Dungeon Crawl Stone Soup version 0.33-a0-1114-g7ce8407eea (webtiles) character file. Game seed: 1903729238242439327 8 TCC the Chiller (level 2, 18/19 HPs) Began as a Demonspawn Ice Elementalist on Mar 21, 2025. Quit the game on level 1 of the Dungeon. The game lasted 00:00:13 (188 turns). TCC the Chiller (Demonspawn Ice Elementalist) Turns: 188, Time: 00:00:13 Health: 18/19 AC: 2 Str: 8 XL: 2 Next: 0% Magic: 3/5 EV: 11 Int: 15 God: Gold: 7 SH: 0 Dex: 13 Spells: 4/5 levels left rFire . . . - Nothing wielded rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: no passive effects @: wreathed by umbra A: foul shadow 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 7 gold pieces. Inventory: Armour a - a +0 robe (worn) Potions b - a potion of magic Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 2.2 Spellcasting * Level 3.9 Ice Magic You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 52% 1d6 4% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Frozen Ramparts Ice 26% 1d4 13% 3 Ozocubu's Armour Ice 13% N/A 13% 3 Summon Ice Beast Ice/Summ 7% N/A 28% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are faintly shadowed, very rarely releasing foul flame when damaged in melee. Message History You kill the jackal! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) The jackal barks! The jackal barely misses you. You freeze the jackal. The jackal is almost dead. The jackal bites you. The jackal closely misses you. You freeze the jackal. You kill the jackal! You are out of magic! A bat comes into view. A bat is nearby! A bat is nearby! The bat barely misses you. You see here a jackal corpse. A bat is nearby! You hit the bat. The bat is moderately wounded. The bat misses you. The bat hits you but does no damage. You freeze the bat. You kill the bat! You can't see any susceptible monsters within range! (Use Z to cast anyway.) No target in view! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You now have 7 gold pieces. Found a robe. A ball python comes into view. A ball python is nearby! The ball python hisses angrily. A hobgoblin comes into view. The hobgoblin shouts! You closely miss the ball python. The ball python barely misses you. The ball python grabs you. The ball python constricts you. You freeze the ball python. You kill the ball python! You have reached level 2! Your demonic ancestry asserts itself... Your body darkens with foul flame. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ########### #### #.........# ##...#### #.# #####.###[....... #.# #.............### # #.# #.###.###@...g..# ## #.# #.# #.# ##....... .###.###.###.# #.....# #.##.........# #...## .............# #.## ###..###.###.# .# # #..# #.# #.# # # #..# #.# #..# #.. You could see a hobgoblin. Vanquished Creatures A ball python (D:1) A bat (D:1) 2 hobgoblins (D:1) 2 jackals (D:1) 6 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | TCC the Demonspawn Ice Elementalist began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 188 | D:1 | Gained mutation: You are faintly shadowed, very rarely | releasing foul flame when damaged in melee. [demonic | ancestry] 188 | D:1 | Reached XP level 2. HP: 18/19 MP: 3/5 188 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_morbid_curiosity, layout_loops_corners, minmay_small_reverse_x Action || total ---------------------------++------- Melee: Unarmed || 14 Cast: Freeze || 8 Armour: Robe || 9 Dodge: Dodged || 18 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 188 | 188 | 0 | 0 | 152 | 1 | 188.0 | Dungeon | 188 | 188 | 0 | 0 | 152 | 1 | 188.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 188 daAuts