Syrinius Level 1 of the Dungeon (0, 17, D:1) a +0 hand axe (1, 0, D:1) a +0 dagger (8, 19, D:1) a +0 hand axe (16, -14, D:1) 5 stones a +0 sling (29, 22, D:1) a +0 hand axe (36, 30, D:1) a +0 mace (40, 11, D:1) a +0 club Level 2 of the Dungeon (7, -16, D:2) 5 stones (12, -11, D:2) a +0 club (17, -10, D:2) a +0 short sword (22, -16, D:2) a +0 whip (22, -9, D:2) a +0 chain mail (22, -8, D:2) the +1 leather armour of Dovvizoiha {Harm rElec rPois} rElec: It insulates you from electricity. rPois: It protects you from poison. Harm: It increases damage dealt and taken. (24, 26, D:2) a +0 robe (28, -11, D:2) a +0 club (37, 30, D:2) 5 stones (44, 28, D:2) a +0 club (50, 22, D:2) a staff of fire Level 3 of the Dungeon (3, -29, D:3) a +0 club (3, -28, D:3) a +0 vampiric whip (unseen) (9, -36, D:3) a +0 scale mail a +0 mace a +0 short sword (10, -36, D:3) a +0 whip a +0 leather armour a +0 dagger a +0 robe (13, -46, D:3) 7 stones (13, -8, D:3) a +0 flail (20, -38, D:3) a +0 dagger (22, -6, D:3) a +0 dagger (27, -25, D:3) 8 stones (31, -10, D:3) 9 gold pieces (34, -35, D:3) a +0 dagger (34, -30, D:3) the +7 hand axe "Dragonslayer" {freeze, rCorr Stlth+} It freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. rCorr: It protects you from acid and corrosion. Stlth: It makes you more stealthy. (34, -27, D:3) a +0 club (34, -26, D:3) a +0 club a +0 scale mail a +0 club (34, -25, D:3) a +0 club (35, -50, D:3) a +0 hand axe a +0 leather armour (35, -49, D:3) a +0 falchion 3 boomerangs a +0 ring mail (35, -6, D:3) a +0 ring mail (36, -49, D:3) a +0 dagger a +0 robe (36, -35, D:3) a +0 whip 2 stones (36, -22, D:3) a +0 hand axe (36, -13, D:3) a +0 rapier (36, -10, D:3) 4 stones (55, -48, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) a +0 whip (1, 2, D:4) a +0 falchion (2, -21, D:4) a +0 ring mail (2, -4, D:4) a +0 dire flail (2, -3, D:4) a +0 whip (5, 3, D:4) a rat corpse (12, -1, D:4) a worm corpse (32, 2, D:4) a +0 ring mail (34, 1, D:4) an iguana corpse (skeletalised by now) (40, -12, D:4) a +0 club (45, -4, D:4) a +0 chain mail (46, 5, D:4) a +0 quarterstaff (53, -8, D:4) a hound corpse (skeletalised by now) (56, -26, D:4) a +0 quarterstaff Level 5 of the Dungeon (0, 0, D:5) a +0 hand axe (3, -1, D:5) a potion of might