Dungeon Crawl Stone Soup version 0.33-a0-298-g559140af29 (webtiles) character file. Game seed: 12782193883526761716 59 TCC the Gusty (level 4, 24/24 HPs) Began as a Tengu Air Elementalist on Nov 5, 2024. Quit the game on level 2 of the Dungeon. The game lasted 00:01:29 (1699 turns). TCC the Gusty (Tengu Air Elementalist) Turns: 1699, Time: 00:01:29 Health: 24/24 AC: 2 Str: 8 XL: 4 Next: 3% Magic: 9/9 EV: 26 Int: 17 God: Gold: 78 SH: 0 Dex: 15 Spells: 2/8 levels left rFire . . . f - +0 short sword rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (helmet restricted) rElec . (no cloak) rCorr + (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ e - ring of resist corrosion HPRegen 0.24/turn (no ring) MPRegen 0.11/turn %: acrobat @: acrobatic A: beak, talons 3, acrobatic a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 78 gold pieces. Inventory: Hand Weapons f - a +0 short sword (weapon) Armour a - a +0 robe (worn) Jewellery e - a ring of resist corrosion (left hand) Scrolls c - a scroll of brand weapon {unknown} d - a scroll of revelation {unknown} h - 2 scrolls of identify {unknown} j - a scroll of fog {unknown} Potions b - a potion of magic g - a potion of cancellation {unknown} k - a potion of attraction {unknown} Skills: - Level 2.1 Dodging - Level 2.0 Stealth + Level 2.7 Spellcasting - Level 1.3 Conjurations * Level 5.6 Air Magic You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Shock Conj/Air 56% 1d6 4% 1 b - Static Discharge Conj/Air 28% 3-5/arc 6% 2 c - Swiftness Air 21% N/A 5% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Airstrike Air 10% 2d(2-18) 17% 4 Maxwell's Portable Pile Tloc 2% (3-9)d2 47% 3 Magnavolt Erth/Air 6% 4d10 100% 7 Maxwell's Capacitive Co Air 10% ∞ 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You have a beak for a mouth. You have claws for feet. You can magically evade attacks while moving or waiting. Message History Aiming: Shock (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - adder Aim: an adder (heavily wounded, 48% to hit) The zap hits the adder. The adder is almost dead. The adder completely misses you. The adder barely misses you. Unknown command. Unknown command. Sorry, you're not good enough to have a special ability. Casting: Shock (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - adder Aim: an adder (almost dead, 48% to hit) The zap hits the adder. You kill the adder! You have reached level 4! You feel agile. Unknown command. You see here an adder corpse. There is an open door here. You now have 78 gold pieces (gained 12). g - an inky potion h - 2 scrolls labelled SITROPT TEIXIX (gained 1) A rat comes into view. A rat is nearby! A rat is nearby! A rat is nearby! The zap hits the rat. The rat is moderately wounded. The zap hits the rat. You kill the rat! You can't see any susceptible monsters within range! (Use Z to cast anyway.) No target in view! A goblin comes into view. It is wielding a +0 club. Found a stone staircase leading down. A goblin is nearby! A goblin is nearby! Okay, then. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ###### #..... ## #..... #####>### #..... ........# #..... .......g# #..... .......@# #..... ........##### #..... ............#######..... .........##......##..... .........#######........ ......†..# ####..... .......... ######..... ........#. ............ ........#.. ............ You could see a goblin. Vanquished Creatures 2 adders (D:2) 2 dart slugs (D:1) 7 bats 3 endoplasms (D:1) A giant cockroach (D:1) 4 goblins (D:1) A hobgoblin (D:2) 2 jackals (D:2) 3 kobolds (D:1) A quokka (D:1) 2 ball pythons A frilled lizard (D:1) 7 rats 36 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | TCC the Tengu Air Elementalist began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 4/4 123 | D:1 | Reached XP level 2. HP: 15/15 MP: 1/6 436 | D:1 | Learned a level 2 spell: Static Discharge 773 | D:1 | Reached skill level 5 in Air Magic 773 | D:1 | Reached XP level 3. HP: 19/19 MP: 3/7 1502 | D:2 | Learned a level 3 spell: Swiftness 1603 | D:2 | Reached XP level 4. HP: 22/24 MP: 6/9 1699 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_tiny_i, layout_loops_ring D:2: layout_basic Skill XL: | 1 2 | ---------------+-------+----- Air Magic | 5 | 5.6 Dodging | | 2.1 Stealth | | 2.0 Spellcasting | | 2.7 Conjurations | | 1.3 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 4 | || 4 Short sword | 5 | || 5 Peck | 3 | || 3 Cast: Shock | 79 | 2 || 81 Use: Potion | 2 | || 2 Armour: Robe | 17 | || 17 Dodge: Dodged | 22 | || 22 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1697 | 1679 | 18 | 0 | 1511 | 2 | 848.5 | Dungeon | 1697 | 1679 | 18 | 0 | 1511 | 2 | 848.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1273 daAuts D:2: 424 daAuts