TCC Level 1 of the Dungeon (0, 0, D:1) a hobgoblin corpse (skeletalised by now) (1, -15, D:1) a +0 pair of boots (4, 0, D:1) a frilled lizard corpse (skeletalised by now) (10, 8, D:1) a hobgoblin skeleton a bat skeleton (11, 8, D:1) a +0 club a kobold skeleton (12, 8, D:1) a +0 dagger a goblin skeleton (12, 15, D:1) a +0 dagger (21, 19, D:1) 2 javelins (23, -5, D:1) a frilled lizard skeleton (25, -9, D:1) a +0 dagger a stone a kobold skeleton (25, -8, D:1) a +0 robe (27, 14, D:1) a +0 club (29, 14, D:1) a quokka corpse (skeletalised by now) (32, 22, D:1) a +0 hand axe (39, -8, D:1) a hobgoblin skeleton (55, 26, D:1) a frilled lizard corpse (skeletalised by now) (59, 15, D:1) a ball python corpse (skeletalised by now) (60, 18, D:1) a +0 leather armour (60, 20, D:1) 7 stones (61, 14, D:1) a hobgoblin corpse (skeletalised by now) (61, 16, D:1) a +0 sling (61, 17, D:1) a +0 quarterstaff Level 2 of the Dungeon [Shop] Sarghug's Book Shoppe Great Wizards, Vol. VII (300 gold) the Parchment of Open Graves and Heat (180 gold) Spells Type Level a - Kiss of Death Conjuration/Necromancy 1 b - Scorch Fire 2 c - Fugue of the Fallen Necromancy 3 Trog disapproves of the use of such an item. a book of Displacement (220 gold) the Directory of a Million Princes (460 gold) Spells Type Level a - Soul Splinter Necromancy 1 b - Fugue of the Fallen Necromancy 3 c - Magnavolt Earth/Air 7 d - Infestation Necromancy 8 Trog disapproves of the use of such an item. a Young Poisoner's Handbook (200 gold) a book of Movement (320 gold) a book of Callings (280 gold) a book of Frost (200 gold) (0, 0, D:2) a +0 dagger a goblin skeleton (5, -24, D:2) 4 poisoned darts (5, 5, D:2) a +0 short sword a +0 sling a stone (6, 2, D:2) a +2 hand axe of freezing (14, -39, D:2) a +0 club (19, -37, D:2) a frilled lizard corpse (skeletalised by now) (19, -19, D:2) a +0 dagger a goblin corpse (skeletalised by now) (23, -28, D:2) a +0 dagger (35, -16, D:2) a jackal skeleton a jackal skeleton (35, -14, D:2) a +0 dagger a goblin skeleton (36, -24, D:2) an adder skeleton Level 3 of the Dungeon (0, 0, D:3) a +0 short sword a kobold corpse (9, 11, D:3) a +0 club a goblin corpse (skeletalised by now) (16, 24, D:3) a hobgoblin skeleton (19, -1, D:3) a +0 ring mail (25, -1, D:3) an adder corpse (32, 14, D:3) a +0 flail Level 4 of the Dungeon (0, 0, D:4) 11 gold pieces (2, 0, D:4) a +0 morningstar a +0 robe (2, 1, D:4) a +0 dagger a +0 robe (3, 2, D:4) a +0 falchion a +0 robe (5, 1, D:4) a scroll of enchant weapon