TCC Level 1 of the Dungeon [Shop] Toitekle's Armour Shoppe a +0 scale mail (48 gold) a +0 robe (8 gold) a +3 scale mail of poison resistance (276 gold) the +2 kite shield "Hougozio" {+Inv Int-5 Dex+3 Stlth+} (325 gold) Int-5: It affects your intelligence (-5). Dex+3: It affects your dexterity (+3). +Inv: It lets you turn invisible. Stlth+: It makes you more stealthy. a +0 ring mail (48 gold) a +0 ring mail (48 gold) a +1 pair of gloves of hurling (198 gold) a +0 ring mail (48 gold) a +0 scale mail (48 gold) a +0 leather armour (24 gold) [Shop] Wupsoo's Armour Shoppe a +0 leather armour (26 gold) the +3 leather armour of the Resonant Grue {Harm Will+} (384 gold) Will+: It increases your willpower. Harm: It increases damage dealt and taken. the +2 scale mail "Fohieng" {MP+9 Str+3} (600 gold) Str+3: It affects your strength (+3). MP+9: It affects your magic capacity (+9). the +1 pair of gloves "Feerabb" {rElec rCorr SInv} (432 gold) rElec: It insulates you from electricity. SInv: It lets you see invisible. rCorr: It protects you from acid and corrosion. a +2 scale mail of poison resistance (234 gold) a +0 ring mail (52 gold) a +0 robe (9 gold) a +0 leather armour (26 gold) a +0 robe (9 gold) (9, -15, D:1) 9 stones (14, 7, D:1) a +0 robe (15, -23, D:1) a +0 leather armour (16, -6, D:1) a ball python skeleton (21, -17, D:1) a jackal corpse (skeletalised by now) (21, 14, D:1) a hobgoblin skeleton (22, -11, D:1) a +0 mace (27, -9, D:1) a +0 club (33, -17, D:1) a rat corpse (skeletalised by now) (41, -10, D:1) an amulet of reflection (43, 13, D:1) a +0 dagger Level 2 of the Dungeon (6, -30, D:2) a +0 dagger (7, -42, D:2) 2 stones (14, -41, D:2) a +0 club (19, -45, D:2) a staff of death (31, -49, D:2) a +0 dagger (32, -16, D:2) a +0 club (35, -11, D:2) 5 stones Level 3 of the Dungeon [Shop] Kiydoip's Book Shop the Handbook of Anemomancy (408 gold) Spells Type Level a - Swiftness Air 3 b - Arcjolt Conjuration/Air 5 c - Plasma Beam Fire/Air 6 a book of Scorching (360 gold) a book of Minor Magic (192 gold) a book of Misfortune (408 gold) a book of Burglary (264 gold) a book of Movement (384 gold) (0, 0, D:3) a +0 pair of gloves (1, -12, D:3) a +0 mace (2, 3, D:3) a ring of wizardry (4, 17, D:3) a +0 robe (11, 21, D:3) 3 stones (14, 8, D:3) a +0 club a goblin skeleton (15, -7, D:3) a +0 short sword 3 stones (15, -6, D:3) a hobgoblin skeleton (24, 5, D:3) a +0 short sword (24, 8, D:3) a potion of curing (25, 8, D:3) a +0 dagger (26, -2, D:3) an adder skeleton (34, 10, D:3) a +0 dagger a stone a kobold skeleton (34, 15, D:3) a +0 scale mail (36, -13, D:3) an adder skeleton (39, 8, D:3) a +0 scale mail (43, 7, D:3) a +0 dagger Level 4 of the Dungeon (0, 0, D:4) a +0 hand axe a boomerang a jackal corpse a hobgoblin corpse (4, 6, D:4) a jackal corpse a jackal corpse (7, -17, D:4) a +0 giant club (7, 14, D:4) a +0 pair of boots (14, 5, D:4) a hobgoblin corpse (18, -17, D:4) a hobgoblin corpse (22, -23, D:4) a ribbon worm corpse (23, -23, D:4) a ball python corpse (24, -23, D:4) an adder corpse (30, -18, D:4) a +0 whip