Syrinius Level 1 of the Dungeon (0, 0, D:1) a +0 club (2, 20, D:1) a +0 hunting sling (4, 29, D:1) 20 sling bullets (8, 35, D:1) 29 stones (9, 4, D:1) 14 sling bullets (15, 27, D:1) a +0 robe (16, 4, D:1) a +0 club (21, -7, D:1) a +0 mace (26, 3, D:1) a cursed -2 hunting sling (26, 16, D:1) a +0 short sword (36, 9, D:1) a +0 dagger (36, 10, D:1) a stone (37, -2, D:1) a +0 club (38, -2, D:1) a +0 club (39, -5, D:1) a +0 ring mail (40, 17, D:1) a +0 robe (42, 30, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (4, -2, D:2) a stone (4, 5, D:2) a cursed -1 short sword (6, -2, D:2) a stone (6, 6, D:2) an uncursed ring of teleportation an uncursed ring of attention (9, 6, D:2) a +0 club (9, 20, D:2) 17 stones (13, 7, D:2) a +2 helmet (15, 26, D:2) a +0 leather armour (22, -11, D:2) 21 bolts (29, 6, D:2) a cursed -3 club (31, 32, D:2) a +0 pair of gloves (34, -3, D:2) a +0 mace a +0 ring mail (35, 18, D:2) a +0 robe (37, 18, D:2) 9 poisoned needles (39, 12, D:2) a +0 short sword Level 3 of the Dungeon (0, 0, D:3) a +0 robe (14, 35, D:3) 18 bolts (27, 42, D:3) a +0 leather armour (28, 44, D:3) a +0 flail (33, 22, D:3) a cursed +0 robe a +0 dagger (33, 24, D:3) a cursed -1 trident (33, 42, D:3) a +0 short sword (34, 11, D:3) a +0 dagger a +0 leather armour a +0 dagger a +0 robe (34, 41, D:3) a +0 leather armour a +1 scale mail (35, 39, D:3) a +0 dagger (35, 41, D:3) a +0 whip (38, 15, D:3) 20 stones (38, 34, D:3) a +0 robe (38, 40, D:3) a tomahawk (40, 34, D:3) a +0 cloak (42, 3, D:3) a +0 robe (42, 41, D:3) 2 tomahawks (45, -13, D:3) a +0 battleaxe (47, 9, D:3) a +0 short sword (49, 2, D:3) a +4 whip of distortion Level 4 of the Dungeon [Shop] Jifoa's Assorted Antiques a crystal ball of energy (480 gold) a scroll of identify (48 gold) the cursed +1 rapier of Cuemuena {freeze, SInv} (489 gold) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It lets you see invisible. It has a curse placed upon it. a scroll of identify (48 gold) a +0 rapier (96 gold) a +0 spear (72 gold) (0, 0, D:4) 4 large rocks (10, 6, D:4) a +0 dagger (15, -7, D:4) a cursed +0 robe (18, 4, D:4) 5 javelins (19, 6, D:4) a +0 plate armour (25, 46, D:4) a +0 flail a +0 leather armour (27, 9, D:4) the +1 robe of the Ancient Allies {rElec rF- rN++} It makes you vulnerable to fire. It insulates you from electricity. It greatly protects you from negative energy. (27, 46, D:4) a +0 hand axe 14 stones a +0 leather armour (29, 11, D:4) a +0 robe (29, 46, D:4) 5 stones a +0 mace (30, 40, D:4) a +0 robe (30, 46, D:4) a stone (31, 46, D:4) a +0 dagger a +0 robe a +0 dagger a +0 robe (32, 0, D:4) a +0 helmet (32, 46, D:4) 2 stones (37, 7, D:4) 12 poisoned needles (43, 17, D:4) a +0 falchion Level 5 of the Dungeon (0, 0, D:5) a +0 giant club (1, -6, D:5) 20 stones (6, -3, D:5) 25 stones (7, 18, D:5) a +0 robe (8, -1, D:5) a cursed +0 short sword (13, -11, D:5) 17 arrows a +0 shortbow (22, -7, D:5) a +0 falchion (26, -22, D:5) 9 poisoned needles (31, -1, D:5) a +0 robe (39, 8, D:5) 11 stones (45, 14, D:5) a +0 leather armour (45, 26, D:5) a +0 rapier (49, 3, D:5) 17 stones Level 6 of the Dungeon [Shop] Jerere's Food Shoppe a ration (50 gold) a ration (50 gold) a ration (50 gold) a ration (50 gold) a ration (50 gold) a ration (50 gold) a ration (50 gold) a ration (50 gold) a ration (50 gold) a ration (50 gold) (0, 0, D:6) 19 poisoned needles (9, 27, D:6) a tomahawk (10, 24, D:6) 2 tomahawks (11, 19, D:6) a +0 flail (11, 21, D:6) a +0 club 2 tomahawks a +0 ring mail (11, 23, D:6) a +0 mace a cursed +0 plate armour (12, 22, D:6) a +0 hand axe a +0 scale mail (12, 26, D:6) a +0 leather armour (18, 4, D:6) a +0 hunting sling (18, 10, D:6) a +0 club (21, 5, D:6) a +0 whip (21, 7, D:6) a +0 dagger a +0 robe (22, 7, D:6) a +0 whip (32, 7, D:6) a +0 mace (33, 4, D:6) a +4 quarterstaff of chaos (34, 12, D:6) a +0 long sword (43, 31, D:6) a +0 short sword a +0 leather armour (43, 34, D:6) a +0 dagger a +0 robe (44, 31, D:6) a +0 shortbow 14 arrows (51, 17, D:6) a +0 shortbow 12 arrows (53, 13, D:6) a +0 whip (59, 8, D:6) a +0 dire flail Level 7 of the Dungeon (0, 0, D:7) 17 stones (5, -1, D:7) a +0 robe a +1 dagger of venom (6, 14, D:7) a +0 plate armour (11, 7, D:7) a +0 dagger (12, 8, D:7) a +0 mace (13, 5, D:7) a +0 mace (19, 44, D:7) a cursed +0 shortbow 16 arrows (25, 43, D:7) 4 arrows (28, 31, D:7) 2 poisoned tomahawks (31, 5, D:7) a +0 whip of flaming a +1 robe of magic resistance (31, 33, D:7) a +0 dagger a +0 robe (33, 34, D:7) a +0 trident a +0 robe (34, 32, D:7) a +0 mace (36, 20, D:7) a +0 hand axe a +0 leather armour (36, 21, D:7) a +0 giant spiked club a cursed -2 war axe a +0 leather armour (36, 22, D:7) a +0 whip (36, 26, D:7) a +0 robe (38, 3, D:7) a +0 hand axe a +0 animal skin (38, 6, D:7) a +0 whip (38, 7, D:7) 15 poisoned needles (38, 33, D:7) a +0 long sword (41, 26, D:7) a +2 dagger of draining (42, 11, D:7) a +0 robe Level 8 of the Dungeon [Shop] Esui's Antique Weapon Shop a +0 club (30 gold) a +0 dagger (60 gold) a +0 spear (90 gold) the +5 flail of the Valley {drain, +Fly rPois rF- rC+++} (2178 gold) A truly terrible weapon, it drains the life of those it strikes. It makes you vulnerable to fire. It renders you almost immune to cold. It protects you from poison. It lets you fly. a +0 shortbow (90 gold) a +0 club (30 gold) a +0 broad axe (120 gold) a +5 halberd of venom (954 gold) a +2 trident of distortion (621 gold) a +0 war axe (105 gold) (0, 0, D:8) 2 stones (1, -26, D:8) a +0 animal skin (1, -14, D:8) a +0 battleaxe a +0 robe a +0 great sword a cursed +0 robe (1, -7, D:8) a +1 cloak a +0 dagger 16 stones (7, -33, D:8) a +0 helmet (8, -15, D:8) a +0 robe (12, 6, D:8) a cursed ring of attention (20, -25, D:8) 20 stones (22, -30, D:8) 17 arrows (30, -12, D:8) a +0 great sword (36, -11, D:8) an uncursed amulet of the gourmand (38, -43, D:8) 20 poisoned needles (39, -24, D:8) a +0 pair of gloves (39, 0, D:8) 22 bolts (44, -11, D:8) 18 stones (46, -14, D:8) a +0 ring mail (47, -11, D:8) a +0 robe a cursed +2 war axe (48, -19, D:8) 13 poisoned needles (49, 1, D:8) 19 stones (51, -12, D:8) a cursed -1 robe a +3 morningstar (55, -15, D:8) 16 stones (57, -18, D:8) a +0 robe a cursed +4 mace of freezing Level 9 of the Dungeon (0, 0, D:9) a +0 war axe a cursed -3 mace a +0 plate armour (1, 8, D:9) a +0 dagger (unseen) (2, 8, D:9) a +0 dagger (still there?) Sif Muna's Handbook of Translocation (still there?) Spells Type Level a - Apportation Translocation 1 (3, 4, D:9) a +0 scimitar a cursed +0 chain mail (3, 21, D:9) a +0 dagger a +0 robe a +0 war axe a +0 chain mail (4, 4, D:9) a +0 morningstar a +0 chain mail (4, 5, D:9) a +0 short sword (4, 18, D:9) a +0 dagger a +0 robe (6, 17, D:9) a +1 dagger of venom (6, 18, D:9) a +0 dagger a +0 robe (7, 15, D:9) a +0 war axe a +0 chain mail (14, 16, D:9) a +0 dagger 6 stones (14, 19, D:9) a stone (15, 1, D:9) a +0 ring mail (15, 16, D:9) a +0 whip (15, 17, D:9) a +0 club 5 stones a +1 whip of venom (16, 19, D:9) 2 stones (17, 17, D:9) a cursed +0 whip a +0 whip (19, 31, D:9) a +0 long sword (21, 27, D:9) a +0 blowgun (27, 16, D:9) a +0 robe (34, -3, D:9) 26 arrows (36, -18, D:9) a +0 robe (55, 19, D:9) 30 sling bullets (57, 8, D:9) a +0 plate armour Level 10 of the Dungeon [Shop] Xeuloh's Armour Shoppe a +0 scale mail (56 gold) a +0 robe (9 gold) a +0 plate armour (322 gold) a +0 leather armour (28 gold) a +2 scale mail of fire resistance (294 gold) the +2 pair of gloves of Hide-and-Seek {rC+} (399 gold) It protects you from cold. a +2 leather armour of poison resistance (224 gold) a +0 helmet (63 gold) a +0 cloak (63 gold) the +1 leather armour "Jinusam" {rC++ Dex+2} (499 gold) It affects your dexterity (+2). It greatly protects you from cold. the +2 plate armour of Orthodoxy {rElec rC+ Str+5} (903 gold) It affects your strength (+5). It protects you from cold. It insulates you from electricity. a +2 plate armour of poison resistance (518 gold) a +0 chain mail of fire resistance (161 gold) (0, 0, D:10) a +0 rapier (10, -9, D:10) 18 stones (15, 8, D:10) a +0 chain mail a +0 dagger (17, -11, D:10) a +0 flail a +0 plate armour (18, -9, D:10) an uncursed ring of stealth (19, -2, D:10) an uncursed ring of poison resistance a +0 flail 31 stones a +0 leather armour (24, -12, D:10) 22 sling bullets (25, 18, D:10) a +0 giant spiked club a +0 giant club (25, 23, D:10) a +0 glaive a +0 hand axe (43, 16, D:10) 2 tomahawks (44, 43, D:10) a +0 scimitar (46, 38, D:10) a +0 giant club Level 11 of the Dungeon (0, 0, D:11) a +1 spear (0, 8, D:11) a +0 long sword (5, -8, D:11) a +0 giant spiked club (12, -30, D:11) a large rock (14, -24, D:11) a large rock (16, -36, D:11) a large rock (17, -37, D:11) a large rock (29, -17, D:11) a cursed +0 leather armour a +0 trident (34, -16, D:11) a +0 dagger (38, -15, D:11) a javelin (41, -38, D:11) 2 arrows (42, -41, D:11) a +0 shortbow 12 arrows (44, -12, D:11) a +1 double sword of holy wrath a +0 scale mail 2 javelins (45, -11, D:11) a large rock (45, -4, D:11) a large rock (45, -3, D:11) a javelin (45, 0, D:11) a +0 giant club (48, 6, D:11) 11 bolts (48, 7, D:11) an uncursed ring of stealth (48, 8, D:11) a +0 leather armour (49, 5, D:11) a potion of brilliance (49, 9, D:11) 23 gold pieces (50, 5, D:11) the +3 hand crossbow of Wulifude {venom, +Fly Dex+3 SInv} It poisons the ammo it fires. It affects your dexterity (+3). It lets you see invisible. It lets you fly. (50, 9, D:11) a +2 quarterstaff of protection (51, -42, D:11) 24 stones (51, 5, D:11) a scroll of magic mapping (51, 9, D:11) 40 gold pieces (52, 6, D:11) a potion of heal wounds (52, 7, D:11) a +4 ring of evasion (52, 8, D:11) a potion of curing (54, -23, D:11) a +0 dagger (55, 8, D:11) a +0 buckler (56, 8, D:11) 11 gold pieces Level 12 of the Dungeon (7, -3, D:12) a +0 club a +0 ring mail (8, -3, D:12) 2 stones (8, -1, D:12) a +0 dagger a +0 robe a +0 flail a +0 leather armour (9, -2, D:12) a +0 troll leather armour a stone a +0 giant spiked club a +0 giant club a +0 dagger a +0 leather armour (11, -1, D:12) a stone (14, 1, D:12) 5 stones (15, 1, D:12) a stone a +0 giant spiked club a +0 giant club (15, 29, D:12) a +0 large shield (17, 29, D:12) a +0 giant club (27, 4, D:12) 7 needles of sleeping (38, 31, D:12) a cursed +0 club 2 tomahawks a +0 short sword (38, 32, D:12) a +0 dagger a +0 robe (39, 21, D:12) 21 stones (39, 31, D:12) a +0 ring mail a +0 robe a +0 flail a +0 dagger (41, 24, D:12) a cursed -1 hunting sling (44, 9, D:12) 4 tomahawks (46, 20, D:12) a +0 shortbow 8 arrows (48, 20, D:12) 3 arrows (48, 34, D:12) a +0 flail (51, 19, D:12) an arrow (56, 30, D:12) 16 bolts (57, 0, D:12) a +0 short sword (57, 9, D:12) a +0 flail (57, 29, D:12) a +0 club Level 13 of the Dungeon (0, 0, D:13) a +0 trident (3, -2, D:13) a +0 giant club (6, -33, D:13) 2 large rocks (6, -14, D:13) 22 arrows (8, -20, D:13) 21 stones (13, -30, D:13) 4 large rocks (13, -15, D:13) 7 tomahawks of dispersal (16, -11, D:13) a ration (17, -28, D:13) a +0 chain mail (18, -11, D:13) a cursed -2 cloak (19, -10, D:13) a +0 leather armour (20, -11, D:13) a ration (20, 4, D:13) 23 stones (27, -24, D:13) 2 stones (34, -10, D:13) 3 large rocks (35, -21, D:13) 23 stones (37, -14, D:13) a +0 great sword a +0 plate armour Level 14 of the Dungeon (0, 0, D:14) a +0 hunting sling (13, -3, D:14) an arrow (still there?) an arrow (still there?) (14, -2, D:14) 4 arrows the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 plate armour (52, -37, Lair:1) 24 arrows (52, -5, Lair:1) a +0 blowgun (54, -40, Lair:1) 12 stones Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 leather armour (4, -33, Lair:2) a +0 robe (9, -27, Lair:2) a +0 cloak (11, -8, Lair:2) an uncursed staff of earth (15, -12, Lair:2) a +0 long sword (18, -40, Lair:2) a +0 battleaxe (19, -6, Lair:2) 11 arrows (27, -42, Lair:2) an uncursed amulet of magic regeneration (35, -28, Lair:2) a cursed +0 scale mail (35, -11, Lair:2) 18 bolts (43, -19, Lair:2) a wand of random effects (46) a +2 ring of strength (45, -38, Lair:2) 11 poisoned needles (45, -19, Lair:2) a +2 whip of electrocution the cursed +0 hunting sling of Kuvij {velocity, rPois rC- MP+9 Int+4} Any stone fired from it inflicts extra damage. It affects your intelligence (+4). It makes you vulnerable to cold. It protects you from poison. It affects your magic capacity (+9). It has a curse placed upon it. a +5 flail (48, -12, Lair:2) a +0 robe Level 3 of the Lair of Beasts (11, 23, Lair:3) 28 gold pieces (13, 21, Lair:3) a cursed ring of attention (17, -12, Lair:3) 13 stones (18, 24, Lair:3) 2 rations (19, 48, Lair:3) a cursed +0 morningstar (32, 0, Lair:3) 8 needles of sleeping (32, 10, Lair:3) a +0 scale mail (50, 37, Lair:3) a +0 war axe (57, 0, Lair:3) a cursed ring of attention (61, -2, Lair:3) 16 stones (73, 0, Lair:3) a cursed +0 centaur barding Level 4 of the Lair of Beasts (0, 0, Lair:4) 14 sling bullets (1, 27, Lair:4) a +0 club (2, 28, Lair:4) a +0 helmet (2, 45, Lair:4) a +0 scale mail (22, 13, Lair:4) a +0 chain mail (32, 27, Lair:4) a +0 ring mail (35, 4, Lair:4) 2 poisoned needles (37, 52, Lair:4) 22 arrows (48, 9, Lair:4) a +0 ring mail of fire resistance (50, 49, Lair:4) 21 stones (60, 7, Lair:4) 15 poisoned needles Level 5 of the Lair of Beasts (0, 2, Lair:5) a spiny frog corpse (skeletalised by now) (16, -1, Lair:5) a +0 mace (16, 25, Lair:5) a +0 ring mail (19, 5, Lair:5) 16 poisoned needles (25, 50, Lair:5) a +0 morningstar (27, 34, Lair:5) a +0 falchion (31, 40, Lair:5) 18 arrows (41, 8, Lair:5) a +0 scimitar (45, 29, Lair:5) a +0 ring mail (51, 15, Lair:5) a +0 rapier Level 6 of the Lair of Beasts (0, 0, Lair:6) a cursed -2 dagger (unseen) (1, -2, Lair:6) a +3 dagger of flaming (unseen) (6, -11, Lair:6) a +0 longbow (8, -10, Lair:6) a +0 dagger a +0 robe 11 gold pieces (10, -33, Lair:6) a hell hound corpse (skeletalised by now) (19, -5, Lair:6) a +0 short sword (unseen) (21, -22, Lair:6) a +0 rapier (22, -9, Lair:6) a +0 dagger (unseen) (24, -33, Lair:6) 16 stones a volcano (0, 0, Volcano) the +2 pair of boots of Negation {rPois MR- Str+9 Int+4} It affects your strength (+9). It affects your intelligence (+4). It protects you from poison. It affects your resistance to hostile enchantments. (0, 1, Volcano) a ration (1, 1, Volcano) 13 gold pieces (2, -5, Volcano) a +1 trident of flaming (2, 0, Volcano) a +2 spear of flaming (2, 1, Volcano) 10 gold pieces (3, -5, Volcano) a +2 great mace of flaming (unseen)