TCC Level 1 of the Dungeon (0, 0, D:1) a +0 flail (7, -7, D:1) a +4 ring of protection (7, -5, D:1) a +0 quarterstaff (10, 2, D:1) a staff of fire (13, 6, D:1) a hobgoblin corpse (skeletalised by now) (16, -4, D:1) a +0 dagger (16, 8, D:1) a +0 robe a human skeleton (21, 19, D:1) 7 stones (21, 22, D:1) a +0 robe (23, 16, D:1) 3 stones (28, 4, D:1) 2 stones (32, 6, D:1) a +0 dagger (40, -6, D:1) a +0 robe (42, -4, D:1) a +0 dagger (51, 4, D:1) a +0 club (61, 2, D:1) a +0 plate armour Level 2 of the Dungeon (0, 0, D:2) a +0 whip 3 stones a kobold corpse (1, 0, D:2) a frilled lizard corpse (10, -5, D:2) a +0 whip (12, 1, D:2) 6 stones (13, 3, D:2) 5 stones (14, 2, D:2) 3 stones (19, 14, D:2) a +0 dagger (21, 13, D:2) a jackal corpse (28, 12, D:2) 6 stones