TCC Level 1 of the Dungeon (0, 0, D:1) a bat corpse (skeletalised by now) (1, 21, D:1) a +0 short sword (7, 17, D:1) a +0 club (14, 24, D:1) a +0 dagger (15, 7, D:1) 4 stones (16, 10, D:1) 2 stones (26, 0, D:1) a +0 short sword (29, 2, D:1) a bat skeleton (29, 34, D:1) a hobgoblin corpse (skeletalised by now) (31, 11, D:1) a +0 short sword (42, 25, D:1) a +0 robe a human skeleton (44, 14, D:1) a +0 dagger (51, 28, D:1) a +0 hand axe (53, 30, D:1) a rat corpse (skeletalised by now) (61, 21, D:1) a bat corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 club (0, 4, D:2) a hobgoblin corpse (0, 7, D:2) a +0 leather armour (2, -9, D:2) a +0 dagger (12, 5, D:2) a +0 quarterstaff (21, 9, D:2) a giant cockroach corpse (21, 19, D:2) a staff of earth (23, 17, D:2) a rat corpse (29, -2, D:2) a +0 mace (32, 3, D:2) a dart slug corpse (33, 5, D:2) the +0 robe of Tuilumm {rPois rN+} rPois: It protects you from poison. rN+: It protects you from negative energy.