TCC Level 1 of the Dungeon (0, 0, D:1) a +0 ring mail (1, 1, D:1) a +0 dagger a goblin corpse (skeletalised by now) (4, -5, D:1) a +0 club a goblin corpse (skeletalised by now) (6, 8, D:1) a +0 robe (9, 6, D:1) a ball python corpse (skeletalised by now) (14, -15, D:1) a +0 scale mail (33, 0, D:1) a ball python corpse (skeletalised by now) (35, -7, D:1) a +0 spear (37, -30, D:1) a jackal skeleton a jackal skeleton (37, -29, D:1) a jackal skeleton (37, -27, D:1) a +0 club 4 stones a kobold skeleton (46, -12, D:1) a frilled lizard corpse (skeletalised by now) (55, -26, D:1) a +0 club a goblin skeleton (56, -26, D:1) a +0 club a +0 scale mail a goblin skeleton Level 2 of the Dungeon (0, 0, D:2) a +0 club (5, -5, D:2) a +0 short sword a stone (14, -2, D:2) a bat corpse (skeletalised by now) (15, 10, D:2) a +0 club a goblin skeleton (15, 12, D:2) a bat skeleton (16, 13, D:2) a +0 club (17, 9, D:2) a frilled lizard skeleton (17, 11, D:2) a rat skeleton (23, 13, D:2) a +0 club (33, 5, D:2) a +0 dagger (40, 13, D:2) a +0 sling (43, 18, D:2) a frilled lizard skeleton (44, 4, D:2) a +0 club a +0 sling a goblin skeleton (44, 5, D:2) a +0 short sword a stone a kobold skeleton (49, 22, D:2) a ball python corpse (skeletalised by now) (50, 14, D:2) a +2 quarterstaff of chaos (51, 11, D:2) a +0 hammer Level 3 of the Dungeon (0, 0, D:3) the +6 hand axe of Cruel Justice {heavy, Fly rElec Dex-4 SInv} Dex-4: It affects your dexterity (-4). rElec: It insulates you from electricity. SInv: It lets you see invisible. Fly: It grants you flight. (20, -19, D:3) 5 stones (20, -12, D:3) a bat corpse (skeletalised by now) (21, -12, D:3) a frilled lizard corpse (skeletalised by now) (23, -8, D:3) a +0 short sword (25, -11, D:3) 3 stones (38, -25, D:3) a +0 short sword a +0 sling a stone (58, -20, D:3) a +0 pair of boots