TAS2012 Level 1 of the Dungeon (0, 0, D:1) 17 stones (-19, 1, D:1) a +0,+0 club (-15, 7, D:1) a +0,+0 dagger (-39, 8, D:1) a +0,+0 club (-16, 11, D:1) a +0,+0 club (-36, 20, D:1) a +0,+1 short sword (6, 24, D:1) a +0,+0 club (7, 24, D:1) a +0,+0 club (-2, 28, D:1) a +0,+0 club (1, 28, D:1) a +0,+0 club a +0 robe (-7, 38, D:1) a +0,+0 club (9, 38, D:1) 2 stones (9, 41, D:1) a stone (9, 43, D:1) a stone (2, 46, D:1) a scroll of identify (9, 46, D:1) a +0,+0 club a +0 leather armour Level 2 of the Dungeon (0, 0, D:2) a +0,+0 club (-14, 2, D:2) 26 stones (-8, 2, D:2) a +0,+0 club (-10, 4, D:2) a +0,+0 whip (-33, 17, D:2) a +0,+0 dagger (10, 19, D:2) a +0,+0 sling (-30, 24, D:2) a +0 leather armour (-39, 25, D:2) 20 arrows (-8, 25, D:2) 6 poisoned tomahawks (-6, 26, D:2) a stone (-1, 29, D:2) a stone (-4, 30, D:2) a +0,+0 dagger a +2,+0 sling of velocity 11 stones (-1, 30, D:2) a +0,+0 dagger (-4, 34, D:2) a stone (-4, 38, D:2) 2 stones Level 3 of the Dungeon (0, 0, D:3) a +0,+0 spear (15, 4, D:3) a +0,+0 spear (16, 4, D:3) a +0,+0 club (1, 22, D:3) a stone (3, 22, D:3) a +0,+1 short sword a stone (-4, 24, D:3) a stone (43, 28, D:3) a +0,+1 dagger a stone (39, 33, D:3) 18 stones (34, 50, D:3) a +0,+0 dagger (31, 54, D:3) a cursed -3,-2 club a +0 blowgun Level 4 of the Dungeon (0, 0, D:4) a scroll of enchant weapon II (-2, 2, D:4) 7 gold pieces (-8, 8, D:4) a scroll of blinking (-6, 8, D:4) a wand of fireball (2) (-33, 16, D:4) 5 tomahawks a +0 scale mail (-4, 18, D:4) a +0,+0 whip a +0 chain mail (17, 18, D:4) a rat corpse (skeletalised by now) (4, 21, D:4) a +0,+0 hand axe a +0 leather armour (6, 21, D:4) a +0,+0 club a +0 leather armour a hobgoblin corpse (skeletalised by now) (-32, 22, D:4) 24 stones (1, 22, D:4) the +7,+12 flail of Hacking and Slashing {vamp, rF+ rN+} It inflicts no extra harm, but heals its wielder somewhat when it strikes a living foe. It protects you from fire. It protects you from negative energy. (3, 23, D:4) a +0,+0 giant club a +0,+0 whip (3, 25, D:4) a +0 blowgun a kobold corpse (skeletalised by now) (-8, 37, D:4) a +0,+0 sling a +0,+0 sling 30 stones (-9, 38, D:4) a kobold corpse (rotten by now) (-8, 38, D:4) a +0,+0 sling 17 sling bullets (-7, 38, D:4) a sling bullet (-6, 38, D:4) a sling bullet (-10, 39, D:4) a +0 plate armour (-9, 39, D:4) a rat corpse (rotten by now) (-8, 39, D:4) a +0,+0 sling 23 sling bullets (-7, 39, D:4) a +0,+0 sling 18 stones a goblin corpse (rotten by now) (-4, 39, D:4) 2 stones (-9, 41, D:4) a stone (-19, 42, D:4) a +0,+0 club a +0,+0 club a +0,+0 club a goblin corpse a goblin corpse (-10, 42, D:4) a stone (-8, 42, D:4) 2 stones (-21, 43, D:4) a stone (-20, 43, D:4) a +0,+0 club a hobgoblin corpse (-19, 43, D:4) a +0,+0 club a +0,+0 sling 23 stones a goblin corpse a goblin corpse (-10, 43, D:4) a +0,+0 club a hobgoblin corpse (-11, 44, D:4) 3 stones (-10, 46, D:4) a stone (-32, 47, D:4) a cursed +0,-2 sling 19 stones a goblin corpse (-19, 47, D:4) a +1,+2 trident (-32, 48, D:4) a +0,+0 sling 12 sling bullets (-30, 48, D:4) a +0,+0 club a goblin corpse (-29, 48, D:4) a stone 2 sling bullets (-26, 48, D:4) a stone (-11, 48, D:4) a +0,+0 sling 21 stones (-9, 48, D:4) a stone (-32, 49, D:4) a +0,+0 sling 12 stones a goblin corpse (-30, 49, D:4) a +0,+0 club (-24, 49, D:4) 2 stones (-19, 49, D:4) a stone (-17, 49, D:4) a +0,+0 club (-16, 49, D:4) a +0,+0 sling 22 stones (-17, 50, D:4) a +0,+0 club (-8, 50, D:4) a +2,+1 sling 20 stones