Sztandel Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (2, -8, D:1) a ball python corpse (skeletalised by now) (5, 11, D:1) a +0 club (7, -1, D:1) a flux talisman (9, 18, D:1) a +0 dagger (13, 15, D:1) 9 stones (15, 16, D:1) a +0 club (15, 17, D:1) a +0 club (15, 25, D:1) a +0 club (16, 15, D:1) a +0 hand axe (23, 23, D:1) a +2 robe of cold resistance (24, -3, D:1) a ball python skeleton (25, -4, D:1) a +0 short sword a rat skeleton (25, -3, D:1) a +0 club a goblin skeleton (27, -4, D:1) a +0 dagger (29, -4, D:1) a hobgoblin skeleton (29, 18, D:1) a +0 club a goblin corpse (skeletalised by now) (32, 5, D:1) a +0 robe (33, 7, D:1) a hobgoblin skeleton (35, 9, D:1) a +0 short sword (43, -1, D:1) a ball python corpse (skeletalised by now) Level 2 of the Dungeon [Shop] Jidargh Leniy's Jewellery Shoppe an amulet of faith (400 gold) a ring of ice (250 gold) an amulet of faith (400 gold) a +5 ring of evasion (360 gold) a ring of fire (250 gold) the amulet "Ostral" {-Tele rC+ RegenMP+ Int-5 Slay+5} (475 gold) [amulet of magic regeneration] It increases your rate of magic regeneration. Int-5: It affects your intelligence (-5). Slay+5: It affects your accuracy & damage with ranged weapons and melee (+5). rC+: It protects you from cold. -Tele: It prevents most forms of teleportation. RegenMP+: It increases your rate of magic regeneration. a +6 ring of intelligence (360 gold) a ring of see invisible (150 gold) a serpent talisman (300 gold) a +4 ring of protection (360 gold) a flux talisman (250 gold) (0, 0, D:2) a hobgoblin skeleton (7, -22, D:2) a +0 club (8, 16, D:2) the +3 chain mail of Bedevilment {Harm Dex+2} Dex+2: It affects your dexterity (+2). Harm: It increases damage dealt and taken. (9, 9, D:2) a +0 whip (10, -28, D:2) 9 stones (11, 22, D:2) a +0 whip 3 stones a kobold corpse (skeletalised by now) (15, 4, D:2) a +0 club a kobold corpse (skeletalised by now) (15, 5, D:2) a +0 club (15, 6, D:2) a bat corpse (skeletalised by now) (22, 10, D:2) an adder skeleton (23, 20, D:2) a +0 dagger (31, 2, D:2) the felid skeleton of Natasha (32, 2, D:2) a +0 mace a +0 scale mail (46, -29, D:2) a +0 dagger (49, -28, D:2) a +0 falchion Level 3 of the Dungeon (0, 0, D:3) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (0, 1, D:3) a jackal corpse (skeletalised by now) (3, 31, D:3) 5 stones (4, 46, D:3) a +0 falchion an orc skeleton (7, 45, D:3) a quokka skeleton (8, 30, D:3) a +0 quarterstaff (9, 35, D:3) a +0 scale mail (10, 4, D:3) a +0 club (11, 5, D:3) a +0 quarterstaff (22, 19, D:3) a +0 falchion (30, 10, D:3) a +0 dagger an orc skeleton (33, 15, D:3) 6 stones (34, 13, D:3) a +0 ring mail (39, 7, D:3) a frilled lizard skeleton (39, 8, D:3) a +0 trident 2 boomerangs an orc skeleton (42, 31, D:3) a ball python corpse (skeletalised by now) (55, 27, D:3) a +0 ring mail (57, -2, D:3) a +0 dagger a bat corpse (skeletalised by now) (57, 30, D:3) an adder corpse (skeletalised by now) Level 4 of the Dungeon (0, 0, D:4) a +0 ring mail (7, 0, D:4) 7 gold pieces (7, 1, D:4) 17 gold pieces (7, 13, D:4) a +0 whip (8, 1, D:4) a +6 ring of dexterity (11, 4, D:4) a +0 leather armour (12, -3, D:4) a potion of haste (15, 8, D:4) a black bear corpse (skeletalised by now) (22, 8, D:4) a jackal corpse (skeletalised by now) (33, 11, D:4) 4 stones