TCC Level 1 of the Dungeon (0, 0, D:1) a +0 leather armour (1, -16, D:1) 5 stones (1, -13, D:1) a +0 leather armour (1, -10, D:1) a rat corpse (skeletalised by now) (7, -7, D:1) 4 stones (16, -15, D:1) a hobgoblin corpse (skeletalised by now) (18, 1, D:1) a bat skeleton (23, 12, D:1) a +0 robe (24, -17, D:1) a bat skeleton (25, -16, D:1) a +2 mace of protection (25, 22, D:1) a rat corpse (skeletalised by now) (27, -23, D:1) a +0 pair of boots (28, 15, D:1) a +0 short sword (29, -1, D:1) a rat skeleton (29, 4, D:1) 5 boomerangs (30, -23, D:1) a +0 cloak (48, -10, D:1) a +0 ring mail (51, -13, D:1) a hobgoblin corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 leather armour (1, 6, D:2) a +0 spear (4, 23, D:2) a quokka corpse (skeletalised by now) (14, 6, D:2) an adder corpse (15, 5, D:2) 5 stones (15, 8, D:2) a +0 club (19, -5, D:2) a bat corpse (skeletalised by now) (28, 6, D:2) 9 stones (29, 5, D:2) a rat corpse (32, 25, D:2) a +0 short sword a +0 scale mail the human corpse of Terence (33, 12, D:2) a +0 sling (33, 34, D:2) a +0 dagger (35, 16, D:2) a jackal corpse (35, 17, D:2) a jackal corpse (39, 27, D:2) a ball python corpse