TAS2012 Level 1 of the Dungeon (0, 0, D:1) 24 darts (-2, 1, D:1) 28 arrows (-2, 2, D:1) a +1,+0 hand axe of flaming (4, 3, D:1) a +0 ring mail (-8, 24, D:1) a +0,+0 club (36, 29, D:1) a +0 ring mail (-11, 30, D:1) a +0,+0 short sword (-1, 33, D:1) a +0,+0 sling (45, 48, D:1) a +0,+0 club Level 2 of the Dungeon (0, 0, D:2) a +0 robe (29, 7, D:2) a +0,+0 whip (10, 25, D:2) a +0,+0 club (17, 25, D:2) a +0,+0 dagger (-20, 37, D:2) a +0,+0 club (-19, 37, D:2) 17 stones (-31, 38, D:2) a +0,+0 club (-26, 38, D:2) a dart (-26, 39, D:2) a dart (-28, 40, D:2) 17 arrows Level 3 of the Dungeon (0, 0, D:3) a +0,+0 short sword a +0 ring mail (13, 0, D:3) a potion of degeneration (-21, 3, D:3) a +0,+0 short sword (-17, 4, D:3) a +0 leather armour (-21, 7, D:3) a cursed +0,-2 club (-20, 8, D:3) a +0,+0 hand axe a +0 scale mail (-38, 11, D:3) a +0 robe of magic resistance (0, 13, D:3) 2 darts (-14, 15, D:3) 21 darts (-38, 17, D:3) a +0,+2 sling 7 stones (-31, 17, D:3) 24 bolts (-46, 20, D:3) a +0 plate armour (-13, 26, D:3) a +0,+0 club (-33, 27, D:3) a +0,+0 war axe (-50, 28, D:3) a +0 robe (-33, 29, D:3) a +0,+0 dagger (-49, 34, D:3) a +0 ring mail (-29, 34, D:3) a cursed +0 ring mail (-52, 39, D:3) 20 darts (-23, 44, D:3) a +0,+0 club (-16, 44, D:3) a cursed -3,-2 short sword (-52, 53, D:3) 21 arrows Level 4 of the Dungeon (0, 0, D:4) 33 arrows (20, 14, D:4) a -1,-3 dagger (21, 14, D:4) a goblin skeleton (26, 15, D:4) 12 stones (-3, 17, D:4) a +0 ring mail (15, 22, D:4) a +0,+0 club (28, 26, D:4) an adder skeleton (26, 27, D:4) 8 darts (37, 31, D:4) an iguana skeleton (2, 36, D:4) a +0 animal skin (unseen) (-6, 37, D:4) a +0 ring mail (12, 37, D:4) an arrow (-2, 39, D:4) a +0,+0 whip Level 5 of the Dungeon [Shop] Psootry's Antique Weapon Boutique a +5,+2 crossbow of frost (114 gold) a +7,+0 great mace of crushing (182 gold) a +0,+0 war axe (98 gold) the +8,+8 bow of Krishna "Sharnga" {speed, Dex+3 SInv} (2212 gold) Attacks with this weapon are significantly faster. It affects your dexterity (+3). It enhances your eyesight. a +0,+0 trident (98 gold) the +7,+6 great mace of Dowom {freeze, -Cast rPois Str+3 Dex+3} (322 gold) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to double damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your strength (+3). It affects your dexterity (+3). It protects you from poison. It prevents spellcasting. the +8,+9 war axe "Gautoxt" {flame, rF+ MR++ SInv Stlth--} (238 gold) It emits flame when wielded, causing extra injury to most foes and up to double damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It protects you from fire. It affects your resistance to hostile enchantments. It enhances your eyesight. It makes you much less stealthy. a +0,+1 trident (98 gold) (0, 0, D:5) a +0 robe (8, 4, D:5) a +0,+0 club (-1, 5, D:5) 28 stones (11, 8, D:5) a +0,+0 sling (2, 10, D:5) a +6,+1 short sword of venom (0, 11, D:5) a hobgoblin corpse (-1, 12, D:5) a +2 ring mail