Syrinius Level 1 of the Dungeon (16, 3, D:1) a +0 club (19, 3, D:1) a +0 club (28, -1, D:1) 2 stones (32, -1, D:1) a +0 dagger a stone (32, 0, D:1) a +0 club (37, 4, D:1) 7 stones (41, 4, D:1) a +0 ring mail (41, 39, D:1) 7 stones (42, 32, D:1) a +0 whip (54, 29, D:1) a +0 falchion (59, 37, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 sling of flaming (10, -6, D:2) a +0 scythe a +0 robe (15, 17, D:2) 4 stones (17, -10, D:2) 2 stones (23, -9, D:2) a +0 spear (28, 3, D:2) a +0 spear Level 3 of the Dungeon (27, -27, D:3) 6 stones (29, -25, D:3) a +0 whip (33, 0, D:3) a +0 dagger (37, -24, D:3) a +0 whip (37, -23, D:3) a +0 whip (43, 8, D:3) a +0 long sword (56, 5, D:3) a +0 chain mail Level 4 of the Dungeon (0, 0, D:4) a +0 giant club a +0 dagger (5, -7, D:4) a +0 short sword 3 stones a +0 dagger a +0 club (6, 12, D:4) a +0 dagger (7, 10, D:4) a +0 club a +0 dagger (7, 12, D:4) a +0 dagger a +0 dagger (8, 10, D:4) a +0 club (8, 11, D:4) a +0 club a +0 flail a +0 ring mail a potion of magic 12 gold pieces (8, 12, D:4) a +0 dagger (9, 14, D:4) a +0 robe (13, 19, D:4) a +0 dagger (15, 19, D:4) a +0 spear a +0 animal skin a +0 helmet (17, -18, D:4) a staff of conjuration (19, 27, D:4) 2 stones (23, -6, D:4) a +0 dagger (39, 3, D:4) a +0 dagger (41, 10, D:4) a +0 club (41, 11, D:4) a +0 mace a +0 war axe 8 stones (45, -22, D:4) a +3 quarterstaff of chaos a +0 cloak (46, -25, D:4) a +0 hammer (51, -27, D:4) a +0 hand axe a +0 leather armour (51, -26, D:4) a +0 mace a +0 ring mail (51, 5, D:4) a +0 leather armour a +0 dagger (52, -26, D:4) a +0 flail (52, 16, D:4) a +0 short sword a +0 leather armour a +0 dagger (54, 21, D:4) a +0 robe a +0 dagger Level 5 of the Dungeon [Shop] Jasuzaquli's Jewellery Boutique an amulet of guardian spirit (360 gold) a ring of magical power (240 gold) a +6 ring of dexterity (432 gold) the ring "Hosuxzall" {rPois rN++ Will+ Str+3 Dex-2} (585 gold) [ring of willpower] Str: It affects your strength (+3). Dex: It affects your dexterity (-2). rPois: It protects you from poison. rN: It greatly protects you from negative energy. Will: It increases your willpower. a ring of protection from fire (300 gold) a ring of resist corrosion (240 gold) a ring of wizardry (360 gold) (0, 0, D:5) a +0 leather armour (3, 2, D:5) a +0 dagger (4, -13, D:5) a +0 hand axe (10, -9, D:5) a +0 flail (16, 7, D:5) a +0 short sword (17, -12, D:5) a +0 long sword a +2 vorpal trident a +0 chain mail (19, -12, D:5) a +0 club a +0 ring mail (26, 22, D:5) a +0 morningstar (29, 20, D:5) a +0 club a +0 ring mail (32, -3, D:5) a +0 ring mail a +0 whip a +0 mace a +0 flail a +0 dagger a +0 trident (46, 2, D:5) a +0 giant club (53, -1, D:5) 5 stones (57, -9, D:5) a +0 dagger Level 6 of the Dungeon (0, 0, D:6) a +0 giant club (4, -13, D:6) a +0 flail a +0 ring mail (4, -12, D:6) a +0 club (4, -11, D:6) a +0 mace a +0 leather armour (5, 10, D:6) a stone (6, -12, D:6) a +0 dagger a +0 ring mail (17, -14, D:6) a +0 halberd (28, 41, D:6) a +0 ring mail Level 7 of the Dungeon (0, 0, D:7) a bullfrog corpse (14, -18, D:7) a +0 whip a +0 dagger a +0 robe (15, 28, D:7) a +0 leather armour (18, 23, D:7) a +0 dagger a +0 robe (19, 20, D:7) a +0 dagger (19, 22, D:7) a +0 hand axe an orc skeleton (19, 23, D:7) a +0 short sword a +0 scale mail (21, 25, D:7) 8 stones (22, 22, D:7) a +1 whip of freezing a +0 robe (28, 18, D:7) 3 stones (31, 41, D:7) 3 stones (40, 34, D:7) a +0 leather armour (46, 21, D:7) a +0 club a +0 whip a gnoll corpse (skeletalised by now) (47, 21, D:7) a +0 flail a +0 club a +0 robe a +0 short sword a +0 ring mail a gnoll corpse (skeletalised by now) an orc corpse (skeletalised by now) (49, 20, D:7) a +0 halberd the Ecumenical Temple