TCC Level 1 of the Dungeon (0, 0, D:1) a jackal corpse (skeletalised by now) (6, -7, D:1) a ball python corpse (skeletalised by now) (8, 7, D:1) a +0 pair of boots (10, 47, D:1) a +0 dagger (11, -1, D:1) a +0 dagger a goblin corpse (skeletalised by now) (11, 49, D:1) a +0 dagger a goblin corpse (skeletalised by now) (12, -1, D:1) a frilled lizard corpse (skeletalised by now) a ball python corpse (skeletalised by now) (20, 50, D:1) a +0 dagger a goblin corpse (skeletalised by now) (22, 9, D:1) a +0 dagger (36, -5, D:1) a +0 leather armour (36, 4, D:1) a rat corpse (skeletalised by now) (36, 32, D:1) a +0 spear (36, 38, D:1) a +0 robe (40, 40, D:1) a hobgoblin skeleton (42, 6, D:1) a stone (42, 7, D:1) a jackal corpse (skeletalised by now) (43, 7, D:1) a jackal corpse (skeletalised by now) (48, -5, D:1) a +0 dagger (53, 52, D:1) a +0 club (57, 2, D:1) a +0 club a goblin corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (0, 12, D:2) a +0 robe (8, 0, D:2) a +0 sling (9, 2, D:2) a quokka skeleton (9, 31, D:2) a jackal skeleton (10, 1, D:2) 6 stones a hobgoblin skeleton (15, 34, D:2) a +0 dagger a goblin corpse (skeletalised by now) (23, -9, D:2) a quokka corpse (skeletalised by now) (27, 31, D:2) 4 stones (29, 32, D:2) a bat skeleton (33, -7, D:2) a rat corpse (skeletalised by now) (35, 11, D:2) a ball python skeleton (35, 15, D:2) a +0 dagger a goblin skeleton (36, 34, D:2) a +0 club a kobold skeleton (38, -7, D:2) a quokka corpse (skeletalised by now) (38, 34, D:2) a frilled lizard skeleton (41, 15, D:2) a +0 club a goblin skeleton Level 3 of the Dungeon (0, 0, D:3) an adder corpse (skeletalised by now) (9, -10, D:3) a +0 whip a +0 spear a gnoll corpse (skeletalised by now) (9, -8, D:3) a +0 club (10, -10, D:3) a +0 whip (13, -24, D:3) 8 stones (17, 12, D:3) a quokka corpse (skeletalised by now) (24, 23, D:3) a +0 whip a kobold corpse (skeletalised by now) an iguana corpse (skeletalised by now) (40, 8, D:3) a +0 short sword (50, 7, D:3) 4 boomerangs (50, 13, D:3) the +6 quarterstaff of the Traitor {freeze, Dex+2} Dex+2: It affects your dexterity (+2). Level 4 of the Dungeon (1, -28, D:4) a +0 leather armour (5, -37, D:4) a +0 dagger a kobold corpse (skeletalised by now) (9, -9, D:4) a +4 flail (11, -23, D:4) a +0 club (11, -5, D:4) 4 stones (14, -41, D:4) a +0 club (16, -38, D:4) a +0 robe (16, -7, D:4) 7 stones (20, -15, D:4) a hobgoblin skeleton (20, -8, D:4) an adder corpse (skeletalised by now) (20, -3, D:4) a hobgoblin skeleton (22, -25, D:4) a ring of see invisible (24, -23, D:4) an adder skeleton (24, -22, D:4) an adder skeleton (25, -24, D:4) a +0 club a +0 ring mail a +0 club an orc skeleton (30, -11, D:4) 3 boomerangs (31, -11, D:4) a +0 dagger a +0 hand axe an orc skeleton an orc skeleton Level 5 of the Dungeon (0, 0, D:5) a quokka skeleton (1, -4, D:5) a +0 trident (3, 17, D:5) 10 gold pieces (4, 13, D:5) a +0 dagger of freezing (still there?) a curare-tipped dart (still there?) an adder corpse (skeletalised by now) (still there?) (9, 13, D:5) a +0 buckler (11, -6, D:5) 5 stones (13, 9, D:5) 11 gold pieces (14, 4, D:5) a wand of paralysis (8)