TCC Level 1 of the Dungeon (4, -2, D:1) a bat corpse (skeletalised by now) (5, -1, D:1) 8 stones (7, 26, D:1) a +0 club (12, 19, D:1) a rat corpse (skeletalised by now) (13, -1, D:1) a jackal corpse (skeletalised by now) (13, 15, D:1) a +0 club a kobold corpse (skeletalised by now) (14, -5, D:1) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (19, 0, D:1) an amulet of the acrobat (20, 9, D:1) 5 stones (37, 9, D:1) a quokka skeleton (38, 9, D:1) a +0 club 4 stones (42, 21, D:1) a bat skeleton (42, 23, D:1) a bat skeleton (43, 14, D:1) a +0 barding (43, 23, D:1) a +0 short sword a stone a kobold skeleton (44, 21, D:1) a hobgoblin skeleton (49, 0, D:1) a +0 leather armour (49, 12, D:1) a ring of willpower (52, 3, D:1) a +0 dagger a goblin corpse (skeletalised by now) (52, 4, D:1) a +0 dagger a goblin corpse (skeletalised by now) (60, -1, D:1) a bat corpse (skeletalised by now) (60, 15, D:1) a +0 dagger (62, 18, D:1) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (64, 22, D:1) a +0 whip Level 2 of the Dungeon (0, 0, D:2) a +0 club a +0 sling (4, 10, D:2) an adder corpse a hobgoblin corpse (10, 5, D:2) a +0 ring mail (12, -3, D:2) a +0 dagger (15, -1, D:2) a +0 mace (15, 3, D:2) a +0 short sword (15, 6, D:2) a +0 club a frilled lizard skeleton (15, 10, D:2) a ring of magical power (16, 3, D:2) a +0 short sword a +0 ring mail (25, 3, D:2) a +0 robe (27, 17, D:2) a stone (29, 19, D:2) a bat corpse (32, -9, D:2) a bat corpse (skeletalised by now) (32, 17, D:2) a +0 club a frilled lizard corpse a goblin corpse (34, -8, D:2) a +0 short sword (34, 16, D:2) a hobgoblin corpse (36, 3, D:2) a +0 dagger (37, -19, D:2) a +0 dagger (41, 6, D:2) a hobgoblin corpse