Syrinius Level 1 of the Dungeon (0, 0, D:1) a +0 spear (2, -1, D:1) a +0 club (22, -22, D:1) a +0 dagger (23, -22, D:1) a +0 club a +0 dagger (27, -14, D:1) a +0 dagger (33, -22, D:1) a +0 leather armour (36, 21, D:1) a +0 club (54, 14, D:1) a +0 dagger (57, 16, D:1) 5 large rocks Level 2 of the Dungeon (0, 0, D:2) a +0 club (7, 5, D:2) 3 stones a +0 short sword (9, 29, D:2) a +0 whip (11, 15, D:2) the +0 robe of Howling Wind {rElec Dex+4} Dex: It affects your dexterity (+4). rElec: It insulates you from electricity. (17, 13, D:2) a +0 club (17, 21, D:2) a +0 dagger (17, 31, D:2) a +0 mace (18, -3, D:2) 6 stones (21, 18, D:2) a +0 robe (22, 20, D:2) a +0 flail (27, 18, D:2) a +0 robe (28, 0, D:2) a +0 dagger (30, 0, D:2) a +0 dagger (38, 2, D:2) a +0 dagger (42, -4, D:2) a +0 robe Level 3 of the Dungeon (13, -14, D:3) 5 stones (19, -27, D:3) a +0 war axe (24, 1, D:3) a +0 hand axe (28, -34, D:3) a +0 long sword a +0 robe (33, -37, D:3) a +0 ring mail (44, -5, D:3) a +0 sling (45, -37, D:3) a +0 halberd a +0 flail Level 4 of the Dungeon (8, -12, D:4) a +0 plate armour (15, -28, D:4) a +0 flail (18, -31, D:4) a +0 flail (19, -35, D:4) a +0 sling a +0 robe (20, -34, D:4) a +0 dagger (20, -33, D:4) a +0 dagger a +0 robe a +0 hand axe (22, -34, D:4) a +0 battleaxe a +0 robe (30, -11, D:4) a +0 giant spiked club (33, -38, D:4) a +0 mace a +0 robe (44, 4, D:4) a +0 sling a +0 robe a +2 falchion (46, -9, D:4) a +0 hammer (49, -8, D:4) a +2 quarterstaff of chaos Level 5 of the Dungeon (0, 0, D:5) 5 stones (6, 2, D:5) a +0 whip a +0 robe (8, -2, D:5) a +0 flail (8, 0, D:5) a +0 spear (9, 0, D:5) a +1 halberd of venom (18, -11, D:5) 2 poisoned darts (18, 8, D:5) 3 stones (26, -19, D:5) 7 stones (33, -10, D:5) a +0 giant spiked club (35, -30, D:5) a +0 chain mail (40, -28, D:5) a +0 robe Level 6 of the Dungeon [Shop] Oplygy's Weapon Shoppe a +4 mace of protection (332 gold) a +0 whip of pain (106 gold) a +0 whip (32 gold) a +0 short sword of holy wrath (96 gold) a +0 whip (32 gold) the +6 falchion "Hastao" {vorpal, Fly rN+} (621 gold) It inflicts extra damage upon your enemies. rN: It protects you from negative energy. Fly: It grants you flight. 4 atropa-tipped darts (31 gold) the +10 war axe of the Boar {antimagic, rF+ Will+ Dex+4} (1150 gold) It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those it strikes. Natural abilities and divine invocations are not affected. Dex: It affects your dexterity (+4). rF: It protects you from fire. Will: It increases your willpower. a +0 long sword (45 gold) a +0 mace (39 gold) a +0 glaive (84 gold) a +0 rapier (52 gold) (0, 1, D:6) a +0 spear (4, 24, D:6) a +0 hand axe (11, 21, D:6) 6 stones (29, -21, D:6) a +0 club (32, 12, D:6) 2 potions of degeneration (36, -6, D:6) a +0 dagger of venom (48, -1, D:6) a +0 spear (54, 28, D:6) a +0 glaive a +0 plate armour Level 7 of the Dungeon (1, 0, D:7) a +0 dagger (1, 1, D:7) a +0 falchion (2, 19, D:7) a +0 club a +0 trident (3, 19, D:7) a +0 flail (3, 22, D:7) a +0 spear (5, 25, D:7) a +0 leather armour a +0 club (6, 1, D:7) a +0 leather armour a +0 trident (6, 25, D:7) a +1 spear of freezing (7, 2, D:7) a +0 robe a +0 dagger (7, 18, D:7) a +0 spear (19, 37, D:7) a +0 spear a +0 scale mail (19, 38, D:7) a +0 flail (19, 39, D:7) a +0 spear (20, 38, D:7) a +0 halberd (22, -1, D:7) a stone (24, 19, D:7) a +0 quarterstaff (27, 46, D:7) a staff of death (29, -1, D:7) a +0 scale mail (30, -1, D:7) a +0 dagger a +0 dagger a +0 short sword a +0 short sword (30, 26, D:7) 14 gold pieces (30, 27, D:7) a +0 robe (31, 0, D:7) a +0 short sword of holy wrath a +0 club a +0 short sword a +0 dagger 9 stones a +0 whip a +1 short sword of speed (31, 27, D:7) a +6 ring of dexterity (32, 1, D:7) a +1 dagger of draining 5 poisoned darts a +0 short sword 4 stones a +0 short sword (33, 2, D:7) a +0 dagger a +0 dagger a +0 club a +0 short sword 6 stones a +0 dagger (33, 3, D:7) a +0 dagger of speed a stone a +0 whip (34, 2, D:7) a +4 short sword 8 poisoned darts (35, 24, D:7) 4 poisoned darts (39, 9, D:7) a +0 leather armour (40, 34, D:7) 6 javelins (43, 26, D:7) a +0 quarterstaff (43, 36, D:7) a +0 ring mail a +0 whip (45, 33, D:7) a +0 hand axe 5 stones a +0 ring mail (45, 34, D:7) a +0 vorpal hand axe a +0 ring mail (52, 14, D:7) an amulet of faith (57, -3, D:7) a +0 helmet Level 8 of the Dungeon (0, 0, D:8) a +0 trident (10, 23, D:8) 4 stones (11, -6, D:8) a +0 chain mail (13, 26, D:8) a +0 leather armour (18, 18, D:8) 7 stones (20, 0, D:8) a +0 long sword a +0 robe a +1 morningstar of venom a +0 robe (21, 2, D:8) a +0 hand axe a +0 robe (22, 0, D:8) a +3 mace a +0 robe (25, 25, D:8) 9 stones (41, -7, D:8) a +0 leather armour (42, 6, D:8) a +0 mace a +2 robe of positive energy a +0 flail a +0 chain mail a +0 club a +0 leather armour (44, 6, D:8) a +0 hand axe a +0 leather armour (44, 24, D:8) a +0 leather armour (48, 5, D:8) a +0 dagger Level 9 of the Dungeon (0, 0, D:9) a +0 plate armour a +0 short sword 4 poisoned darts a +0 short sword (1, -1, D:9) a +0 whip (1, 1, D:9) 5 poisoned darts a +0 short sword (2, 1, D:9) a +0 robe a +0 dagger (3, -2, D:9) an orb of guile (9, -3, D:9) 6 stones (18, -31, D:9) a +0 whip 2 poisoned darts a +0 club 3 stones (19, -31, D:9) a +0 short sword a +0 short sword a +0 short sword (20, -31, D:9) a +0 short sword 2 poisoned darts (20, 15, D:9) a +0 shortbow (26, -23, D:9) a +0 trident (40, -2, D:9) a +0 club a +0 dagger a +0 whip a +0 short sword a +0 short sword 19 poisoned darts a +0 short sword (40, -1, D:9) a +0 short sword a +0 dagger a +0 robe (41, -1, D:9) a +0 short sword 5 stones a +0 club (41, 20, D:9) a +0 short sword 3 poisoned darts (47, -13, D:9) a +0 club (48, -15, D:9) a +0 club a stone a +0 club (48, -14, D:9) a +0 whip a +0 short sword 3 stones (48, -13, D:9) a +2 short sword of venom a stone Level 10 of the Dungeon (0, 0, D:10) a +0 club a +5 battleaxe a +0 chain mail (1, -3, D:10) a +0 dagger a +0 ring mail (2, -3, D:10) a +0 hand axe a +0 scale mail (3, -17, D:10) 5 stones (10, -7, D:10) a stone (11, 4, D:10) 6 stones (16, -20, D:10) 3 poisoned darts (16, 0, D:10) a +1 robe of willpower a +0 dagger (17, -2, D:10) a +0 hand axe (17, -1, D:10) a +0 robe a +0 dagger (18, 0, D:10) a +0 ring mail a +0 short sword (19, 0, D:10) a +0 robe a +1 vampiric dagger (22, -12, D:10) a +2 leather armour of fire resistance a +0 club (23, 23, D:10) 5 poisoned darts (24, 6, D:10) a potion of brilliance (26, 9, D:10) a +1 leather armour of positive energy (unseen) the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) an amulet of guardian spirit (4, -3, Lair:1) a +0 club (10, -1, Lair:1) a +0 leather armour (20, -15, Lair:1) a +0 club (33, -16, Lair:1) a +0 trident (35, 29, Lair:1) 5 stones (39, -23, Lair:1) a +0 chain mail (40, 8, Lair:1) 3 stones (50, 7, Lair:1) a +0 dagger (51, 3, Lair:1) a +0 robe Level 2 of the Lair of Beasts (6, -8, Lair:2) a +0 dagger a +0 shortbow (30, 16, Lair:2) a +0 shortbow (32, 13, Lair:2) a +0 shortbow (36, -2, Lair:2) a +0 cloak (37, -2, Lair:2) a +0 robe (39, 13, Lair:2) 3 boomerangs (41, 13, Lair:2) a +0 club (48, 21, Lair:2) 6 stones (49, 0, Lair:2) a +0 scale mail (52, 21, Lair:2) 6 datura-tipped darts (57, 20, Lair:2) 3 stones Level 3 of the Lair of Beasts (0, 0, Lair:3) 5 poisoned darts (0, 1, Lair:3) a +0 ring mail (4, -19, Lair:3) the +0 war axe "Torro" {freeze, rElec rPois MP+9 Str-4} It freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. Str: It affects your strength (-4). rElec: It insulates you from electricity. rPois: It protects you from poison. MP: It affects your magic capacity (+9). (6, -40, Lair:3) a +0 leather armour (10, -6, Lair:3) 3 boomerangs (19, 1, Lair:3) a +0 barding (43, -14, Lair:3) a +3 leather armour of cold resistance Level 4 of the Lair of Beasts (1, -11, Lair:4) the +4 Cigotuvi's embrace {rMiasma Drain rN+} It gathers nearby corpses to temporarily increase the armour it provides. It protects you from foul pestilence. rN: It protects you from negative energy. Drain: It drains your maximum health when unequipped. (8, -14, Lair:4) a +0 scale mail (18, -9, Lair:4) 5 stones (31, 14, Lair:4) 4 stones (38, 12, Lair:4) a Fen Folio (38, 13, Lair:4) a +0 trident (40, -31, Lair:4) a +0 quarterstaff (41, 9, Lair:4) 3 stones (42, -20, Lair:4) 2 stones (51, 1, Lair:4) 3 boomerangs (53, 7, Lair:4) 6 boomerangs Level 5 of the Lair of Beasts (0, 0, Lair:5) a hydra corpse a death yak corpse (8, -18, Lair:5) a dream sheep corpse (40, 22, Lair:5) a +0 club (61, 23, Lair:5) a +0 ring mail (64, -1, Lair:5) a yak corpse (skeletalised by now) (64, 1, Lair:5) a yak corpse (skeletalised by now) (65, 1, Lair:5) a yak corpse (skeletalised by now)