TCC Level 1 of the Dungeon [Shop] Irgheegh's Antique Armour Emporium a +0 pair of gloves (90 gold) a +0 leather armour (40 gold) a +1 cloak (230 gold) a +1 chain mail of poison resistance (270 gold) a +0 ring mail (80 gold) a +0 leather armour (40 gold) a +0 robe (14 gold) a +0 robe (14 gold) (0, 0, D:1) a +0 sling (2, -7, D:1) a +0 hand axe (3, -7, D:1) a beast talisman (4, 4, D:1) a frilled lizard corpse (skeletalised by now) (4, 30, D:1) a bat skeleton (9, 36, D:1) a +0 hand axe (12, 35, D:1) a flux talisman (17, 36, D:1) a jackal corpse (skeletalised by now) (18, 12, D:1) 3 stones (21, 35, D:1) a hobgoblin skeleton (35, -7, D:1) 5 stones (38, 32, D:1) a +0 leather armour (38, 34, D:1) a rat skeleton (48, 5, D:1) a +0 dagger a goblin skeleton (50, 11, D:1) a +0 plate armour (56, 43, D:1) a +0 short sword a kobold corpse (skeletalised by now) (63, 22, D:1) a +0 spear a gnoll corpse (skeletalised by now) Level 2 of the Dungeon [Shop] Xyeca's Antique Weapon Boutique a +0 arbalest (130 gold) the +8 orcbow "Seucs" {elec, rPois rN+} (1858 gold) rPois: It protects you from poison. rN+: It protects you from negative energy. a +0 spear (87 gold) a +0 dagger (58 gold) a +0 trident (101 gold) a +0 long sword (101 gold) a +0 sling (43 gold) a +0 spear (87 gold) the +0 morningstar of the Radish {freeze, rElec rF+} (817 gold) rF+: It protects you from fire. rElec: It insulates you from electricity. a +3 flail of pain (745 gold) a +0 trident (101 gold) a +0 hand axe (87 gold) (0, 0, D:2) a +0 club a goblin skeleton (4, -7, D:2) a +0 dagger a +0 club (7, 4, D:2) a +0 flail (11, 22, D:2) a +0 club a goblin corpse (skeletalised by now) (11, 23, D:2) a +0 club a goblin corpse (skeletalised by now) (18, -4, D:2) a +0 hand axe (20, 5, D:2) 5 stones (21, 11, D:2) a +0 buckler (29, 1, D:2) a hobgoblin corpse (skeletalised by now) (38, 13, D:2) a +0 dagger (43, 15, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (8, 22, D:3) an adder corpse (skeletalised by now) (9, 4, D:3) a quokka corpse (skeletalised by now) (10, 0, D:3) a +0 hand axe a +0 robe (10, 4, D:3) a +0 club an orc corpse (skeletalised by now) (10, 21, D:3) a +0 hand axe an orc corpse (skeletalised by now) (16, -11, D:3) a rat corpse (skeletalised by now) (16, 22, D:3) a frilled lizard corpse (skeletalised by now) (17, -13, D:3) a +0 dagger 3 stones (20, -3, D:3) a +0 dagger (20, -2, D:3) a +0 spear (24, 7, D:3) 6 stones (26, -2, D:3) 8 stones a hobgoblin corpse (skeletalised by now) (28, -5, D:3) a ball python skeleton (31, 16, D:3) a rat corpse (skeletalised by now) (32, 4, D:3) 6 stones (34, 13, D:3) a +0 hand axe a +0 dagger a +0 leather armour an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (35, 13, D:3) a +0 morningstar a +0 leather armour a frilled lizard corpse (skeletalised by now) Level 4 of the Dungeon (3, -10, D:4) an adder skeleton (7, -32, D:4) a +0 robe (8, 9, D:4) a +0 leather armour (10, -14, D:4) a +0 club 2 stones a kobold corpse (skeletalised by now) (10, 3, D:4) a +0 chain mail (22, -9, D:4) a +0 scale mail (40, 1, D:4) a +0 dagger (43, -3, D:4) a +0 leather armour Level 5 of the Dungeon (0, 0, D:5) a scroll of identify (4, 8, D:5) an iguana corpse (skeletalised by now) (5, 8, D:5) a +0 hand axe (7, 6, D:5) a scroll of identify (21, 20, D:5) a scroll of identify (22, -1, D:5) a +0 hand axe (25, 11, D:5) 5 gold pieces (26, -4, D:5) a +0 hand axe Level 6 of the Dungeon (0, 0, D:6) a +0 giant club (14, 0, D:6) a +0 hand axe (16, 0, D:6) a +0 dagger a +0 robe (32, 2, D:6) 5 stones (37, -6, D:6) 15 gold pieces (46, -5, D:6) a +0 robe (51, -11, D:6) 14 gold pieces (52, 7, D:6) a +0 whip