TCC Level 1 of the Dungeon (15, -10, D:1) a +0 ring mail Level 2 of the Dungeon (0, 0, D:2) 5 stones (1, 3, D:2) a potion of curing (44, 4, D:2) a +0 whip Level 3 of the Dungeon (0, 0, D:3) 9 stones (4, -3, D:3) a +0 dagger a kobold corpse (skeletalised by now) (6, -1, D:3) a +0 whip a kobold corpse (skeletalised by now) (7, 1, D:3) an adder corpse (skeletalised by now) (32, 14, D:3) a +0 club (33, 13, D:3) a +0 short sword a stone (35, 27, D:3) a +0 dagger (36, 19, D:3) a +0 club (36, 26, D:3) a jackal corpse (skeletalised by now) (37, 6, D:3) 5 stones (51, 9, D:3) a +0 leather armour (58, 37, D:3) a +0 ring mail (61, 26, D:3) 2 boomerangs Level 4 of the Dungeon [Shop] Meboeh's Armour Boutique a +0 helmet (49 gold) a +0 robe (7 gold) a +0 pair of gloves (49 gold) the +0 ring mail of Mental Paralysis {rElec MP+9} (405 gold) rElec: It insulates you from electricity. MP: It affects your magic capacity (+9). a +0 leather armour (22 gold) a +0 robe (7 gold) a +0 robe (7 gold) (0, 0, D:4) a +0 ring mail (4, 6, D:4) an adder corpse (skeletalised by now) (14, 12, D:4) a hobgoblin corpse (skeletalised by now) (35, 3, D:4) 6 stones (35, 4, D:4) a quokka corpse (skeletalised by now) (42, 7, D:4) a +0 ring mail (47, 2, D:4) a potion of attraction Level 5 of the Dungeon (0, 0, D:5) a +0 ring mail (23, -6, D:5) a +0 giant spiked club an ogre corpse (25, -15, D:5) a +0 hand axe Level 6 of the Dungeon (0, 0, D:6) a bullfrog corpse (23, 12, D:6) a +0 trident Level 7 of the Dungeon (0, 0, D:7) a +0 spear (0, 2, D:7) a +0 spear a +0 halberd a +0 whip a +0 leather armour a gnoll corpse (1, 2, D:7) a +0 spear a gnoll corpse (6, 11, D:7) a +0 long sword