Dungeon Crawl Stone Soup version 0.32.0 (webtiles) character file. Game seed: 3556050009483186640 8 TCC the Conjurer (level 2, 19/19 HPs) Began as a Demonspawn Conjurer on Sept 1, 2024. Quit the game on level 1 of the Dungeon. The game lasted 00:00:10 (255 turns). TCC the Conjurer (Demonspawn Conjurer) Turns: 255, Time: 00:00:10 Health: 19/19 AC: 2 Str: 7 XL: 2 Next: 0% Magic: 1/5 EV: 11 Int: 18 God: Gold: 24 SH: 0 Dex: 11 Spells: 4/5 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: demonic guardian 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 24 gold pieces. Inventory: Armour a - a +0 robe (worn) Potions b - a potion of magic c - 2 potions of cancellation {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth * Level 2.4 Spellcasting + Level 4.1 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 68% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 34% 2d5 4% 2 Fulminant Prism Conj/Alch 4% 3d5 58% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 (+2d1 58% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations A weak demonic guardian rushes to your aid. Message History You can't see any susceptible monsters within range! (Use Z to cast anyway.) Found an escape hatch in the floor. c - 2 golden potions An endoplasm comes into view. The magic dart hits the endoplasm. The endoplasm is almost dead. The endoplasm quivers. The magic dart hits the endoplasm. You kill the endoplasm! You can't see any susceptible monsters within range! (Use Z to cast anyway.) Found a stone staircase leading down. A bat comes into view. A bat is nearby! The magic dart hits the bat. The bat is severely wounded. The magic dart hits the bat. You kill the bat! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You now have 24 gold pieces (gained 13). You open the door. A ball python comes into view. There is an open door here. A ball python is nearby! A ball python is nearby! The magic dart hits the ball python. You kill the ball python! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) A frilled lizard comes into view. A frilled lizard is nearby! A frilled lizard is nearby! A frilled lizard is nearby! The magic dart hits the frilled lizard. The frilled lizard is heavily wounded. The magic dart hits the frilled lizard. You kill the frilled lizard! You have reached level 2! Your demonic ancestry asserts itself... You feel the presence of a demonic guardian. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ### #.######## #......... #.######## ########.# ##...!..#.# .......@#.####### ##......'.......+ #......#.####### #.$#...#.###### ... #.#>#......# ## ...#....###.# .$..#......#.# .....#.##.#.#.# ... #. #.#.#.# There were no monsters in sight! Vanquished Creatures An endoplasm (D:1) A kobold (D:1) A ball python (D:1) 2 bats (D:1) A frilled lizard (D:1) 2 goblins (D:1) 8 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | TCC the Demonspawn Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 255 | D:1 | Gained mutation: A weak demonic guardian rushes to your | aid. [demonic ancestry] 255 | D:1 | Reached XP level 2. HP: 19/19 MP: 1/5 255 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: kennysheep_arrival_forest, layout_basic Action || total ---------------------------++------- Cast: Magic Dart || 12 Armour: Robe || 1