Dungeon Crawl Stone Soup version 0.33-a0-649-g5bcc8a2132 (webtiles) character file. Game seed: 2788406024053806167 35 TCC the Vexing (level 3, 0/25 HPs) Began as a Vampire Hexslinger on Jan 8, 2025. Succumbed to an adder's poison ... on level 2 of the Dungeon. The game lasted 00:00:53 (515 turns). TCC the Vexing (Vampire Hexslinger) Turns: 515, Time: 00:00:54 Health: 0/25 AC: 2 Str: 7 XL: 3 Next: 17% Magic: 6/6 EV: 11 Int: 17 God: Gold: 37 SH: 0 Dex: 16 Spells: 6/6 levels left rFire . . . a - +1 sling rCold . . . (no shield) rNeg . . . c - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv + (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.44/turn (no ring) MPRegen 0.10/turn %: no passive effects @: lethally poisoned (0 -> -2), healing quickly A: alive, fangs 3, see invisible, vampiric 2 a: Exsanguinate You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 37 gold pieces. Inventory: Hand Weapons a - a +1 sling (weapon) Armour c - a +0 robe (worn) Scrolls b - a scroll of poison e - a scroll of fear {unknown} f - a scroll of torment {unknown} h - a scroll of identify {unknown} i - a scroll of enchant weapon {unknown} j - a scroll of blinking {unknown} Potions d - a potion of heal wounds {unknown} g - a potion of cancellation k - a potion of curing {unknown} Skills: - Level 0.8 Fighting - Level 1.5 Ranged Weapons - Level 2.1 Dodging * Level 2.4 Spellcasting + Level 5.1 Hexes - Level 0.7 Fire Magic You had 6 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Jinxbite Hex 38% N/A 3% 2 Sigil of Binding Hex 19% N/A 7% 3 Inner Flame Hex/Fire 12% N/A 17% 3 Cause Fear Hex 9% N/A 22% 4 Dimensional Bullseye Hex/Tloc 5% N/A 54% 4 Irradiate Conj/Alch 1% 3d12 99% 5 Ignition Fire 2% 3d3 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations Your natural rate of healing is slightly increased. You have razor-sharp teeth. You have supernaturally acute vision. (SInv) You are afflicted with vampirism and can become a bat while bloodless. Message History You feel sick. You are no longer poisoned. The adder barely misses you. The adder closely misses you. You shoot a sling bullet. The sling bullet barely misses the adder. The sling bullet misses the frilled lizard. The adder barely misses you. The adder bites you. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You shoot a sling bullet. The sling bullet barely misses the adder. The sling bullet barely misses the frilled lizard. The adder bites you. The adder closely misses you. You shoot a sling bullet. The sling bullet closely misses the adder. The sling bullet barely misses the frilled lizard. The adder bites you. You shoot a sling bullet. The sling bullet misses the adder. The sling bullet barely misses the frilled lizard. The adder bites you. * * * LOW HITPOINT WARNING * * * You are poisoned. The adder poisons you! The adder bites you. * * * LOW HITPOINT WARNING * * * Unknown command. You aren't carrying any items that you can evoke. Unknown command. You shoot a sling bullet. The sling bullet closely misses the adder. The sling bullet hits the frilled lizard! You kill the frilled lizard! * * * LOW HITPOINT WARNING * * * You feel sick. The adder bites you. * * * LOW HITPOINT WARNING * * * The adder barely misses you. Unknown command. It was a potion of cancellation. You feel magically purged. You die... #.## #.# .#....#.# ......+.. #.....#.#####.# .......†....... ............... ##....#†#...... #.#. #S# ###.. # #@# #...# ....... #.####.## # #.# #.# #.# #.. You could see an adder. Vanquished Creatures 4 dart slugs (D:1) 4 ball pythons An endoplasm (D:1) A giant cockroach (D:1) 3 goblins (D:1) 4 hobgoblins (D:1) A quokka (D:1) A bat (D:1) A frilled lizard (D:2) 5 kobolds (D:1) A rat (D:1) 26 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | TCC the Vampire Hexslinger began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 2/2 53 | D:1 | Reached XP level 2. HP: 14/20 MP: 2/4 166 | D:1 | Reached skill level 5 in Hexes 202 | D:1 | Gained mutation: You are afflicted with vampirism and can | become a bat while bloodless. [Vampire growth] 202 | D:1 | Reached XP level 3. HP: 25/25 MP: 6/6 514 | D:2 | HP: 1/25 [adder (2)] 515 | D:2 | Succumbed to an adder's poison Illustrated notes Levels and vault maps discovered: D:1: eino_arrival_water_cross, layout_basic D:2: layout_basic Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 2 | 2.4 Hexes | 5 | 5.1 Fighting | | 0.8 Ranged Weapons | | 1.5 Dodging | | 2.1 Fire Magic | | 0.7 Action || total ---------------------------++------- Fire: Sling || 68 Use: Potion || 1 Armour: Robe || 13 Dodge: Dodged || 26 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 537 | 519 | 18 | 0 | 379 | 2 | 268.5 | Dungeon | 537 | 519 | 18 | 0 | 379 | 2 | 268.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 514 daAuts D:2: 23 daAuts