Dungeon Crawl Stone Soup version 0.33-a0-1114-g7ce8407eea (webtiles) character file. Game seed: 5725232945616739545 9 TCC the Chiller (level 2, 19/19 HPs) Began as a Demonspawn Ice Elementalist on Mar 21, 2025. Quit the game on level 1 of the Dungeon. The game lasted 00:00:52 (90 turns). TCC the Chiller (Demonspawn Ice Elementalist) Turns: 90, Time: 00:00:53 Health: 19/19 AC: 2 Str: 8 XL: 2 Next: 3% Magic: 1/5 EV: 11 Int: 15 God: Gold: 4 SH: 0 Dex: 13 Spells: 4/5 levels left rFire . . . c - +0 short sword rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: claws 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 4 gold pieces. Inventory: Hand Weapons c - a +0 short sword (weapon) Armour a - a +0 robe (worn) Potions b - a potion of magic Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 2.2 Spellcasting * Level 3.9 Ice Magic You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 52% 1d6 4% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Frozen Ramparts Ice 26% 1d4 13% 3 Ozocubu's Armour Ice 13% N/A 13% 3 Summon Ice Beast Ice/Summ 7% N/A 28% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have sharp fingernails. Message History a jackal corpse; a jackal corpse You open the door. There is an open door here. Found a stone staircase leading down. A ball python, a goblin and a bat come into view. The ball python hisses angrily. The bat barely misses you. You closely miss the bat. The bat barely misses you. The bat misses you. The goblin shouts! You hit the bat. The bat is heavily wounded. The bat misses you. The bat hits you but does no damage. You closely miss the bat. The bat is heavily wounded. The bat misses you. You hit the bat but do no damage. The bat is heavily wounded. The bat hits you but does no damage. You hit the bat. You kill the bat! You freeze the ball python. You kill the ball python! You freeze the goblin. The goblin is heavily wounded. The goblin barely misses you. You freeze the goblin. You kill the goblin! Things that are here: a +0 dagger; a bat corpse Your movement speed is average. Your attack delay is about 1.0. Your damage rating with your +0 short sword is about 5 (Base 5 x 107% (Dex) x 100% (Skill)). A bat comes into view. The helpless bat fails to defend itself. You hit the bat. You kill the bat! You have reached level 2! You feel monstrous as your demonic heritage exerts itself. Your demonic ancestry asserts itself... Your fingernails lengthen. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #. ..# #.. ..# +... #.# #.#.###.# ......#### ....... #...# #@.# ##### #..### #...# #....########...## ###..............) ##...########### #....# # #.##.# ### #.# ..# #.. ..# #..# #.. There were no monsters in sight! Vanquished Creatures 2 bats (D:1) A goblin (D:1) 2 jackals (D:1) A quokka (D:1) A ball python (D:1) 7 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | TCC the Demonspawn Ice Elementalist began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 90 | D:1 | Discovered your monstrous ancestry. 90 | D:1 | Gained mutation: You have sharp fingernails. [demonic | ancestry] 90 | D:1 | Reached XP level 2. HP: 19/19 MP: 1/5 90 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_wavy_path, layout_basic Action || total ---------------------------++------- Melee: Short sword || 12 Cast: Freeze || 6 Stab: Sleeping || 1 Armour: Robe || 6 Dodge: Dodged || 12 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 89 | 89 | 0 | 0 | 0 | 1 | 89.0 | Dungeon | 89 | 89 | 0 | 0 | 0 | 1 | 89.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 89 daAuts