TCC Level 1 of the Dungeon (0, 0, D:1) a +0 club (7, -22, D:1) a jackal corpse (skeletalised by now) (10, 11, D:1) a bat skeleton (11, -12, D:1) a +0 leather armour (13, -18, D:1) a +0 short sword (13, -6, D:1) a +0 short sword 5 stones a kobold skeleton (14, -18, D:1) a jackal corpse (skeletalised by now) (17, 16, D:1) a quokka corpse (skeletalised by now) (18, -18, D:1) a +0 club a goblin skeleton (22, -13, D:1) 5 stones (25, 0, D:1) 5 poisoned darts (30, -37, D:1) 8 stones (30, -7, D:1) a +0 scale mail (34, -22, D:1) a +0 hand axe (34, 12, D:1) a +0 leather armour (35, -8, D:1) a +0 spear (36, -24, D:1) 5 stones (49, 5, D:1) a +0 club a goblin skeleton Level 2 of the Dungeon (0, 0, D:2) a beast talisman (4, -8, D:2) a +2 antimagic sling (11, -9, D:2) a +0 whip (12, 2, D:2) 2 poisoned darts (16, -10, D:2) 5 stones (17, 13, D:2) a bat corpse (21, 7, D:2) a beast talisman (21, 8, D:2) a giant cockroach corpse (25, -16, D:2) an orb of guile (25, -10, D:2) a bat corpse (25, 2, D:2) a frilled lizard corpse (28, -14, D:2) a +0 plate armour