TCC Level 1 of the Dungeon (0, 0, D:1) a rat corpse (skeletalised by now) (2, 17, D:1) a rat corpse (skeletalised by now) (4, 17, D:1) a +0 dagger (24, 6, D:1) a +0 club a goblin corpse (skeletalised by now) (25, -31, D:1) a hobgoblin corpse (skeletalised by now) (25, 6, D:1) a +0 dagger a goblin corpse (skeletalised by now) (34, 22, D:1) a hobgoblin corpse (skeletalised by now) (34, 29, D:1) a ball python corpse (skeletalised by now) (37, 0, D:1) a +0 dagger a kobold corpse (skeletalised by now) (40, -22, D:1) a rat corpse (skeletalised by now) (53, -15, D:1) a bat corpse (skeletalised by now) (54, -1, D:1) 8 stones Level 2 of the Dungeon (7, 13, D:2) a +0 club a kobold skeleton (8, 33, D:2) a +0 whip (10, 21, D:2) a quokka corpse (skeletalised by now) (11, -12, D:2) a rat skeleton (14, -21, D:2) a +0 dagger (17, 22, D:2) 4 stones (26, -24, D:2) a hobgoblin corpse (skeletalised by now) (28, 21, D:2) a +0 club (29, 24, D:2) a +0 war axe a +0 hand axe an orc corpse (skeletalised by now) (30, 24, D:2) a +2 short sword of venom an orc corpse (skeletalised by now) (31, 24, D:2) a +0 dagger a +0 robe (33, -14, D:2) a +0 club a kobold skeleton (38, 8, D:2) 8 stones (39, 24, D:2) the +1 Delatra's gloves {ID++} ID++: It heals its wearer when they drink unknown potions, and restores their MP when they read unknown scrolls. (40, 1, D:2) a +0 ring mail (47, -15, D:2) a +0 chain mail (49, -2, D:2) a rat skeleton a ball python skeleton (51, 22, D:2) a bat corpse (skeletalised by now) (59, 20, D:2) a hobgoblin corpse (skeletalised by now) Level 3 of the Dungeon [Shop] Siag Cou's Antique Armour Emporium a +0 ring mail (104 gold) a +0 chain mail (117 gold) a +0 plate armour of positive energy (702 gold) a +0 chain mail (117 gold) a +0 leather armour (52 gold) a +8 chain mail of ponderousness (559 gold) an orb of light (416 gold) the +1 robe of Vines {NoPotionHeal Regen++++} (2080 gold) NoPotionHeal: Its wearer cannot be healed by potions. Regen++++: It increases your rate of health regeneration. the +3 leather armour of the Byakko {*Corrode +Inv Int+6 Dex-4} (769 gold) Int+6: It affects your intelligence (+6). Dex-4: It affects your dexterity (-4). +Inv: It lets you turn invisible. *Corrode: It may corrode you when you take damage. a +0 scale mail (104 gold) [Shop] Deucw's General Store a +0 sling (19 gold) a throwing net (39 gold) a +0 whip (32 gold) 7 stones (9 gold) a +0 flail (45 gold) 8 stones (10 gold) [Shop] Tatiq's Antique Armour Shop a +0 robe (16 gold) a +0 leather armour (46 gold) a +0 robe (16 gold) a +0 leather armour (46 gold) a +2 ring mail of poison resistance (414 gold) a +3 leather armour of willpower (552 gold) a +1 pair of boots of flying (379 gold) [Shop] Fetecw's Assorted Antiques a potion of curing (69 gold) a +0 leather armour (46 gold) a lightning rod (4/4) (920 gold) a +0 chain mail (103 gold) a scroll of poison (92 gold) a potion of lignification (69 gold) a potion of berserk rage (115 gold) (0, 0, D:3) a +0 club (7, 25, D:3) a staff of alchemy (10, 31, D:3) a hobgoblin corpse (skeletalised by now) (14, -2, D:3) a rat skeleton (14, 34, D:3) a frilled lizard corpse (skeletalised by now) (15, 35, D:3) a quokka corpse (skeletalised by now) (16, 7, D:3) a +0 dagger (19, 38, D:3) a +0 falchion a +0 scale mail a +0 mace a +0 dagger an orc corpse (skeletalised by now) (19, 39, D:3) a +1 dagger of venom a +0 chain mail a +0 whip a +0 leather armour (19, 43, D:3) a +0 robe (21, 42, D:3) a +0 sling (24, -10, D:3) a +0 club an orc corpse (skeletalised by now) (24, 0, D:3) a +0 mace (26, 7, D:3) a +0 pair of boots (28, -1, D:3) a +0 short sword 4 stones (35, 46, D:3) a +0 chain mail (36, 21, D:3) a +0 leather armour (37, 36, D:3) a book of Burglary (42, 1, D:3) a bat skeleton (47, 44, D:3) 5 stones (50, 17, D:3) a +3 antimagic sling (55, 17, D:3) 8 stones (57, 51, D:3) a ball python corpse (skeletalised by now) (63, 1, D:3) a +0 club a kobold corpse (skeletalised by now) (64, 22, D:3) a +0 war axe (65, 46, D:3) a ball python corpse (skeletalised by now) Level 4 of the Dungeon (0, 0, D:4) a +0 short sword 2 stones (2, 13, D:4) a +0 dagger a kobold skeleton (6, 17, D:4) a hobgoblin corpse (skeletalised by now) (8, 28, D:4) an adder corpse (skeletalised by now) (11, -1, D:4) 4 stones (12, 26, D:4) a +0 short sword (13, -4, D:4) a +0 spear (15, 18, D:4) a +0 hand axe (17, 4, D:4) a +0 leather armour (20, -1, D:4) a book of Scorching (23, 11, D:4) a +1 whip of freezing a +0 robe (29, -2, D:4) a +0 dagger a +0 dagger a +0 sling a +0 club a +0 dagger a +0 club a +0 club a goblin skeleton a goblin skeleton (31, -2, D:4) a +0 dagger a +0 dagger a +0 dagger a +0 helmet a +0 animal skin a +0 whip of draining a goblin skeleton a hobgoblin skeleton a goblin skeleton a goblin skeleton (35, 16, D:4) a +0 short sword a kobold skeleton (36, 17, D:4) a +0 short sword a kobold skeleton (38, -2, D:4) a +0 robe a +0 dagger (38, 19, D:4) a +0 club (38, 20, D:4) a +0 dagger (39, -2, D:4) a +3 leather armour of willpower a +2 short sword of electrocution the elf skeleton of Duvessa (39, 20, D:4) a +0 whip a +0 flail a +0 whip a gnoll skeleton (51, 20, D:4) a +0 falchion Level 5 of the Dungeon (0, 0, D:5) an orb of wrath (0, 28, D:5) a +0 scythe a +0 robe the human skeleton of Sigmund (3, -7, D:5) a +0 leather armour (7, -2, D:5) a +0 dagger an orc skeleton (8, 13, D:5) a book of Conjurations (10, 33, D:5) a +0 whip (15, 24, D:5) a +2 dire flail of holy wrath a +0 scale mail (15, 29, D:5) a +0 barding (21, 29, D:5) a +0 robe (34, 13, D:5) a +0 war axe (44, 11, D:5) a +0 ring mail (45, 20, D:5) a hound corpse (skeletalised by now) (49, 14, D:5) a +1 short sword of venom Level 6 of the Dungeon (0, 0, D:6) 3 stones (5, 30, D:6) a +0 short sword a +0 ring mail an orc corpse (skeletalised by now) (7, 30, D:6) a +0 falchion a +0 ring mail a +0 falchion a +4 dagger a +0 robe a +0 glaive a +0 chain mail (11, 42, D:6) a hound corpse (skeletalised by now) (22, 41, D:6) an adder corpse (skeletalised by now) (26, -10, D:6) a +0 club an orc skeleton (26, -9, D:6) a +0 hand axe an orc skeleton (26, -8, D:6) a +0 flail (27, -10, D:6) a +0 club a +0 ring mail (27, -8, D:6) a +0 whip a +0 ring mail an orc skeleton (34, 19, D:6) a +0 mace a +0 club a +0 ring mail a +0 dagger a +1 robe of willpower a +0 club a +0 club a +0 leather armour an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (39, 22, D:6) a ring of wizardry (45, -13, D:6) a +0 short sword a +0 ring mail an orc corpse (skeletalised by now) (48, -5, D:6) a scroll of immolation (49, -4, D:6) a scroll of enchant armour (52, -3, D:6) a howler monkey corpse (skeletalised by now) (54, 30, D:6) a book of Air (57, 36, D:6) a black bear corpse (skeletalised by now) Level 7 of the Dungeon [Shop] Foidouf Qoz's Antique Armour Shop a +0 leather armour (58 gold) a +0 scale mail (116 gold) a +0 pair of gloves (130 gold) a +0 pair of boots (130 gold) a +4 scale mail of positive energy (812 gold) a +0 buckler (130 gold) a +0 robe (20 gold) a +0 kite shield (130 gold) [Shop] Gozag's Platinum Reserve the ring "Qufi" {Fly rC- rCorr Dex-5 SInv} (1500 gold) [ring of see invisible] Dex-5: It affects your dexterity (-5). rC-: It makes you vulnerable to cold. SInv: It lets you see invisible. Fly: It grants you flight. rCorr: It protects you from acid and corrosion. the +0 leather armour of Jesm {rElec rCorr Slay+2} (3000 gold) Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). rElec: It insulates you from electricity. rCorr: It protects you from acid and corrosion. the +0 robe "Buch" {Str+5} (1820 gold) Str+5: It affects your strength (+5). the +7 dagger of Irirhih {spect, rC++} (6450 gold) rC++: It greatly protects you from cold. (0, 0, D:7) a +0 trident (6, -7, D:7) a scroll of teleportation (6, 15, D:7) a +0 dagger (18, 16, D:7) 2 stones (24, 5, D:7) a +0 trident (25, 36, D:7) a +0 short sword (30, -21, D:7) a +2 glaive of pain +0 steam dragon scales (30, -2, D:7) a +0 hand axe (42, 20, D:7) a +0 flail 4 stones (42, 21, D:7) a +0 shortbow a centaur skeleton (49, -11, D:7) a +0 ring mail (57, 12, D:7) a +0 pair of boots (59, 12, D:7) a water moccasin skeleton Level 8 of the Dungeon (0, 0, D:8) Great Wizards, Vol. VII (11, 0, D:8) a +0 trident (12, 0, D:8) a +0 flail 5 stones an orc corpse (skeletalised by now) (12, 1, D:8) +0 steam dragon scales a +0 short sword 6 stones a steam dragon corpse (skeletalised by now) an orc corpse (skeletalised by now) a wolf corpse (skeletalised by now) (13, 24, D:8) a +0 mace an orc corpse (skeletalised by now) (14, 25, D:8) a +0 whip a +0 scale mail a +0 club a +0 leather armour an orc corpse (skeletalised by now) (21, 11, D:8) a +0 club (24, 5, D:8) a book of Winter (28, 3, D:8) a +0 club (30, 4, D:8) a +1 antimagic dagger a +0 leather armour (35, -7, D:8) 3 stones (35, 18, D:8) a +0 spear (39, 15, D:8) a book of Minor Magic (49, 11, D:8) 4 boomerangs (52, -6, D:8) a +0 robe Level 1 of the Lair of Beasts (0, 0, Lair:1) a bullfrog corpse (9, 3, Lair:1) a blink frog corpse (11, 2, Lair:1) a blink frog corpse (12, 2, Lair:1) a blink frog corpse (18, 0, Lair:1) a +0 robe (23, 0, Lair:1) a komodo dragon corpse (23, 1, Lair:1) 13 gold pieces a black bear corpse (25, 3, Lair:1) a cane toad corpse (26, -4, Lair:1) 11 gold pieces (28, 0, Lair:1) a staff of alchemy (unseen) (29, -5, Lair:1) 23 gold pieces (30, 10, Lair:1) a potion of magic (31, 0, Lair:1) 11 gold pieces