TCC Level 1 of the Dungeon (0, 0, D:1) a goblin skeleton (1, -5, D:1) a +0 hand axe (8, -4, D:1) 5 stones a +0 club (10, -5, D:1) a ball python skeleton (11, 15, D:1) a +0 mace (13, -5, D:1) 3 stones (16, -3, D:1) a +0 robe (22, 12, D:1) 6 poisoned darts (22, 29, D:1) a +0 club (24, 22, D:1) a bat corpse (skeletalised by now) (27, -1, D:1) a +0 whip (30, -4, D:1) a ball python skeleton (40, 22, D:1) a ball python skeleton (41, 23, D:1) a +0 dagger (52, 2, D:1) 5 stones Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (6, -3, D:2) a ring of protection from cold (8, -17, D:2) a hobgoblin corpse (skeletalised by now) (10, -20, D:2) an adder skeleton (12, -39, D:2) a +0 flail (13, -33, D:2) a +0 club a gnoll corpse (14, -38, D:2) a scroll of immolation (15, -35, D:2) a +0 mace (15, -11, D:2) a +0 dagger a kobold skeleton (16, -22, D:2) an adder skeleton (18, 4, D:2) a bat corpse (skeletalised by now) (26, -19, D:2) an adder skeleton (31, -30, D:2) 6 stones (34, -32, D:2) a rat corpse (35, -27, D:2) a +0 club (46, -8, D:2) a +0 robe (47, 4, D:2) a +0 buckler