Dungeon Crawl Stone Soup version 0.32.0-12-g91f736bfdd (webtiles) character file. Game seed: 6184001987811654442 27 TCC the Charlatan (level 3, -1/26 HPs) Began as a Coglin Wanderer on Sept 9, 2024. Slain by a jackal (2 damage) ... on level 1 of the Dungeon. The game lasted 00:01:23 (655 turns). TCC the Charlatan (Coglin Wanderer) Turns: 655, Time: 00:01:24 Health: -1/26 AC: 3 Str: 14 XL: 3 Next: 10% Magic: 1/4 EV: 10 Int: 13 God: Gold: 66 SH: 0 Dex: 11 Spells: 3/4 levels left rFire . . . a - +0 club {Minjee} rCold . . . f - +0 dagger {Ishpreet} rNeg . . . d - +0 robe rPois . (no helmet) rElec . b - +0 cloak rCorr . (no gloves) SInv . (no boots) Will ..... (amulet unavailable) Stlth + (ring unavailable) HPRegen 0.24/turn (ring unavailable) MPRegen 0.09/turn (no gizmo) %: no passive effects @: revved A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 66 gold pieces. Inventory: Hand Weapons a - a +0 club (weapon) {Minjee} f - a +0 dagger (offhand) {Ishpreet} Armour b - a +0 cloak (worn) d - a +0 robe (worn) Wands e - a wand of polymorph (9) Scrolls g - a scroll of immolation {unknown} h - 3 scrolls of identify {unknown} i - a scroll of amnesia {unknown} Potions c - a potion of curing j - 2 potions of heal wounds {unknown} Skills: + Level 1.3 Fighting * Level 2.1 Axes - Level 1.0 Stealth - Level 1.0 Spellcasting - Level 3.0 Summonings - Level 5.3 Evocations - Level 1.0 Shapeshifting You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Summon Small Mammal Summ 32% N/A 9% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Call Canine Familiar Summ 8% N/A 24% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History You kill the jackal! The jackal closely misses you. You closely miss the jackal with your +0 club. The jackal is lightly wounded. You barely miss the jackal with your +0 dagger. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you. * * * LOW HITPOINT WARNING * * * You barely miss the jackal with your +0 dagger. The jackal is lightly wounded. You closely miss the jackal with your +0 club. The jackal bites you. * * * LOW HITPOINT WARNING * * * You hit the jackal with your +0 dagger. The jackal is moderately wounded. You barely miss the jackal with your +0 club. The jackal closely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * You closely miss the jackal with your +0 club. The jackal is moderately wounded. You miss the jackal with your +0 dagger. The jackal bites you but does no damage. You hit the jackal with your +0 club. The jackal is almost dead. You barely miss the jackal with your +0 dagger. The jackal barely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * Unknown command. You closely miss the jackal with your +0 dagger. The jackal is almost dead. You barely miss the jackal with your +0 club. The jackal bites you but does no damage. Unknown command. Unknown command. You closely miss the jackal with your +0 dagger. The jackal is almost dead. You closely miss the jackal with your +0 club. The jackal bites you. You die... ...# ###+#+#.#.#.# #..# #.# #### ......hh#.#.# #..####.# ......hh#.#.# #.......# ......b.#.#.# ##.###### #####+#.#.#.# #.# #.#.#†#.# ##.# #.#.#.#.# #..# ############.#.#h#†# #.## ..........##.#..@#.# #.# ..........##.#####.###.# ...)......##.......##..# ..........##.########.## ..........##.# ###.# ....<.....+..# #...# ..........##.# #.### .........[##.# ###.# ..........##.####...# You could see a jackal. Vanquished Creatures 3 ball pythons (D:1) 2 bats (D:1) An endoplasm (D:1) 2 hobgoblins (D:1) 6 jackals (D:1) A goblin (D:1) 3 kobolds (D:1) A rat (D:1) 19 creatures vanquished. Vanquished Creatures (collateral kills) A ball python (D:1) A hobgoblin (D:1) A jackal (D:1) A frilled lizard (D:1) A rat (D:1) 5 creatures vanquished. Grand Total: 24 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | TCC the Coglin Wanderer began the quest for the Orb. 0 | D:1 | TCC set off with the following items: a +0 club {Minjee}, a | +0 cloak, a potion of curing, a +0 robe, a wand of | polymorph (9), a +0 dagger {Ishpreet}; and the following | spell memorised: Summon Small Mammal; and the following | spells available to memorise: Call Canine Familiar. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 2/2 78 | D:1 | Reached skill level 1 in Axes 83 | D:1 | Reached XP level 2. HP: 8/20 MP: 1/3 261 | D:1 | Reached skill level 1 in Fighting 626 | D:1 | Reached XP level 3. HP: 12/26 MP: 0/4 651 | D:1 | HP: 1/26 [jackal (2)] 655 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_statuary, layout_basic Skill XL: | 1 2 | ---------------+-------+----- Axes | 1 2 | 2.1 Fighting | 1 | 1.3 Stealth | | 1.0 Spellcasting | | 1.0 Summonings | | 3.0 Evocations | | 5.3 Shapeshifting | | 1.0 Action || total ---------------------------++------- Melee: Club || 63 Dagger || 61 Cast: Summon Small Mamm || 21 Armour: Robe || 65 Dodge: Dodged || 63