TCC Level 1 of the Dungeon (0, 0, D:1) a beast talisman (1, -8, D:1) a hobgoblin corpse (skeletalised by now) (2, -1, D:1) a +0 hand axe (18, -5, D:1) a hobgoblin corpse (skeletalised by now) (19, 2, D:1) a +0 ring mail (19, 16, D:1) 6 stones (26, -3, D:1) a hobgoblin corpse (skeletalised by now) (31, -3, D:1) a +0 ring mail (32, 3, D:1) a +0 dagger a goblin corpse (skeletalised by now) (39, 3, D:1) a +0 club (40, 17, D:1) a +0 quarterstaff (42, 4, D:1) a frilled lizard corpse (skeletalised by now) (43, 3, D:1) a +0 club a goblin corpse (skeletalised by now) (51, -17, D:1) a +0 dagger a goblin corpse (skeletalised by now) (62, -8, D:1) a +0 short sword a kobold corpse (skeletalised by now) (62, -4, D:1) a +0 whip 4 stones a kobold corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a bat corpse (skeletalised by now) (3, 32, D:2) a +0 short sword (5, 31, D:2) a frilled lizard corpse (skeletalised by now) (7, -5, D:2) a bat corpse (skeletalised by now) (15, 29, D:2) a +0 ring mail (16, -1, D:2) a +0 club a goblin corpse (skeletalised by now) (21, 0, D:2) a +0 dagger a goblin skeleton (24, 0, D:2) 6 stones (25, 2, D:2) a +0 dagger 5 stones (41, -1, D:2) a +0 robe Level 3 of the Dungeon [Shop] Joewuren's General Store a +2 antimagic whip (234 gold) 5 atropa-tipped darts (54 gold) a +0 ring mail (48 gold) a scroll of poison (48 gold) (0, 0, D:3) a +0 whip (2, 10, D:3) a +0 club (3, -3, D:3) a hobgoblin corpse (skeletalised by now) (3, 10, D:3) a frilled lizard corpse (skeletalised by now) (4, -6, D:3) a +0 dagger (4, -4, D:3) a +0 club (7, 7, D:3) 4 large rocks (11, 2, D:3) a +0 hand axe a boomerang (11, 3, D:3) a +0 flail a +0 hand axe a +0 scale mail an orc corpse (skeletalised by now) (11, 8, D:3) a ball python corpse (skeletalised by now) (12, -26, D:3) 5 stones (14, -25, D:3) a rat corpse (skeletalised by now) (26, 1, D:3) a +0 long sword (27, -18, D:3) an adder skeleton (28, -17, D:3) a +0 robe (30, -27, D:3) a +0 dagger a +0 chain mail a +0 mace an orc skeleton an orc skeleton (30, -26, D:3) a +0 whip (33, -18, D:3) a +0 club (34, 0, D:3) a +0 club (40, -13, D:3) an adder corpse (skeletalised by now) (44, -19, D:3) a quokka skeleton (53, -28, D:3) a +0 club (54, -19, D:3) a +0 mace a +0 club an orc skeleton (54, -18, D:3) a +0 dagger a +0 club a +0 chain mail a +0 trident a +0 scale mail (59, -29, D:3) a hobgoblin corpse (skeletalised by now) Level 4 of the Dungeon (0, 0, D:4) a stone a +0 short sword a kobold corpse (1, 4, D:4) a dart slug corpse (1, 17, D:4) the +0 robe of Hedging {rN++ Will+ Stlth- Archmagi} rN++: It greatly protects you from negative energy. Will+: It increases your willpower. Stlth-: It makes you less stealthy. Archmagi: It increases the power of your magical spells. (2, 23, D:4) a +0 helmet (3, 5, D:4) a +0 dagger a goblin corpse (16, -6, D:4) a +0 whip an orc corpse (18, -6, D:4) a potion of heal wounds (19, -10, D:4) a scroll of summoning