Syrinius Level 1 of the Dungeon (0, 0, D:1) a +0 ring mail (5, 2, D:1) a +0 club a +0 club (14, 2, D:1) 2 stones (19, 2, D:1) a +0 scale mail (20, 7, D:1) a +0 dagger (22, 12, D:1) 16 sling bullets (23, 4, D:1) 2 stones (23, 16, D:1) 19 bolts (25, 2, D:1) a +0 club (31, 24, D:1) 18 stones (32, 18, D:1) a +0 club (34, 19, D:1) 20 arrows (36, 23, D:1) a +0 hand axe (43, 12, D:1) a +0 hunting sling Level 2 of the Dungeon (0, 0, D:2) a sling bullet (1, -12, D:2) a +0 helmet (3, -5, D:2) a sling bullet (3, 1, D:2) a +0 dagger (4, -7, D:2) a +0 dagger a +0 hunting sling 18 sling bullets (4, -6, D:2) a cursed -3 club (4, -2, D:2) 21 stones a +0 hunting sling a +0 short sword (4, 1, D:2) a +0 spear a +0 animal skin a +0 helmet (5, -1, D:2) a stone (5, 1, D:2) a +0 dagger a +0 club a +0 club a cursed -3 club (8, -11, D:2) a +0 robe (8, -8, D:2) a sling bullet (10, -7, D:2) a sling bullet (11, -6, D:2) a +0 club (11, 2, D:2) a -5 ring of protection (18, -9, D:2) a +0 dagger (21, 6, D:2) a +0 leather armour (23, -11, D:2) a stone (23, -10, D:2) 30 stones a +2 antimagic dagger a +0 hunting sling (26, -6, D:2) a +0 dagger (28, -1, D:2) a +0 club (40, -9, D:2) a +0 short sword (41, -21, D:2) a +0 ring mail Level 3 of the Dungeon (0, 0, D:3) a +0 scale mail (9, 12, D:3) a +0 robe (12, 19, D:3) a +0 hand axe a +0 animal skin (13, -13, D:3) a +0 quarterstaff (35, -10, D:3) a +0 club 5 stones (35, 11, D:3) 29 stones (43, -10, D:3) a +0 club (44, -7, D:3) a +0 club (46, 14, D:3) a +0 dagger a +0 chain mail (46, 15, D:3) a +0 short sword (47, 14, D:3) a +0 dagger a +0 scale mail a +0 ring mail Level 4 of the Dungeon (6, -3, D:4) 18 stones (8, 3, D:4) an uncursed ring of attention (10, -26, D:4) a +0 mace (11, -23, D:4) a +3 quarterstaff of chaos a +0 cloak (22, -4, D:4) 25 sling bullets (26, 5, D:4) a +0 robe (48, 9, D:4) a +0 whip Level 5 of the Dungeon (0, 0, D:5) a +1 mace of protection (2, -16, D:5) a +2 cloak (7, -3, D:5) a +0 robe (7, 18, D:5) a +0 club (14, -1, D:5) a +0 spear (15, 8, D:5) a +0 whip (16, 18, D:5) 29 stones (18, 17, D:5) a +0 falchion of holy wrath (25, 12, D:5) 14 stones (26, 7, D:5) a +0 quarterstaff (27, 6, D:5) 24 bolts (30, 6, D:5) 16 stones (30, 12, D:5) a +0 leather armour 4 boomerangs a +0 hand axe (34, 7, D:5) a +0 giant club a +0 giant club (41, -29, D:5) a +0 giant club (41, -5, D:5) a +0 leather armour a +0 mace (41, -4, D:5) a +4 shortbow 20 arrows (44, -14, D:5) 16 arrows (46, -6, D:5) a +0 flail (47, 0, D:5) a +2 mace of crushing (48, 0, D:5) a +0 scale mail (48, 5, D:5) a +0 shortbow of freezing (54, -12, D:5) 14 bolts (54, -5, D:5) a +0 flail a +0 leather armour Level 6 of the Dungeon (0, 0, D:6) 19 stones (4, -1, D:6) a +0 robe a +0 dagger (4, 1, D:6) a +0 leather armour a +0 flail (5, -2, D:6) a +0 robe a +1 dagger of venom (8, 42, D:6) a +0 trident (8, 44, D:6) a -3 dagger (13, 45, D:6) a +0 scythe a +0 robe (19, 28, D:6) a +0 robe (23, 44, D:6) a +0 trident (24, 36, D:6) a +0 pair of gloves (32, 17, D:6) a +0 large shield (37, 30, D:6) a +0 club a +0 leather armour a +0 dagger a +1 robe of cold resistance a +0 flail a +0 leather armour (39, 45, D:6) a +0 robe (48, 19, D:6) 10 bolts (53, 8, D:6) an arrow (53, 9, D:6) an arrow (54, 5, D:6) an arrow (55, 5, D:6) 24 arrows a +0 shortbow a +0 whip a cursed +0 robe (63, -10, D:6) 17 arrows Level 7 of the Dungeon [Shop] Zehihyacs's Food Emporium a ration (65 gold) a ration (65 gold) a ration (65 gold) a ration (65 gold) a ration (65 gold) a ration (65 gold) a ration (65 gold) a ration (65 gold) a ration (65 gold) (0, 0, D:7) a +0 robe (3, 0, D:7) a +0 giant club (10, -8, D:7) 2 stones (14, -8, D:7) a stone (17, -8, D:7) a +0 whip 3 stones (19, -8, D:7) a +1 whip of electrocution 3 stones (21, 18, D:7) a +0 giant club (25, 14, D:7) a +0 shortbow a +0 leather armour a +0 club 18 arrows (25, 15, D:7) an arrow (29, 6, D:7) a stone (29, 7, D:7) 2 stones (30, 9, D:7) a stone (30, 16, D:7) the amulet "Ceicoam" {Harm *Drain MR+} [amulet of harm] It increases damage dealt and taken. It affects your resistance to hostile enchantments. It causes draining when unequipped. (31, 4, D:7) a +0 robe a +0 dagger (32, 4, D:7) a +1 plate armour of positive energy 8 boomerangs a +0 scimitar (35, 1, D:7) 10 stones (35, 6, D:7) a +0 mace (40, -8, D:7) 11 stones a +0 scale mail a +0 hand axe (43, 5, D:7) a +0 pair of boots (44, -6, D:7) a stone (44, 6, D:7) 4 stones (44, 9, D:7) a +0 robe a +0 dagger (45, -6, D:7) a +0 flail (46, -14, D:7) a +0 battleaxe (46, -9, D:7) a +0 leather armour (53, -8, D:7) 22 bolts (57, -14, D:7) a +0 trident (58, -9, D:7) 18 stones Level 8 of the Dungeon (0, 0, D:8) a +0 falchion (12, -40, D:8) a +0 flail (12, -4, D:8) a +0 leather armour a +0 flail (13, -4, D:8) a +0 chain mail a +0 battleaxe (15, -21, D:8) an arrow (15, -20, D:8) an arrow 16 stones (16, -30, D:8) a +0 ring mail (16, -26, D:8) a +0 whip a +0 spear a +0 whip a +0 club (17, -14, D:8) a +0 shortbow of freezing 14 arrows (17, -2, D:8) a +0 robe a +0 dagger of venom (18, -28, D:8) a +0 whip a +0 leather armour (19, -28, D:8) a +0 longbow (22, -42, D:8) a cursed +0 cloak (25, -2, D:8) a +0 spear (26, -29, D:8) a cursed -1 giant club a +0 dire flail (28, -27, D:8) 18 sling bullets (28, -11, D:8) 17 stones (33, 1, D:8) 27 stones (46, -18, D:8) a +0 falchion (47, -33, D:8) 14 arrows (47, -18, D:8) a +0 dagger a +0 flail a +0 flail a +0 leather armour (47, -12, D:8) a +1 hand axe of freezing a +0 leather armour a +0 hand axe (48, -19, D:8) a +1 dagger of flaming a +0 dagger a +0 scale mail (48, -18, D:8) a +0 flail a +0 flail a +0 chain mail a +0 hand axe of electrocution a +0 chain mail a +0 dagger a +0 robe a +0 morningstar a +0 dagger a +0 robe (48, -16, D:8) a +0 dagger a +0 robe (48, -12, D:8) a +0 dagger of protection 2 boomerangs (49, -32, D:8) a +0 ring mail (49, -23, D:8) the +4 scale mail of Light {*Contam rN++ MR+} It greatly protects you from negative energy. It affects your resistance to hostile enchantments. It causes magical contamination when unequipped. (49, -20, D:8) a +0 trident (49, -19, D:8) a +0 hand axe (49, -18, D:8) a +0 mace of holy wrath (49, -17, D:8) a +0 club a +0 flail a +0 flail (50, -19, D:8) a +0 falchion (51, -33, D:8) a +0 quarterstaff Level 9 of the Dungeon (0, 0, D:9) 19 sling bullets (7, 17, D:9) a +0 leather armour a +0 mace of protection (8, 15, D:9) a +0 mace (8, 17, D:9) a +0 plate armour a +0 scimitar (13, -10, D:9) the +2 ring mail of Light {Dex+3 SInv} It affects your dexterity (+3). It lets you see invisible. (14, -15, D:9) a +0 fustibalus (21, 23, D:9) a +0 dagger (27, -2, D:9) a +0 leather armour (29, -10, D:9) a +0 giant spiked club a +0 giant club (29, -8, D:9) a +0 giant club (39, 21, D:9) a +0 trident (46, -13, D:9) a +0 ring mail a +0 hand axe (51, -10, D:9) 26 stones (53, -8, D:9) a +0 club (56, 24, D:9) a +0 leather armour (58, 28, D:9) a +0 giant spiked club Level 10 of the Dungeon (0, 0, D:10) a +0 dagger a +0 robe (0, 13, D:10) a +1 dagger of distortion a +0 robe (1, 1, D:10) a +2 whip of electrocution a +0 ring mail a +0 mace a +0 ring mail (1, 32, D:10) 3 sling bullets (3, 29, D:10) a sling bullet (6, 23, D:10) a +0 leather armour (11, 18, D:10) a +0 cloak (12, 11, D:10) 20 bolts (17, 28, D:10) a +0 robe a +0 dagger (20, 4, D:10) 8 stones (20, 24, D:10) a +0 war axe (20, 29, D:10) a cursed +0 robe a +0 giant club (22, 29, D:10) a sling bullet (23, 35, D:10) 22 stones (25, -3, D:10) 12 sling bullets (25, 28, D:10) a sling bullet (25, 29, D:10) a +0 scale mail a +0 hunting sling 7 sling bullets a +0 quarterstaff (26, 28, D:10) a sling bullet (27, 25, D:10) 3 sling bullets (28, 25, D:10) 3 sling bullets (28, 26, D:10) a sling bullet (28, 27, D:10) 9 stones (31, 26, D:10) a sling bullet (34, 33, D:10) 9 arrows a +0 shortbow (35, 32, D:10) 3 arrows (36, 31, D:10) 2 arrows Level 11 of the Dungeon [Shop] Deesy's Jewellery Emporium the ring of Dosaqud {+Fly rF+ rN++ Dex+3} (661 gold) [ring of protection from fire] It affects your dexterity (+3). It protects you from fire. It greatly protects you from negative energy. It lets you fly. an uncursed ring of poison resistance (260 gold) an uncursed ring of ice (325 gold) a +5 amulet of reflection (535 gold) a +2 ring of evasion (130 gold) an uncursed amulet of guardian spirit (390 gold) a +3 ring of strength (204 gold) an uncursed amulet of rage (520 gold) a cursed -3 ring of intelligence (26 gold) a cursed ring of flight (188 gold) (0, 0, D:11) a +0 robe (4, 3, D:11) a +0 chain mail (8, 25, D:11) a +0 helmet (18, 7, D:11) a +0 glaive (19, 44, D:11) a +0 morningstar (20, 38, D:11) a +0 quarterstaff (23, 20, D:11) a +2 dire flail of holy wrath an uncursed staff of cold (28, -3, D:11) a +2 robe of cold resistance a +3 dagger (31, -3, D:11) a large rock (34, -2, D:11) 3 large rocks (35, 28, D:11) a +0 trident (36, -5, D:11) 12 bolts (38, 27, D:11) a +0 giant club a +0 giant spiked club (44, 6, D:11) a +1 war axe of chopping (44, 7, D:11) an uncursed amulet of rage (44, 8, D:11) 15 gold pieces (45, 18, D:11) 3 datura-tipped darts (48, 18, D:11) a +0 ring mail a +0 leather armour a +0 hand axe a +0 club (49, 18, D:11) a +0 robe a +0 dagger (49, 20, D:11) a +0 hand axe Level 12 of the Dungeon (0, 0, D:12) 16 stones (8, -20, D:12) the cursed +3 dagger of Yrua {freeze, *Noise Str+9 Dex-5} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your strength (+9). It affects your dexterity (-5). It may make noises in combat. It has a curse placed upon it. (11, 13, D:12) a +0 leather armour (11, 14, D:12) a +0 dagger a +0 robe (12, -8, D:12) a +0 trident (12, 14, D:12) a +0 mace (17, -44, D:12) a +0 shortbow (25, -13, D:12) a +0 flail (30, 3, D:12) a +0 mace a +0 leather armour (31, 3, D:12) a +0 flail (32, 2, D:12) a +0 dagger (32, 3, D:12) a +1 dagger of electrocution a +0 robe (33, 3, D:12) a +0 war axe a +0 leather armour (34, 18, D:12) a +0 flail (35, 15, D:12) a +0 trident a +0 leather armour (35, 17, D:12) a +0 dagger a +0 robe (36, 16, D:12) a +0 dagger 4 boomerangs a +0 leather armour (38, 14, D:12) a +0 flail a +0 chain mail (38, 16, D:12) a +0 leather armour (42, -18, D:12) a +0 plate armour (45, -24, D:12) a +0 leather armour (57, 16, D:12) a +0 dagger (58, -30, D:12) a cursed +2 battleaxe a cursed -2 robe (59, -31, D:12) a cursed +0 falchion a +0 robe a +0 mace a +0 robe the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) 21 arrows (1, 15, Lair:1) a +0 rapier (5, 1, Lair:1) a spiny frog corpse (5, 19, Lair:1) a spiny frog corpse (skeletalised by now) a Gauntlet (0, 0, Gauntlet) a +1 chain mail of fire resistance (0, 1, Gauntlet) a potion of haste (0, 7, Gauntlet) an uncursed amulet of rage (0, 29, Gauntlet) 20 stones (0, 31, Gauntlet) a +2 helmet of intelligence (0, 32, Gauntlet) a +5 quarterstaff of protection (1, 16, Gauntlet) 5 gold pieces (1, 18, Gauntlet) a scroll of summoning (1, 19, Gauntlet) the amulet of Iliusch {+Rage rElec rF+} [amulet of rage] It protects you from fire. It insulates you from electricity. It lets you go berserk. (13, 16, Gauntlet) a scroll of teleportation (13, 19, Gauntlet) a potion of heal wounds (14, 3, Gauntlet) 39 gold pieces (14, 5, Gauntlet) an uncursed ring of wizardry (14, 29, Gauntlet) a potion of mutation (14, 32, Gauntlet) an uncursed amulet of the gourmand (15, 3, Gauntlet) a wand of disintegration (14) (15, 29, Gauntlet) the +2 cloak "Gigibbym" {+Blink +Inv Dex+3} It affects your dexterity (+3). It lets you turn invisible. It lets you blink. (23, 17, Gauntlet) 3 potions of degeneration