Dungeon Crawl Stone Soup version 0.33-a0-649-g5bcc8a2132 (webtiles) character file. Game seed: 2039647578253271156 35 TCC the Vexing (level 3, 0/26 HPs) Began as a Vampire Hexslinger on Jan 8, 2025. Slain by a goblin ... wielding a +0 club (1 damage) ... on level 1 of the Dungeon. The game lasted 00:01:07 (1018 turns). TCC the Vexing (Vampire Hexslinger) Turns: 1018, Time: 00:01:08 Health: 0/26 AC: 2 Str: 7 XL: 3 Next: 17% Magic: 4/6 EV: 11 Int: 17 God: Gold: 66 SH: 0 Dex: 16 Spells: 4/6 levels left rFire . . . a - +1 sling rCold . . . (no shield) rNeg . . . c - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv + (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.44/turn (no ring) MPRegen 0.10/turn %: no passive effects @: weak-willed, jinxed, healing quickly A: alive, fangs 3, see invisible, vampiric 2 a: Exsanguinate You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 90 gold pieces. You spent 24 gold pieces at shops. Inventory: Hand Weapons a - a +1 sling (weapon) Armour c - a +0 robe (worn) Scrolls b - a scroll of poison f - a scroll of blinking i - a scroll of noise Potions d - 2 potions of curing {unknown} e - a potion of heal wounds {unknown} h - a potion of ambrosia {unknown} j - a potion of berserk rage {unknown} Skills: + Level 1.0 Fighting - Level 1.5 Ranged Weapons + Level 2.2 Dodging + Level 0.3 Stealth - Level 2.3 Spellcasting - Level 5.1 Hexes - Level 0.7 Fire Magic You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Jinxbite Hex 38% N/A 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sigil of Binding Hex 19% N/A 7% 3 Inner Flame Hex/Fire 11% N/A 17% 3 Apportation Tloc 2% N/A 19% 1 Kinetic Grapnel Frge 4% 1d4 19% 1 Poisonous Vapours Alch/Air 4% 1d2 19% 1 Summon Small Mammal Summ 4% N/A 19% 1 Cause Fear Hex 9% N/A 22% 4 Construct Spike Launche Frge 2% 2d3 28% 2 Launch Clockwork Bee Frge 1% N/A 50% 3 Dimensional Bullseye Hex/Tloc 5% N/A 54% 4 Forge Blazeheart Golem Fire/Frge 3% N/A 85% 4 Yara's Violent Unravell Hex/Alch 5% 3d4 88% 5 Enfeeble Hex 9% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:1 ? Innate Abilities, Weirdness & Mutations Your natural rate of healing is slightly increased. You have razor-sharp teeth. You have supernaturally acute vision. (SInv) You are afflicted with vampirism and can become a bat while bloodless. Message History You are poisoned. The adder poisons you! The goblin attacks as it pursues you! The goblin hits you with a +0 club. You feel sick. The adder attacks as it pursues you! The adder completely misses you. You feel sick. The adder attacks as it pursues you! The adder barely misses you. You feel sick. The adder bites you. You are more poisoned. The adder poisons you! There is a stone staircase leading up here. You feel sick. The adder bites you but does no damage. The goblin barely misses you. You climb upwards. You feel sick. There is a stone staircase leading down here. Casting: Jinxbite (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You beckon some vexing sprites to accompany your attacks. You feel your willpower being sapped. You feel sick. The adder bites you. The goblin hits you but does no damage. Unknown command. You shoot a sling bullet. The sling bullet hits the adder! The adder is almost dead. You feel sick. The adder misses you. The goblin hits you with a +0 club. * * * LOW HITPOINT WARNING * * * The adder barely misses you. Unknown command. You shoot a sling bullet. The sling bullet misses the adder. You feel sick. You are no longer poisoned. The adder bites you. * * * LOW HITPOINT WARNING * * * The goblin hits you but does no damage. The adder barely misses you. The goblin hits you with a +0 club. * * * LOW HITPOINT WARNING * * * Unknown command. You shoot a sling bullet. The sling bullet misses the adder. A giggling sprite leaps out and smacks the adder with its own tail. You kill the adder! The goblin hits you with a +0 club. You die... #.###.#.##### ###.##........###### ....#.#............# ######.#.#.......#.# ##.##.##.##.#.# ####.##.##.#.# #.##.##.#.#### #.##.##g#....# #.##.##@#.##.# #.##.##P~~~♣## #.##.##♣~~~♣ ##########.##.###♣~♣### ..÷........##.#.##~##<# #############.#..'~...# #.#.##~##.# #.###♣~P### #####.##P~~~~##### You could see a goblin. Vanquished Creatures An adder (D:1) 2 dart slugs (D:1) A ribbon worm (D:2) 4 endoplasms (D:1) 2 giant cockroaches (D:2) 3 goblins (D:1) 4 hobgoblins (D:1) A ball python (D:1) 5 bats (D:1) A frilled lizard (D:1) 4 kobolds (D:1) A rat (D:1) 29 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | TCC the Vampire Hexslinger began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 2/2 94 | D:1 | Reached XP level 2. HP: 11/20 MP: 2/4 482 | D:1 | Reached skill level 5 in Hexes 620 | D:1 | Gained mutation: You are afflicted with vampirism and can | become a bat while bloodless. [Vampire growth] 620 | D:1 | Reached XP level 3. HP: 25/25 MP: 6/6 699 | D:1 | Found Unuitog's Magic Scroll Shop. 825 | D:1 | Bought a scroll of identify for 24 gold pieces 917 | D:2 | Learned a level 2 spell: Jinxbite 963 | D:2 | Reached skill level 1 in Fighting 1017 | D:1 | HP: 1/26 [goblin/+0 club (3)] 1018 | D:1 | Slain by a goblin Illustrated notes Levels and vault maps discovered: D:1: sevenhm_arrival_forest_fort_small_4, layout_loops_ring, serial_shops, nicolae_shop_window_shopping D:2: kb_forest_paths, layout_basic, basic_altar, nicolae_concentric_dashed_squares_wild, minmay_split_cup_large Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 2 | 2.3 Hexes | 5 | 5.1 Fighting | 1 | 1.0 Ranged Weapons | | 1.5 Dodging | | 2.2 Stealth | | 0.3 Fire Magic | | 0.7 Action || total ---------------------------++------- Fire: Sling || 77 Cast: Jinxbite || 1 Use: Scroll || 2 Armour: Robe || 25 Dodge: Dodged || 28 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1053 | 1026 | 27 | 0 | 860 | 2 | 526.5 | Dungeon | 1053 | 1026 | 27 | 0 | 860 | 2 | 526.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 931 daAuts D:2: 122 daAuts