TCC Level 1 of the Dungeon (0, 0, D:1) a +0 robe (1, -7, D:1) a +0 dagger (2, -2, D:1) a jackal skeleton a jackal skeleton (4, -3, D:1) a rat skeleton (4, 18, D:1) a +0 robe (5, -5, D:1) a ball python skeleton (10, 13, D:1) a hobgoblin skeleton (15, -5, D:1) a quokka skeleton (17, 10, D:1) a +0 spear (20, 24, D:1) a +0 ring mail (37, 37, D:1) a +0 club (41, -1, D:1) a hobgoblin corpse (skeletalised by now) (42, -2, D:1) a frilled lizard corpse (skeletalised by now) (43, 36, D:1) a bat corpse (skeletalised by now) (47, 7, D:1) a +0 robe (50, -6, D:1) a hobgoblin corpse (skeletalised by now) a hobgoblin corpse (skeletalised by now) (53, -6, D:1) a stone (56, 32, D:1) a +0 dagger Level 2 of the Dungeon (19, 11, D:2) a +0 trident (20, 6, D:2) a +0 orcbow (23, 14, D:2) a bat corpse (skeletalised by now) (23, 19, D:2) a +0 club a +0 robe (25, 6, D:2) a staff of death (31, 29, D:2) a quokka skeleton (47, 27, D:2) a hobgoblin corpse (skeletalised by now) (47, 31, D:2) a hobgoblin corpse (skeletalised by now) (48, 34, D:2) a +0 short sword (49, 13, D:2) a +0 robe (56, 33, D:2) the +1 sling of Extremism {freeze, rCorr Str+3} Str+3: It affects your strength (+3). rCorr: It protects you from acid and corrosion. Level 3 of the Dungeon (0, 0, D:3) a +0 quarterstaff (1, 23, D:3) a +0 robe (4, 35, D:3) a +0 ring mail (5, 19, D:3) a +0 dagger a +0 robe a +0 club a +0 leather armour a +0 dagger a +0 leather armour an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) a frilled lizard corpse (skeletalised by now) (5, 20, D:3) a +0 mace a +0 leather armour a +0 dagger an orc corpse (skeletalised by now) (5, 21, D:3) a +0 short sword a +0 scale mail (6, -5, D:3) a +0 hand axe an orc corpse (6, 21, D:3) a +0 dagger a +0 robe a +0 whip an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (7, 2, D:3) a giant cockroach corpse (7, 3, D:3) a +0 dagger a goblin corpse (9, 22, D:3) a +0 club a +0 leather armour an orc corpse (skeletalised by now) a ball python corpse (skeletalised by now) (9, 23, D:3) a water moccasin corpse (skeletalised by now) (13, 14, D:3) Sif Muna's Commentary on Quintessence Spells Type Level a - Sting Conjuration/Alchemy 1 (unseen) (24, 15, D:3) a +0 dagger of speed a goblin corpse (skeletalised by now) (25, 20, D:3) a +0 club (29, 11, D:3) a +0 ring mail (29, 27, D:3) a ball python skeleton (31, 5, D:3) a ball python corpse (36, 10, D:3) a ball python skeleton (37, 15, D:3) a +0 club a +0 club a +0 sling a goblin corpse (skeletalised by now) a goblin corpse (skeletalised by now) (39, 12, D:3) a +0 club a +0 sling a goblin skeleton (39, 14, D:3) a +0 whip 4 stones a +0 dagger a goblin skeleton (39, 15, D:3) a +1 mace of holy wrath a +0 animal skin a +0 helmet a +0 club a +0 dagger a +0 dagger a +0 dagger a +0 dagger the hobgoblin corpse of Robin (skeletalised by now) a goblin corpse (skeletalised by now) a goblin corpse (skeletalised by now) (39, 21, D:3) a bat corpse (skeletalised by now) (41, 3, D:3) 5 stones Level 4 of the Dungeon (0, 0, D:4) an adder corpse (1, 0, D:4) a hound corpse (3, -6, D:4) a scroll of teleportation