare-tipped needles (43, 28, D:11) 21 arrows (47, 25, D:11) a +1 hand axe of chopping a +0 leather armour a +1 vampiric hand axe a +0 ring mail a +0 falchion a +0 leather armour (47, 26, D:11) a +0 glaive a +0 plate armour (47, 29, D:11) a book of Necromancy (53, 39, D:11) a curare-tipped needle (53, 47, D:11) a curare-tipped needle (53, 50, D:11) a curare-tipped needle Level 12 of the Dungeon (0, 0, D:12) a +0 hunting sling (2, 0, D:12) a +0 club (2, 1, D:12) a +0 dagger a +0 robe (3, 0, D:12) a +1 flail of protection (7, -11, D:12) a +0 flail (8, -11, D:12) a +0 battleaxe (8, -10, D:12) a +0 hand axe (8, 9, D:12) a +0 ring mail (9, -13, D:12) a +0 short sword (10, -13, D:12) a stone (11, -14, D:12) a stone (12, -16, D:12) a stone a cursed -1 club (12, 0, D:12) a large rock (14, -18, D:12) a +0 rapier (14, -1, D:12) a large rock (16, -3, D:12) a large rock a +0 giant club (19, -4, D:12) 3 large rocks (20, -4, D:12) 26 arrows (30, -18, D:12) a large rock (31, -18, D:12) a +0 giant club a +0 giant club (32, -19, D:12) an arrow (32, -18, D:12) a large rock (34, -20, D:12) 27 arrows a +0 shortbow (34, -14, D:12) 15 bolts (35, -11, D:12) a +0 ring mail (36, -34, D:12) 26 stones (36, -22, D:12) an arrow (37, -25, D:12) a +0 robe (42, -38, D:12) 14 sling bullets (42, -36, D:12) 18 sling bullets Level 13 of the Dungeon (0, 0, D:13) a +0 glaive (2, 38, D:13) 14 sling bullets (3, 1, D:13) a +0 robe (9, 39, D:13) a +0 dagger (14, 29, D:13) a +0 short sword (16, 15, D:13) 29 bolts (19, 41, D:13) 19 bolts (22, 36, D:13) a +0 trident (25, 32, D:13) 8 javelins (28, 26, D:13) 16 arrows (31, 37, D:13) a +0 short sword (37, 28, D:13) the +8 war axe "Sonwidoe" {chop, rElec} It inflicts extra damage upon your enemies. It insulates you from electricity. an uncursed amulet of harm a +2 robe of magic resistance (41, 26, D:13) 21 stones (44, 9, D:13) a +0 hunting sling (45, 11, D:13) a +0 great mace a cursed -2 giant club (45, 12, D:13) a +0 troll leather armour (46, 4, D:13) a wand of random effects (37/48) (52, -1, D:13) a cursed -3 morningstar the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 robe (2, -31, Lair:1) a book of Ice a +4 ring of intelligence (11, -13, Lair:1) the +6 falchion "Beargh Kiudu" {slice, *Corrode rElec Dex-5 Stlth+} It inflicts extra damage upon your enemies. It affects your dexterity (-5). It insulates you from electricity. It may corrode you when you take damage. It makes you more stealthy. (11, -11, Lair:1) a +0 pair of boots (17, -32, Lair:1) a +0 scale mail (17, -3, Lair:1) a +0 pair of gloves (28, -22, Lair:1) a +1 flail of draining (30, -37, Lair:1) 14 stones (34, -22, Lair:1) 20 bolts (48, -41, Lair:1) 3 javelins (54, -37, Lair:1) a potion of flight (64, 12, Lair:1) 21 arrows Level 2 of the Lair of Beasts (0, 0, Lair:2) 3 curare-tipped needles (32, -2, Lair:2) 24 sling bullets (33, 24, Lair:2) 19 arrows (35, 0, Lair:2) a +2 cloak (36, 26, Lair:2) a spiny frog skeleton (37, 4, Lair:2) a +0 quarterstaff (49, 14, Lair:2) a +0 scimitar (52, -13, Lair:2) 20 arrows Level 3 of the Lair of Beasts (27, -29, Lair:3) the +2 helmet of Integrity {*Slow rF- rCorr SInv} It makes you vulnerable to fire. It lets you see invisible. It protects you from acid and corrosion. It may slow you when you take damage. (30, -10, Lair:3) 28 stones (37, -2, Lair:3) a +0 leather armour (37, 2, Lair:3) a +0 hand axe (49, -30, Lair:3) a +0 trident (58, 6, Lair:3) a +0 dagger Level 4 of the Lair of Beasts (0, 0, Lair:4) 18 stones (27, 8, Lair:4) a -5 ring of slaying an uncursed amulet of magic regeneration (32, -5, Lair:4) an uncursed amulet of regeneration (45, 6, Lair:4) a +2 flail of venom (62, 31, Lair:4) 17 stones (63, 18, Lair:4) 14 stones Level 5 of the Lair of Beasts (0, 0, Lair:5) a wand of paralysis (13/24) (0, 25, Lair:5) a +0 dagger (3, -6, Lair:5) a +0 falchion (4, 19, Lair:5) a +0 ring mail (9, 9, Lair:5) 24 sling bullets (12, 18, Lair:5) the Reference Book on Quantum Shape Shifting Spells Type Level a - Sticks to Snakes Transmutation 2 b - Recall Summoning/Translocation 3 c - Gell's Gravitas Translocation 3 d - Spider Form Transmutation/Poison 3 e - Petrify Transmutation/Earth 4 f - Irradiate Conjuration/Transmutation 5 (13, 18, Lair:5) a Fen Folio (14, 18, Lair:5) a book of Callings (15, -19, Lair:5) 29 arrows (23, 10, Lair:5) a +0 plate armour (25, -20, Lair:5) a +0 robe (32, 0, Lair:5) a +0 chain mail (34, 2, Lair:5) 16 stones (39, -27, Lair:5) a +0 scale mail (41, 23, Lair:5) 13 poisoned needles (50, -3, Lair:5) 32 arrows (64, 6, Lair:5) a +0 rapier Level 6 of the Lair of Beasts (0, 0, Lair:6) a +0 short sword a +0 robe (1, -13, Lair:6) 6 stones 17 sling bullets (1, 40, Lair:6) a +0 chain mail (2, -12, Lair:6) 17 arrows a fan of gales (3, 33, Lair:6) a stone (4, -1, Lair:6) a +0 short sword a +0 robe a +3 short sword a +0 robe a +0 dagger a +0 robe of fire resistance a +0 buckler (6, 29, Lair:6) a +0 short sword a +0 robe (6, 39, Lair:6) a +0 rapier a +0 robe (7, 29, Lair:6) a +0 dagger 12 stones a +0 robe a +0 buckler (9, 39, Lair:6) a +0 rapier a cursed -3 shortbow a +0 robe (10, 29, Lair:6) a stone (11, 29, Lair:6) a stone (12, 29, Lair:6) a stone (14, -5, Lair:6) a +2 buckler a cursed -2 dagger a +0 robe (15, -4, Lair:6) a +0 short sword a +0 robe (17, -8, Lair:6) a +0 spear (17, -4, Lair:6) a +0 spear a +0 buckler (17, -3, Lair:6) a +0 dagger a +0 robe a +0 buckler (25, -1, Lair:6) a +0 spear (30, -1, Lair:6) a +1 robe of magic resistance a +0 dagger (30, 0, Lair:6) a +0 rapier a +0 robe (39, 43, Lair:6) a +0 trident (57, 20, Lair:6) a scroll of amnesia (60, 43, Lair:6) a +0 chain mail (62, 42, Lair:6) 11 stones