TAS2012 Level 1 of the Dungeon (0, 0, D:1) 18 arrows (-21, 8, D:1) a +0,+0 club (-14, 16, D:1) a +0,+0 dagger (-27, 21, D:1) a +0,+0 spear (-1, 21, D:1) a +0,+0 club (-41, 24, D:1) 21 arrows (-25, 24, D:1) 12 stones (20, 27, D:1) 21 darts (-11, 30, D:1) a +0 robe (-21, 51, D:1) 12 darts Level 2 of the Dungeon (0, 0, D:2) 21 poisoned needles (2, 2, D:2) a cursed -2,-1 club (-15, 6, D:2) a +0,+0 club (-16, 13, D:2) a +2,+2 halberd of chopping a gnoll corpse (skeletalised by now) (11, 15, D:2) a +2 plate armour (-10, 16, D:2) a +0 ring mail (-30, 19, D:2) a +0 robe (-25, 23, D:2) 18 stones (6, 23, D:2) a +0,+0 club a +0,+0 dagger (9, 30, D:2) a +0,+0 club (17, 34, D:2) a cursed -1,-1 whip (-6, 35, D:2) a +0,+0 dagger (-27, 36, D:2) a +0,+0 club Level 3 of the Dungeon (0, 0, D:3) a +0,+0 scythe a +0 robe (-22, 2, D:3) a +0,+0 club (1, 2, D:3) a jackal skeleton (4, 2, D:3) a jackal skeleton (-10, 3, D:3) a dart (-21, 4, D:3) a +0,+0 club (-17, 4, D:3) a +0,+0 dagger 2 darts (21, 6, D:3) a +0,+0 club (-28, 8, D:3) a +0,+0 whip (18, 8, D:3) a bat corpse (rotten by now) (17, 9, D:3) a bat skeleton (-26, 18, D:3) a giant gecko skeleton (-17, 23, D:3) a potion of heal wounds (-16, 28, D:3) a +2,+2 dagger (unseen) (-13, 34, D:3) a choko