TCC Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (3, 17, D:1) 3 stones (6, 49, D:1) a +0 whip 5 stones a kobold corpse (skeletalised by now) (16, 21, D:1) 4 stones (16, 34, D:1) a quokka skeleton (17, 34, D:1) a ball python skeleton (25, 3, D:1) a +0 club (37, 0, D:1) 4 stones (44, 12, D:1) a +0 robe (54, 20, D:1) a +0 mace Level 2 of the Dungeon (0, 0, D:2) a hobgoblin corpse (skeletalised by now) (3, 1, D:2) a bat corpse (skeletalised by now) (12, 14, D:2) a +0 dagger a goblin skeleton (13, 5, D:2) 8 stones (15, 8, D:2) a rat skeleton (19, 2, D:2) a bat skeleton (21, 21, D:2) a rat corpse (skeletalised by now) (32, 14, D:2) 5 stones (33, 7, D:2) 5 poisoned darts (33, 24, D:2) 3 poisoned darts (33, 25, D:2) a +0 whip (33, 27, D:2) a ball python corpse (skeletalised by now) (36, 31, D:2) a rat corpse (skeletalised by now) (39, -1, D:2) a +0 club a kobold corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a +0 mace (0, 2, D:3) a +0 falchion (2, 0, D:3) a +0 spear (2, 2, D:3) a +0 hand axe (6, 1, D:3) a hobgoblin corpse (skeletalised by now) (7, -24, D:3) a +0 leather armour (7, -6, D:3) 7 stones (20, -1, D:3) a +0 flail (22, -32, D:3) a +0 robe (23, -11, D:3) 2 stones (23, 5, D:3) a +0 leather armour (24, -4, D:3) the +7 dagger of the Silverfish {flame, ^Drain rC+ rN+ Dex+2} Dex+2: It affects your dexterity (+2). rC+: It protects you from cold. rN+: It protects you from negative energy. ^Drain: It drains your maximum health when unequipped. 6 poisoned darts a +0 leather armour (24, 8, D:3) a +0 dagger (26, -10, D:3) a ball python skeleton (28, 1, D:3) a +0 club a kobold skeleton (31, 3, D:3) a +0 whip (35, -18, D:3) a +0 short sword (36, -16, D:3) a +0 club (37, -17, D:3) a +0 short sword an orc skeleton (45, -16, D:3) 6 stones (53, -21, D:3) 4 poisoned darts (53, -8, D:3) a rat corpse (skeletalised by now) (53, -6, D:3) a +1 short sword of draining (53, -4, D:3) a +0 kite shield (54, -8, D:3) a ball python corpse (skeletalised by now) Level 4 of the Dungeon [Shop] Jomnaoc's Jewellery Shop a ring of willpower (300 gold) the amulet of the Villain {Faith rC+ Int+2} (698 gold) [amulet of faith] Faith: It allows you to gain divine favour quickly. Int+2: It affects your intelligence (+2). rC+: It protects you from cold. a ring of poison resistance (240 gold) the amulet of Lotzorphes {Spirit MP+6 Dex+2} (645 gold) [amulet of guardian spirit] Spirit: It causes incoming damage to be divided between your reserves of health and magic. Dex+2: It affects your dexterity (+2). MP+6: It affects your magic capacity (+6). a ring of magical power (240 gold) an amulet of faith (480 gold) a blade talisman (360 gold) a ring of willpower (300 gold) a ring of magical power (240 gold) (0, 0, D:4) a +0 club a goblin corpse (skeletalised by now) (3, 8, D:4) 9 stones (11, 10, D:4) 2 stones (13, 9, D:4) a +0 club (19, 3, D:4) a +0 flail (24, 10, D:4) a +0 quarterstaff (24, 36, D:4) a +4 dagger (45, 24, D:4) a +0 leather armour (46, 27, D:4) a staff of alchemy (48, 33, D:4) a +0 club a goblin skeleton (52, 14, D:4) a +0 whip Level 5 of the Dungeon (12, 27, D:5) a +0 sling (17, 9, D:5) 4 stones (19, -3, D:5) 14 gold pieces (20, 0, D:5) a howler monkey corpse (20, 1, D:5) a scroll of enchant weapon (21, 10, D:5) a +0 sling (25, -17, D:5) a +0 giant club an ogre skeleton (32, 17, D:5) 7 stones