TCC Level 1 of the Dungeon (0, 0, D:1) 2 poisoned darts (7, 21, D:1) a +0 dagger (10, 34, D:1) a +0 dagger a kobold skeleton (16, 7, D:1) a +0 short sword (20, 1, D:1) a hobgoblin skeleton (20, 18, D:1) a ball python skeleton (23, 2, D:1) a quokka skeleton (24, 46, D:1) a ball python corpse (skeletalised by now) (25, -1, D:1) a +0 spear (26, 43, D:1) a +0 quarterstaff (28, 33, D:1) a frilled lizard corpse (skeletalised by now) a rat corpse (skeletalised by now) (38, 0, D:1) a +0 dagger (38, 43, D:1) a quokka skeleton (39, 20, D:1) a +0 trident (42, 47, D:1) a +0 short sword a stone a kobold skeleton (49, 36, D:1) a +0 short sword (55, 12, D:1) a +0 whip 2 stones a kobold corpse (skeletalised by now) (60, 49, D:1) a ball python corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) 2 stones (2, 7, D:2) a +0 robe (3, 39, D:2) a +1 dagger of draining a stone a kobold corpse (skeletalised by now) (40, 19, D:2) 4 stones (46, 15, D:2) a +0 rapier Level 3 of the Dungeon (0, 0, D:3) 3 poisoned darts (6, 11, D:3) a +0 club a kobold skeleton (7, 8, D:3) a hobgoblin skeleton (9, 14, D:3) a +0 whip 8 poisoned darts (10, 14, D:3) a +0 short sword a kobold skeleton Level 4 of the Dungeon (0, 0, D:4) a staff of air Level 5 of the Dungeon (0, 0, D:5) a +0 shortbow a centaur corpse (skeletalised by now) (4, 1, D:5) a +0 ring mail Level 6 of the Dungeon [Shop] Wada's Jewellery Shop a ring of willpower (300 gold) a ring of magical power (240 gold) the ring of Igulyne {+Blink rC- rN+++ rCorr AC+4} (835 gold) [ring of protection] AC+4: It affects your AC (+4). rC-: It makes you vulnerable to cold. rN+++: It renders you almost immune to negative energy. +Blink: It lets you blink. rCorr: It protects you from acid and corrosion. a +4 ring of protection (432 gold) the ring of the Gloaming {rPois Int+3} (399 gold) [ring of poison resistance] Int+3: It affects your intelligence (+3). rPois: It protects you from poison. a ring of positive energy (240 gold) an amulet of the acrobat (360 gold) the ring "Vudiw" {Fly rElec rC- EV+5 SInv} (591 gold) [ring of evasion] EV+5: It affects your evasion (+5). rC-: It makes you vulnerable to cold. rElec: It insulates you from electricity. SInv: It lets you see invisible. Fly: It grants you flight. (19, -21, D:6) a +0 orcbow (28, -22, D:6) a +0 robe (28, -4, D:6) a +0 helmet (41, -34, D:6) an iguana corpse (skeletalised by now) (42, -20, D:6) a komodo dragon corpse (skeletalised by now) (46, -15, D:6) a +0 club Level 7 of the Dungeon (0, 0, D:7) a +0 dagger a +0 robe (1, 0, D:7) a +0 dagger (5, 0, D:7) a +0 dagger (23, -13, D:7) a +3 falchion of freezing a +0 robe (23, -12, D:7) a +5 flail a +0 robe (24, -13, D:7) a +0 spear a +0 robe (25, -13, D:7) a +4 scimitar a +0 robe (26, -13, D:7) a +1 whip of flaming a +0 robe of cold resistance Level 8 of the Dungeon [Shop] Cein Ryi's Armour Emporium a +0 scale mail (60 gold) a +0 plate armour (345 gold) a +2 ring mail of willpower (315 gold) the +0 leather armour of Action {Str+3} (229 gold) Str+3: It affects your strength (+3). a +2 ring mail of willpower (315 gold) a scarf of shadows (180 gold) a +0 pair of boots (67 gold) (0, 0, D:8) a bullfrog corpse (skeletalised by now) (3, 11, D:8) a +0 buckler (18, 13, D:8) a +0 long sword of protection (21, 11, D:8) a bullfrog corpse (skeletalised by now) (24, 20, D:8) a +0 dagger a +0 cloak (28, 26, D:8) 6 stones (35, -20, D:8) a +0 dagger Level 9 of the Dungeon (0, 0, D:9) a +0 troll leather armour a troll corpse (skeletalised by now) (1, 0, D:9) a +0 robe a +0 dagger a +0 leather armour a +0 hand axe a +0 plate armour a +0 trident an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (2, 8, D:9) a +0 robe (4, 1, D:9) a howler monkey corpse (skeletalised by now) (54, 18, D:9) 5 stones Level 10 of the Dungeon [Shop] Deth's Distillery 2 potions of might (96 gold) a potion of degeneration (12 gold) a potion of lignification (36 gold) 2 potions of ambrosia (192 gold) a potion of magic (96 gold) [Shop] Fick's Weapon Shop a +0 rapier (52 gold) 2 stones (2 gold) 9 stones (11 gold) a +3 glaive of protection (322 gold) a +0 war axe (45 gold) a +2 short sword of freezing (226 gold) a +0 rapier (52 gold) 6 stones (7 gold) the +11 great mace of Gallantry {flame, Dex+3} (1040 gold) Dex+3: It affects your dexterity (+3). 5 stones (6 gold) [Shop] Ytefic's Armour Shop a +0 scale mail (52 gold) the +4 robe of Folly {Brill Will-∞ Int+8} (578 gold) Brill: It increases the power of your magical spells and halves their MP cost (rounding up). Will-∞: It reduces your willpower to zero. Int+8: It affects your intelligence (+8). a +0 leather armour (26 gold) a +0 plate armour (299 gold) the +0 leather armour of Reason {rElec rC+ Will+ SInv} (426 gold) rC+: It protects you from cold. rElec: It insulates you from electricity. Will+: It increases your willpower. SInv: It lets you see invisible. the +2 robe of the Pooka {Dex+3} (312 gold) Dex+3: It affects your dexterity (+3). a +0 leather armour (26 gold) a +0 chain mail (58 gold) (0, 0, D:10) a +0 flail (19, -16, D:10) the flux talisman of Subjectivity {rN+ rCorr Dex-4} [flux talisman] Dex-4: It affects your dexterity (-4). rN+: It protects you from negative energy. rCorr: It protects you from acid and corrosion. (unseen) Level 11 of the Dungeon (0, 0, D:11) a +0 quarterstaff of freezing a +2 robe of cold resistance the elf corpse of Fannar (skeletalised by now) (0, 1, D:11) a troll corpse (skeletalised by now) (2, 10, D:11) a +0 spear (26, 7, D:11) a +0 short sword a yak corpse (skeletalised by now) (30, 42, D:11) a +0 dagger a +0 robe a +0 scimitar of flaming (33, 22, D:11) a +0 dagger (34, 21, D:11) a +0 whip 5 stones a kobold corpse (skeletalised by now) (34, 22, D:11) a +0 whip 3 poisoned darts (36, 26, D:11) a +0 ring mail (48, 10, D:11) a wyvern skeleton Level 12 of the Dungeon (0, 0, D:12) a +0 dire flail a +0 giant spiked club (15, 0, D:12) a +0 ring mail (42, -19, D:12) the +6 whip of the Viper {venom, rF++ Str+3} Str+3: It affects your strength (+3). rF++: It greatly protects you from fire. (45, -14, D:12) the +3 sling of the Revolution {holy, rCorr Str+7 Stlth-} Str+7: It affects your strength (+7). rCorr: It protects you from acid and corrosion. Stlth-: It makes you less stealthy. (47, -10, D:12) the staff "Worm" {rN+ Str+4 Necro} [staff of death] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Str+4: It affects your strength (+4). rN+: It protects you from negative energy. Necro: It increases the power of your Necromancy spells. It falls into the 'Staves' category. It is a one-handed weapon. (59, -44, D:12) a +0 flail Level 13 of the Dungeon (18, -1, D:13) a basilisk corpse (skeletalised by now) (20, -4, D:13) a staff of death (26, -10, D:13) a +0 mace (28, -11, D:13) a +2 dagger of venom an orc corpse (skeletalised by now) (28, -10, D:13) a +0 club a +0 leather armour (29, -11, D:13) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (32, 0, D:13) a +0 orcbow a centaur corpse (skeletalised by now) (33, 1, D:13) a +0 mace a +0 buckler a +0 robe a +0 dagger an elf corpse (skeletalised by now) (33, 2, D:13) a +0 orcbow a centaur corpse (skeletalised by now) (34, 2, D:13) a +0 ring mail a +1 great sword of holy wrath a tengu corpse (skeletalised by now) (49, 4, D:13) a cyclops corpse (skeletalised by now) (49, 29, D:13) a +0 leather armour (49, 35, D:13) a +1 battleaxe of electrocution a +0 chain mail a +0 battleaxe 5 stones a +0 ring mail a manticore skeleton a human skeleton a tengu skeleton (50, 32, D:13) a +0 shortbow a centaur skeleton (50, 35, D:13) an ugly thing skeleton (56, 35, D:13) a +0 long sword a +0 scale mail (57, 37, D:13) a ring of resist corrosion (61, 1, D:13) a +0 plate armour Level 14 of the Dungeon (0, 0, D:14) a ring of resist corrosion (2, 2, D:14) a +0 dire flail a +0 dire flail an ettin corpse (skeletalised by now) a glowing shapeshifter corpse (skeletalised by now) (3, -18, D:14) a manticore corpse (skeletalised by now) (12, 4, D:14) a +0 whip (13, 6, D:14) a +0 club a +0 robe an ogre corpse (skeletalised by now) (14, 6, D:14) a +0 giant club a +0 giant spiked club a +0 hand axe a +0 chain mail a two-headed ogre corpse (skeletalised by now) (15, 8, D:14) a storm dragon corpse (skeletalised by now) (16, 5, D:14) 4 stones (20, 6, D:14) 3 poisoned darts the +5 glaive of the Guard {elec, spectral} (20, 7, D:14) 3 poisoned darts (21, 6, D:14) a +0 leather armour Level 15 of the Dungeon (0, 0, D:15) a +0 whip a +0 robe (0, 9, D:15) the +2 helmet of Valour {Int+5 Dex+4} Int+5: It affects your intelligence (+5). Dex+4: It affects your dexterity (+4). (6, -8, D:15) a +0 chain mail a +2 vampiric glaive (8, 8, D:15) a shapeshifter corpse (skeletalised by now) (10, 25, D:15) a +0 short sword (12, -12, D:15) a +0 war axe (13, -10, D:15) 2 stones (16, 36, D:15) a +0 leather armour (17, 35, D:15) a +0 longbow (29, -15, D:15) a catoblepas skeleton (29, 26, D:15) a hydra skeleton (36, 9, D:15) a ring of poison resistance (38, 15, D:15) a cyclops corpse (skeletalised by now) (40, 31, D:15) a +0 chain mail (49, 32, D:15) 3 stones Level 1 of the Orcish Mines (13, -3, Orc:1) a +0 club (14, -3, Orc:1) a +0 dagger a +0 robe (14, -2, Orc:1) a +0 battleaxe a +0 plate armour an orc corpse (skeletalised by now) (15, -3, Orc:1) a +0 flail a +0 leather armour a +0 glaive a +0 plate armour an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) Level 2 of the Orcish Mines [Shop] Ikhuehem's Antique Armour Boutique a +0 ring mail (104 gold) a +0 scale mail (104 gold) a +2 robe of positive energy (382 gold) a +2 pair of gloves (429 gold) a +1 pair of gloves (299 gold) a +0 scale mail (104 gold) a +0 leather armour (52 gold) a +0 ring mail (104 gold) a scarf of shadows (312 gold) [Shop] Omannor's Antique Weapon Shop a +0 great sword (182 gold) a +0 quarterstaff (112 gold) a +0 battleaxe (182 gold) a +0 hand axe (84 gold) the +3 sling of Sudden Death {antimagic, rElec rN+} (1055 gold) rElec: It insulates you from electricity. rN+: It protects you from negative energy. a +5 heavy mace (907 gold) the +0 morningstar of the Futuristic God {chaos, ^Contam rC+ Str+8 Dex+2} (1024 gold) Str+8: It affects your strength (+8). Dex+2: It affects your dexterity (+2). rC+: It protects you from cold. ^Contam: It causes magical contamination when unequipped. [Shop] Ogay's General Store a potion of curing (51 gold) a scroll of brand weapon (161 gold) a +0 scale mail (68 gold) a +2 rapier of venom (285 gold) a +0 club (17 gold) a wand of charming (6) (244 gold) [Shop] Dyimibb's Book Boutique a book of Wicked Creation (528 gold) a There-And-Back Book (432 gold) a book of Necromancy (408 gold) a book of Geomancy (240 gold) a book of Lightning (432 gold) a book of Touch (264 gold) a book of Burglary (264 gold) Level 1 of the Elven Halls (0, 0, Elf:1) 2 scrolls of noise (2, -17, Elf:1) 8 stones (2, -11, Elf:1) a wand of flame (9) (5, -9, Elf:1) a +0 dagger a +0 longbow a +0 leather armour a +0 short sword a +0 ring mail an elf corpse (skeletalised by now) (6, -9, Elf:1) a +0 long sword an elf corpse (skeletalised by now) (6, -8, Elf:1) a +0 rapier a +0 leather armour (12, 7, Elf:1) a +0 chain mail (34, -37, Elf:1) the +5 plate armour of the Learner {Dex+6} Dex+6: It affects your dexterity (+6). (41, 12, Elf:1) a +0 robe (44, -12, Elf:1) a +0 leather armour (55, -31, Elf:1) a wand of charming (4) (56, -35, Elf:1) a +0 leather armour a +0 long sword (57, -30, Elf:1) a +0 short sword a +0 ring mail an elf corpse (skeletalised by now) Level 2 of the Elven Halls (0, 0, Elf:2) a +0 long sword an elf corpse (skeletalised by now) (0, 30, Elf:2) a shapeshifter corpse (skeletalised by now) (1, -19, Elf:2) 5 stones (1, -2, Elf:2) a +0 leather armour a +0 dagger of venom a +0 shortbow (2, 22, Elf:2) a +0 rapier an elf corpse (skeletalised by now) (2, 23, Elf:2) a +3 short sword of flaming (2, 26, Elf:2) a +1 long sword of holy wrath an elf corpse (skeletalised by now) (3, -3, Elf:2) a +0 leather armour a +0 short sword a +0 shortbow an elf corpse (skeletalised by now) (3, 18, Elf:2) a +0 plate armour (8, -9, Elf:2) a +0 short sword (10, -10, Elf:2) a shapeshifter skeleton (11, -12, Elf:2) a +0 short sword an elf skeleton a shapeshifter skeleton (11, -10, Elf:2) a +1 trident of protection (12, -6, Elf:2) a +0 club (14, -2, Elf:2) a stone (15, -18, Elf:2) 9 stones (15, -16, Elf:2) 2 poisoned darts (20, -3, Elf:2) a +0 short sword (24, 3, Elf:2) a +6 dagger (25, 3, Elf:2) a +4 dagger Level 3 of the Elven Halls [Shop] Zaqeodirgh's Vocational Training a manual of Invocations (1040 gold) a manual of Evocations (1040 gold) [Shop] Voteuhap's Armour Shop a +0 scale mail (60 gold) a +3 ring mail of willpower (390 gold) a +0 chain mail (67 gold) a +0 plate armour (345 gold) a +1 leather armour of fire resistance (210 gold) a +0 plate armour (345 gold) a +0 leather armour (30 gold) a +0 robe (10 gold) a +0 pair of boots (67 gold) (18, -6, Elf:3) the staff of Arbitration {^Drain rF+ rC+ rCorr Dex+2 Ice} [staff of cold] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Dex+2: It affects your dexterity (+2). rF+: It protects you from fire. rC+: It protects you from cold. rCorr: It protects you from acid and corrosion. ^Drain: It drains your maximum health when unequipped. Ice: It increases the power of your Ice spells. It falls into the 'Staves' category. It is a one-handed weapon. the ring "Pivuz" {rC+ rCorr Dex+2} [ring of resist corrosion] Dex+2: It affects your dexterity (+2). rC+: It protects you from cold. rCorr: It protects you from acid and corrosion. the +2 buckler "Bimpom" {Str+3 Int-3 Dex+4} Str+3: It affects your strength (+3). Int-3: It affects your intelligence (-3). Dex+4: It affects your dexterity (+4). the +0 leather armour of Pantheism {^Contam Regen+ Str+2} Str+2: It affects your strength (+2). ^Contam: It causes magical contamination when unequipped. Regen+: It increases your rate of health regeneration. the staff of Utapunem {rElec rPois Str+3 Stlth+ Alchemy} [staff of alchemy] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Str+3: It affects your strength (+3). rElec: It insulates you from electricity. rPois: It protects you from poison. Stlth+: It makes you more stealthy. Alchemy: It increases the power of your Alchemy spells. It falls into the 'Staves' category. It is a one-handed weapon. the +3 dire flail of Yesterday {flame, *Noise +Blink rElec rN+++} rElec: It insulates you from electricity. rN+++: It renders you almost immune to negative energy. +Blink: It lets you blink. *Noise: It may make a loud noise when swung. (18, 0, Elf:3) a +2 dire flail of holy wrath (19, -7, Elf:3) the +3 mace of Eternal War {heavy, Dex+4} Dex+4: It affects your dexterity (+4). (30, 1, Elf:3) a wand of polymorph (4) (34, 22, Elf:3) a +2 dagger of venom a +0 ring mail (42, -30, Elf:3) an electric eel corpse (skeletalised by now) (60, 22, Elf:3) a maw talisman (61, 9, Elf:3) a +0 hand axe a +0 chain mail an orc skeleton (62, 10, Elf:3) a +0 halberd a +0 chain mail (63, 11, Elf:3) a +3 heavy great mace a +0 chain mail of cold resistance a +0 short sword a +0 scimitar of flaming a +0 chain mail a +0 hand axe of flaming a +0 leather armour a +0 dagger a +0 chain mail a +0 club the orc skeleton of Saint Roka an orc skeleton an orc skeleton (63, 12, Elf:3) a +1 heavy trident a +0 plate armour an orc skeleton (64, 11, Elf:3) a +0 flail a +0 leather armour a +0 arbalest a +0 battleaxe a +0 plate armour Level 1 of the Lair of Beasts (0, 0, Lair:1) a water moccasin corpse (skeletalised by now) (1, 9, Lair:1) a +0 club (42, 41, Lair:1) a bullfrog corpse (skeletalised by now) (55, 40, Lair:1) a komodo dragon corpse (skeletalised by now) Level 2 of the Lair of Beasts Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 leather armour (6, 16, Lair:3) a +0 cloak (14, -21, Lair:3) a +0 cloak (15, -21, Lair:3) a manual of Ranged Weapons (15, -2, Lair:3) a basilisk corpse (skeletalised by now) (15, 15, Lair:3) a water moccasin corpse (skeletalised by now) (15, 18, Lair:3) a yak skeleton (16, -21, Lair:3) 5 stones (16, 19, Lair:3) a yak skeleton (18, 17, Lair:3) a yak skeleton (23, -22, Lair:3) a +0 pair of gloves (37, -18, Lair:3) a water moccasin skeleton (39, 18, Lair:3) 4 stones (40, 23, Lair:3) a staff of conjuration (42, -2, Lair:3) 4 stones (55, -5, Lair:3) a +0 scale mail (62, -3, Lair:3) a staff of alchemy Level 4 of the Lair of Beasts (0, 0, Lair:4) a rime drake skeleton (10, 29, Lair:4) a +0 dagger (13, -15, Lair:4) the +7 war axe of Crystal {freeze, rC+ rN+} rC+: It protects you from cold. rN+: It protects you from negative energy. (23, -18, Lair:4) a dream sheep corpse (skeletalised by now) (23, -17, Lair:4) a dream sheep corpse (skeletalised by now) (33, 10, Lair:4) a +0 leather armour (46, 18, Lair:4) a bullfrog skeleton (48, 32, Lair:4) a +0 spear (50, 36, Lair:4) a +0 helmet Level 5 of the Lair of Beasts (0, 0, Lair:5) a +0 leather armour (0, 4, Lair:5) a swamp dragon corpse (skeletalised by now) (1, 3, Lair:5) a basilisk corpse (skeletalised by now) (3, -6, Lair:5) an acid dragon corpse (skeletalised by now) (4, -5, Lair:5) a swamp drake corpse (skeletalised by now) (4, 1, Lair:5) a +0 robe (6, 1, Lair:5) a +0 rapier (10, -7, Lair:5) an iguana corpse (skeletalised by now) (14, -10, Lair:5) an iguana corpse (skeletalised by now) (14, -9, Lair:5) +0 steam dragon scales an acid dragon corpse (skeletalised by now) a rime drake corpse (skeletalised by now) a steam dragon corpse (skeletalised by now) (16, 0, Lair:5) a +0 falchion (26, -29, Lair:5) an elephant corpse (skeletalised by now) (27, -29, Lair:5) a black mamba skeleton (27, 3, Lair:5) a komodo dragon skeleton (28, -27, Lair:5) an elephant corpse (skeletalised by now) (30, -28, Lair:5) a wyvern corpse (skeletalised by now) (31, 4, Lair:5) a wyvern skeleton (40, -26, Lair:5) a +0 rapier (43, -18, Lair:5) a +0 sling (45, -27, Lair:5) a black mamba corpse (skeletalised by now) (45, -26, Lair:5) a wyvern corpse (skeletalised by now) (45, -25, Lair:5) a wyvern corpse (skeletalised by now) (48, -34, Lair:5) 8 stones (51, -33, Lair:5) a wyvern corpse (skeletalised by now) (51, -7, Lair:5) an elephant skeleton (52, -33, Lair:5) a cane toad corpse (skeletalised by now) (52, -8, Lair:5) a black mamba skeleton (55, -15, Lair:5) a wyvern skeleton (55, -10, Lair:5) a water moccasin skeleton (56, -16, Lair:5) a water moccasin skeleton (58, 4, Lair:5) a water moccasin skeleton (64, -22, Lair:5) a black mamba skeleton (65, -14, Lair:5) a yak corpse (skeletalised by now) (66, -16, Lair:5) a water moccasin skeleton (66, -14, Lair:5) a wyvern corpse (skeletalised by now) a yak corpse (skeletalised by now) Level 1 of the Shoals (0, 0, Shoals:1) a +0 plate armour (4, 25, Shoals:1) a +0 sling a +0 club a faun corpse (skeletalised by now) (5, 25, Shoals:1) a +0 sling a +0 quarterstaff (6, 25, Shoals:1) a +0 spear (45, 33, Shoals:1) a sea snake skeleton (46, 30, Shoals:1) a +0 trident (46, 32, Shoals:1) a harpy skeleton (47, 30, Shoals:1) a +0 robe a +0 rapier a merfolk skeleton Level 2 of the Shoals (0, 0, Shoals:2) 5 stones (3, -12, Shoals:2) a harpy skeleton (4, -11, Shoals:2) a +0 trident (5, -13, Shoals:2) a harpy skeleton (5, -12, Shoals:2) a harpy skeleton (5, -11, Shoals:2) a harpy skeleton (5, -10, Shoals:2) a +3 demon trident of electrocution a +0 robe (6, -11, Shoals:2) a +0 trident a merfolk skeleton (6, -10, Shoals:2) a +0 trident a +0 trident a +3 spear of distortion a +0 leather armour a +2 spear of venom 3 javelins a +0 leather armour a merfolk skeleton (36, -48, Shoals:2) a snapping turtle corpse (skeletalised by now) (43, 0, Shoals:2) a +0 spear Level 3 of the Shoals (0, 0, Shoals:3) a +2 war axe of freezing (unseen) (0, 1, Shoals:3) a potion of brilliance (0, 2, Shoals:3) a +0 great sword (0, 3, Shoals:3) a scroll of identify (0, 4, Shoals:3) a +3 falchion (unseen) (8, 26, Shoals:3) a +0 trident a merfolk skeleton (10, 26, Shoals:3) a sea snake skeleton Level 4 of the Shoals (0, 0, Shoals:4) a potion of enlightenment (5, 6, Shoals:4) a +0 quarterstaff a +0 sling a faun skeleton (6, 8, Shoals:4) a boomerang a +0 trident a merfolk skeleton (7, 7, Shoals:4) 2 boomerangs (still there?) a +3 trident (still there?) a merfolk corpse (skeletalised by now) (still there?) (7, 8, Shoals:4) a +0 quarterstaff a +0 longbow (7, 9, Shoals:4) a +0 leather armour 2 javelins a +2 spear of flaming a merfolk corpse (skeletalised by now) (8, 7, Shoals:4) a +0 spear (8, 8, Shoals:4) a +0 spear a +0 sling (10, 9, Shoals:4) a boomerang a +0 trident a merfolk corpse (skeletalised by now) (11, 8, Shoals:4) a +2 vampiric trident (unseen) (12, 22, Shoals:4) a +0 spear a merfolk corpse (skeletalised by now) (13, -9, Shoals:4) a +0 glaive (13, 23, Shoals:4) a wind drake corpse (skeletalised by now) (16, 15, Shoals:4) a +0 quarterstaff a +0 sling a faun corpse (skeletalised by now) (18, 6, Shoals:4) a wand of charming (15) (19, 6, Shoals:4) a water nymph skeleton (20, 15, Shoals:4) a +0 trident (21, 15, Shoals:4) a +0 robe a +5 demon trident of flaming (33, -5, Shoals:4) a +0 trident a +0 leather armour (34, -6, Shoals:4) a +1 antimagic spear 3 silver javelins a +0 leather armour a +1 spear of flaming 2 javelins a +0 leather armour (36, -13, Shoals:4) a sea snake corpse (skeletalised by now) (37, -13, Shoals:4) a sea snake corpse (skeletalised by now) (37, -8, Shoals:4) a merfolk corpse (skeletalised by now) a harpy corpse (skeletalised by now) (38, -6, Shoals:4) a merfolk corpse (skeletalised by now) Level 1 of the Spider Nest (13, -9, Spider:1) a maw talisman (19, -21, Spider:1) a +0 robe (19, -16, Spider:1) a +0 whip Level 2 of the Spider Nest Level 3 of the Spider Nest (21, -12, Spider:3) a +2 pair of gloves of dexterity (31, -6, Spider:3) a jorogumo corpse (skeletalised by now) Level 4 of the Spider Nest (0, 0, Spider:4) a +0 broad axe (5, 3, Spider:4) a +0 leather armour (34, 30, Spider:4) the +2 falchion "Bealus" {flame, rElec Dex+3} Dex+3: It affects your dexterity (+3). rElec: It insulates you from electricity. Level 2 of the Pits of Slime Level 3 of the Pits of Slime Level 5 of the Pits of Slime (0, 0, Slime:5) the +6 glaive of Josmishre {pain, rC+ rN+} rC+: It protects you from cold. rN+: It protects you from negative energy. (3, 3, Slime:5) the +7 great sword "Oni's Curse" {drain, rC+ rN+ Str+3} Str+3: It affects your strength (+3). rC+: It protects you from cold. rN+: It protects you from negative energy. (3, 5, Slime:5) the +1 robe "Ryisuc" {rC+++ Will- Regen+} rC+++: It renders you almost immune to cold. Will-: It decreases your willpower. Regen+: It increases your rate of health regeneration. Level 1 of the Vaults (0, 0, Vaults:1) a wand of mindburst (8) (1, -27, Vaults:1) a +0 arbalest a yaktaur corpse (skeletalised by now) (1, -21, Vaults:1) a +0 falchion a +0 scale mail (4, -21, Vaults:1) a +0 robe (5, -16, Vaults:1) a +1 morningstar of freezing a +0 scale mail 9 stones a human corpse (skeletalised by now) (9, -30, Vaults:1) a wand of acid (4) (14, -25, Vaults:1) a +0 shortbow a centaur corpse (skeletalised by now) (14, -24, Vaults:1) a +0 orcbow a centaur corpse (skeletalised by now) (15, -25, Vaults:1) a +0 orcbow (16, -25, Vaults:1) a +0 shortbow (30, 24, Vaults:1) a +0 morningstar a +0 scale mail a human corpse (skeletalised by now) (30, 25, Vaults:1) a +0 plate armour a human corpse (skeletalised by now) (30, 26, Vaults:1) a +0 plate armour (31, -27, Vaults:1) a +0 morningstar a +0 leather armour a lindwurm skeleton a human skeleton (31, -26, Vaults:1) a +0 troll leather armour a deep troll skeleton a deep troll skeleton (31, 25, Vaults:1) a +1 great sword of electrocution a +4 long sword of freezing (34, 12, Vaults:1) a +0 scale mail a human skeleton (41, -32, Vaults:1) a +0 ring mail a human corpse (skeletalised by now) (49, -21, Vaults:1) a +0 scale mail of cold resistance (50, -21, Vaults:1) a +3 flail (51, -22, Vaults:1) a +0 arbalest a yaktaur corpse (skeletalised by now) (51, -21, Vaults:1) a +0 glaive a +0 plate armour a human skeleton (51, 18, Vaults:1) a +0 dire flail a +0 animal skin an ogre corpse (skeletalised by now) (52, -22, Vaults:1) a +0 scale mail a human corpse (skeletalised by now) (52, -21, Vaults:1) a +0 arbalest (54, -32, Vaults:1) 5 stones Level 2 of the Vaults (0, 0, Vaults:2) a +0 shortbow a centaur corpse (skeletalised by now) (19, 8, Vaults:2) a +0 troll leather armour a deep troll corpse (skeletalised by now) (26, 33, Vaults:2) a +0 falchion of freezing (31, 27, Vaults:2) a +0 ring mail a tengu skeleton (34, 33, Vaults:2) a lindwurm corpse (skeletalised by now) (34, 35, Vaults:2) a lindwurm corpse (skeletalised by now) (44, 43, Vaults:2) a wand of flame (8) (48, 22, Vaults:2) a +0 scale mail (66, 7, Vaults:2) a +0 arbalest a yaktaur corpse (skeletalised by now) Level 3 of the Vaults (0, 0, Vaults:3) a +0 plate armour a +0 battleaxe a human skeleton (3, 8, Vaults:3) a +0 ring mail a +0 dire flail a human skeleton (5, -19, Vaults:3) a +0 helmet (13, -21, Vaults:3) a +0 arbalest (13, -20, Vaults:3) a +2 dire flail of draining a +0 arbalest a +0 scale mail a yaktaur corpse (skeletalised by now) (13, -19, Vaults:3) a +0 halberd a +0 arbalest a yaktaur corpse (skeletalised by now) (24, -19, Vaults:3) a +0 shortbow a +0 shortbow a centaur corpse (skeletalised by now) (25, -19, Vaults:3) a +0 shortbow a +0 orcbow a +0 mace a centaur corpse (skeletalised by now) a centaur corpse (skeletalised by now) (33, -11, Vaults:3) a +0 leather armour a +0 troll leather armour a human skeleton a deep troll skeleton a deep troll skeleton (34, -11, Vaults:3) a +4 great sword a +0 ring mail a +0 troll leather armour a +0 morningstar a deep troll corpse (skeletalised by now) (35, -11, Vaults:3) a +0 mace a +0 ring mail a deep troll corpse (skeletalised by now) an elf corpse (skeletalised by now) (35, -4, Vaults:3) a +0 heavy dire flail (36, -11, Vaults:3) a +0 long sword (37, -13, Vaults:3) a +0 war axe (37, -12, Vaults:3) a +0 chain mail a +1 long sword of freezing a +0 plate armour a +0 tower shield a +0 dagger a +0 robe (37, -11, Vaults:3) a deep troll corpse (skeletalised by now) (37, -10, Vaults:3) a +0 dire flail a +0 ring mail (40, 0, Vaults:3) a +1 dagger of draining (51, 0, Vaults:3) a +0 leather armour a +0 long sword an elf skeleton an elf skeleton (52, 0, Vaults:3) a +0 scale mail a +0 rapier a +0 morningstar an elf skeleton (53, -28, Vaults:3) an amulet of guardian spirit (53, 0, Vaults:3) a +2 short sword of flaming (53, 7, Vaults:3) the +9 plate armour of the Ladybird {rPois} rPois: It protects you from poison. (54, 0, Vaults:3) a +0 rapier a +2 ring mail of poison resistance a +0 rapier an elf skeleton an elf skeleton (55, -23, Vaults:3) a storm dragon corpse (skeletalised by now) (55, -22, Vaults:3) 4 potions of lignification Level 4 of the Vaults [Shop] Wukhlis's Weapon Shop a +0 club (24 gold) a +0 broad axe (96 gold) a +0 sling of flaming (112 gold) a throwing net (72 gold) a +1 triple sword of electrocution (768 gold) 8 stones (19 gold) the +11 mace of Usebouwno {vamp, rCorr MP-5 Dex+2} (1687 gold) Dex+2: It affects your dexterity (+2). MP-5: It affects your magic capacity (-5). rCorr: It protects you from acid and corrosion. 4 curare-tipped darts (115 gold) 2 atropa-tipped darts (43 gold) a +2 mace of holy wrath (417 gold) (0, 0, Vaults:4) a +0 hat (25, 19, Vaults:4) a wand of charming (3) (30, 13, Vaults:4) 2 stones (32, -18, Vaults:4) 5 stones (47, -13, Vaults:4) a +0 arbalest a yaktaur skeleton (47, 16, Vaults:4) a +0 dagger a +0 robe a human skeleton (48, -18, Vaults:4) a +0 ring mail a +0 dire flail a human skeleton (49, -16, Vaults:4) a +2 great sword of electrocution a deep troll skeleton a human skeleton (50, 4, Vaults:4) a +0 great mace a +0 chain mail a +0 long sword a +0 chain mail an orc corpse (skeletalised by now) (50, 5, Vaults:4) a +0 great sword a +0 chain mail a +0 war axe a +0 chain mail a +0 long sword a +3 chain mail of cold resistance an orc corpse (skeletalised by now) (54, 2, Vaults:4) a +0 great mace a +0 animal skin (54, 5, Vaults:4) a scroll of torment (58, 0, Vaults:4) an ugly thing skeleton (59, -7, Vaults:4) a +0 plate armour (70, -10, Vaults:4) a +0 leather armour Level 1 of the Depths (0, 0, Depths:1) a fire dragon skeleton (1, -4, Depths:1) a +0 broad axe (3, -25, Depths:1) a +0 robe (3, -8, Depths:1) an ugly thing skeleton a stone giant skeleton an ugly thing skeleton (4, -22, Depths:1) a +0 chain mail (5, 8, Depths:1) a +0 bardiche a +0 scale mail (6, -19, Depths:1) a fire dragon corpse (skeletalised by now) (16, -21, Depths:1) a +0 troll leather armour a deep troll corpse (22, 2, Depths:1) a book of Flames (29, 6, Depths:1) a +0 great mace a +0 dire flail a +0 robe (30, 3, Depths:1) a +0 robe of fire resistance a +0 trident (33, -5, Depths:1) a stone giant corpse (skeletalised by now) (33, 5, Depths:1) a fire dragon skeleton (39, -1, Depths:1) a +4 quarterstaff Level 2 of the Depths (0, 0, Depths:2) 21 gold pieces (5, 4, Depths:2) a large rock (5, 5, Depths:2) a large rock (6, 5, Depths:2) a large rock (7, 5, Depths:2) 3 large rocks (8, 4, Depths:2) a potion of degeneration (8, 5, Depths:2) a large rock a +0 troll leather armour a deep troll corpse (9, 6, Depths:2) a large rock (10, 7, Depths:2) a large rock (12, 6, Depths:2) 19 gold pieces (12, 8, Depths:2) a +1 heavy dire flail (still there?) a +2 dire flail of protection (still there?)