Syrinius Level 1 of the Dungeon (0, 0, D:1) 26 stones (9, -14, D:1) 18 stones (12, -6, D:1) a +0 club a +0 club a +0 short sword (12, 4, D:1) 22 stones (36, 20, D:1) 22 arrows (48, -9, D:1) a +0 robe (49, 22, D:1) a +0 dagger (55, 11, D:1) a +0 dagger (55, 24, D:1) a +0 whip Level 2 of the Dungeon (0, 0, D:2) 2 stones (0, 7, D:2) a +0 club 2 stones (2, 19, D:2) 21 stones (4, 1, D:2) 11 bolts (6, 19, D:2) a +0 hunting sling (6, 22, D:2) a +0 chain mail (8, 19, D:2) 23 sling bullets (10, 26, D:2) 20 stones (11, 37, D:2) a +0 dagger (20, 1, D:2) a +0 short sword (25, 0, D:2) a +0 whip (43, 36, D:2) a +0 long sword (50, 34, D:2) a +0 leather armour (59, 37, D:2) a +0 whip Level 3 of the Dungeon (0, 0, D:3) 14 arrows (1, 0, D:3) a scroll of random uselessness (1, 20, D:3) 9 bolts (2, 17, D:3) a +0 plate armour (3, 15, D:3) a +0 leather armour a +0 dagger of venom (4, 51, D:3) a +0 club (4, 54, D:3) a +0 war axe (8, 1, D:3) 14 stones (9, 21, D:3) a +0 club (10, 0, D:3) a +0 dagger (12, 27, D:3) a +0 leather armour (18, 28, D:3) 24 sling bullets (20, 24, D:3) 24 arrows (20, 29, D:3) a +0 whip (21, 13, D:3) a +0 ring mail (21, 18, D:3) a +0 club (21, 53, D:3) 14 stones (23, 29, D:3) a +0 club (24, 28, D:3) a +0 club (25, 28, D:3) a +0 mace (25, 44, D:3) a +0 club (42, 53, D:3) a +0 whip 16 stones (43, 55, D:3) a stone (43, 56, D:3) a stone (43, 57, D:3) a stone Level 4 of the Dungeon (0, 0, D:4) a +0 trident (0, 2, D:4) a cursed -1 club a +0 club a +0 whip a +0 leather armour (7, 19, D:4) a +0 helmet (10, 10, D:4) a +0 club (18, 7, D:4) a +0 robe (42, -9, D:4) 5 boomerangs (46, 4, D:4) 6 javelins (52, 22, D:4) a +0 cloak Level 5 of the Dungeon [Shop] Odwimial's Weapon Emporium a cursed -1 short sword (1 gold) a +2 arbalest (214 gold) a +0 war axe (45 gold) a +0 flail (45 gold) a +0 trident (45 gold) 21 arrows (54 gold) the +4 longbow of Beoll {flame, rPois MR+} (583 gold) It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It protects you from poison. It affects your resistance to hostile enchantments. a +0 quarterstaff (52 gold) a +2 scimitar of electrocution (286 gold) a +0 hunting sling (19 gold) a +0 short sword (39 gold) (0, 0, D:5) a +0 leather armour (3, 46, D:5) a +0 robe (5, 48, D:5) a +0 whip (6, 28, D:5) 16 stones (7, 24, D:5) a +0 dagger a +1 robe of cold resistance a +0 short sword a +0 leather armour (26, 26, D:5) 16 sling bullets (34, 23, D:5) a +0 hunting sling (45, 54, D:5) 16 arrows (51, 28, D:5) a +0 trident a +0 ring mail (55, 50, D:5) 12 arrows (56, 6, D:5) a cursed -2 club a +0 leather armour (59, 39, D:5) a +0 hand axe Level 6 of the Dungeon [Shop] Mecregy's General Store 19 stones (20 gold) a potion of resistance (110 gold) a +0 morningstar (44 gold) 21 stones (23 gold) 20 arrows (44 gold) a +0 ring mail (44 gold) [Shop] Fyss's Book Emporium a Fen Folio (750 gold) a book of Air (350 gold) a book of Cantrips (200 gold) a book of Ice (650 gold) a book of Debilitation (400 gold) a manual of Dodging (1104 gold) a book of Power (450 gold) a book of Hexes (500 gold) (0, 0, D:6) a +0 whip (6, -5, D:6) 19 stones (10, -25, D:6) a +0 whip (15, -2, D:6) a +0 robe (22, -29, D:6) 21 stones (22, -4, D:6) a +0 ring mail (23, 2, D:6) a +0 giant club (31, -4, D:6) a +0 dagger (32, -27, D:6) a +0 falchion (33, -33, D:6) a +0 robe (45, -36, D:6) a potion of degeneration (45, -12, D:6) a +0 club Level 7 of the Dungeon (0, 0, D:7) a +0 robe (2, -12, D:7) 22 stones (11, -19, D:7) a +0 quarterstaff a +0 hunting sling 31 sling bullets a +0 leather armour (11, -15, D:7) 5 curare-tipped darts (15, -16, D:7) a sling bullet (19, -10, D:7) 16 sling bullets (21, -15, D:7) 10 stones (21, 14, D:7) a +0 dagger a +0 robe a +0 dagger a +0 robe (23, 13, D:7) a cursed -3 club a +0 hunting sling (23, 28, D:7) a +0 club (31, 15, D:7) a +0 hand crossbow (33, 6, D:7) a +0 ring mail (38, 6, D:7) 19 arrows (51, 10, D:7) 10 stones Level 8 of the Dungeon (0, 0, D:8) an uncursed amulet of the acrobat (4, 10, D:8) a +0 chain mail (5, 14, D:8) a +0 plate armour (9, -12, D:8) a +0 giant spiked club (10, 5, D:8) a +0 dagger (13, 6, D:8) a +0 halberd (14, 6, D:8) a +0 halberd a +0 whip (15, 6, D:8) a +0 whip a +10 spear a +0 scale mail (16, 6, D:8) a +0 flail a +0 club a +0 scale mail (16, 9, D:8) an uncursed ring of attention (25, 2, D:8) 7 boomerangs (28, 8, D:8) a cursed +0 hand axe a +0 robe (32, 13, D:8) a +0 shortbow 16 arrows (32, 15, D:8) an arrow (45, -2, D:8) a +0 giant spiked club (59, -6, D:8) a +0 shortbow Level 9 of the Dungeon [Shop] Becse's Changing Room the Collected Works on Moulding (1080 gold) Spells Type Level Known a - Sticks to Snakes Transmutation 2 no b - Passwall Transmutation/Earth 2 no c - Irradiate Conjuration/Transmutation 5 no d - Alistair's Intoxication Transmutation/Poison 5 no e - Eringya's Noxious Bog Transmutation/Poison 6 no a wand of polymorph (6) (120 gold) a book of Changes (375 gold) 2 potions of lignification (90 gold) a wand of polymorph (4) (90 gold) a wand of polymorph (1) (45 gold) (0, 0, D:9) 17 gold pieces (1, -14, D:9) 20 stones (3, -15, D:9) 19 stones (4, -13, D:9) a +0 dagger a +0 robe (4, -10, D:9) 16 poisoned darts (5, -15, D:9) a +0 dagger a +0 robe an orc skeleton (5, -14, D:9) a +1 dagger of venom a +0 robe (5, -1, D:9) a throwing net (still there?) a bullfrog corpse (still there?) (7, -32, D:9) a +0 quarterstaff (7, -1, D:9) 15 gold pieces (8, 3, D:9) 10 gold pieces (11, -23, D:9) a +0 flail (28, -32, D:9) a +0 giant club a +0 giant club a +0 giant club (29, -36, D:9) a +0 trident (48, 10, D:9) a +0 flail a +0 chain mail a +0 mace a +0 dagger a +0 robe a +0 club the Ecumenical Temple