TCC Level 1 of the Dungeon (0, 0, D:1) a jackal corpse (skeletalised by now) (2, -2, D:1) 6 stones (12, 10, D:1) a +0 dagger 5 stones (14, 11, D:1) a bat skeleton (15, 5, D:1) a +0 leather armour (33, 31, D:1) a bat corpse (skeletalised by now) (42, 29, D:1) a ball python skeleton (43, 5, D:1) a +0 dagger (46, 11, D:1) 9 stones (47, 2, D:1) a rat corpse (skeletalised by now) (47, 7, D:1) a +0 club (47, 8, D:1) a ring of protection from fire (48, 41, D:1) a +0 club (59, 8, D:1) 2 stones Level 2 of the Dungeon (0, 0, D:2) 5 stones (0, 7, D:2) a ball python corpse (3, -7, D:2) a +0 leather armour (9, -4, D:2) a +0 club (10, -19, D:2) a +0 whip 5 stones (10, -4, D:2) a +0 dagger a +0 club a +0 club 4 stones a goblin corpse (skeletalised by now) a kobold corpse (skeletalised by now) (11, -19, D:2) a +0 club a +0 sling (11, -4, D:2) a +0 club a +0 whip a +0 animal skin a +0 helmet a +0 dagger a +0 dagger a hobgoblin corpse (skeletalised by now) a hobgoblin corpse (skeletalised by now) the hobgoblin corpse of Robin (skeletalised by now) a goblin corpse (skeletalised by now) (13, -4, D:2) a +0 club (19, 0, D:2) 6 stones (25, 6, D:2) a +0 quarterstaff