TCC Level 1 of the Dungeon (0, 0, D:1) a +0 short sword (2, -16, D:1) a +0 buckler (6, 15, D:1) a +0 club a goblin skeleton (9, 11, D:1) a +0 mace (10, -6, D:1) 7 stones (12, -1, D:1) a flux talisman (15, 29, D:1) 15 gold pieces (15, 33, D:1) a potion of lignification (16, 28, D:1) 6 gold pieces (16, 29, D:1) 12 gold pieces (17, 3, D:1) a quokka corpse (skeletalised by now) (17, 27, D:1) 13 gold pieces (17, 28, D:1) 4 gold pieces (17, 29, D:1) 7 gold pieces (19, 35, D:1) a +0 club a goblin corpse (skeletalised by now) (20, 27, D:1) 8 gold pieces (21, 6, D:1) a +0 sling (27, 6, D:1) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) Level 2 of the Dungeon (16, -22, D:2) a jackal skeleton (16, -4, D:2) a ball python skeleton (17, -23, D:2) a jackal skeleton (19, -12, D:2) 7 stones (21, -15, D:2) a +0 dagger (23, 2, D:2) a +0 short sword (29, -15, D:2) a +0 dagger a goblin skeleton (32, -16, D:2) the +4 robe "Ufaxohie" {^Contam rF+ rN+++ Dex-2} Dex-2: It affects your dexterity (-2). rF+: It protects you from fire. rN+++: It renders you almost immune to negative energy. ^Contam: It causes magical contamination when unequipped. Level 3 of the Dungeon (0, 0, D:3) a +0 leather armour (3, -14, D:3) a +0 leather armour (9, -7, D:3) a +0 dagger a +0 robe an orc corpse (10, -12, D:3) a ball python corpse (10, 4, D:3) a ribbon worm corpse (11, -13, D:3) a hobgoblin corpse (11, -8, D:3) a +0 dagger a +0 robe (11, -7, D:3) a +0 falchion a +0 chain mail an orc corpse (11, 5, D:3) a +0 ring mail 5 stones (12, -7, D:3) a +0 whip a +0 scale mail an orc corpse