Dungeon Crawl Stone Soup version 0.33-a0-1117-g8d8e88ab66 (webtiles) character file. Game seed: 1736364697620030157 71 TCC the Chiller (level 4, 30/30 HPs) Began as a Demonspawn Ice Elementalist on Mar 22, 2025. Quit the game on level 2 of the Dungeon. The game lasted 00:03:54 (803 turns). TCC the Chiller (Demonspawn Ice Elementalist) Turns: 803, Time: 00:03:54 Health: 30/30 AC: 4 Str: 8 XL: 4 Next: 5% Magic: 0/8 EV: 11 Int: 18 God: Gold: 18 SH: 0 Dex: 13 Spells: 1/8 levels left rFire + . . f - +0 dagger rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . j - +0 helmet rElec . (no cloak) rCorr . (no gloves) SInv . g - +0 pair of boots Will ..... d - amulet of regeneration Stlth ++ k - ring of protection from fire HPRegen 2.05/turn (no ring) MPRegen 0.11/turn %: no passive effects @: no status effects A: hooves 1, powered by death 1, demonic magic 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 18 gold pieces. Inventory: Hand Weapons f - a +0 dagger (weapon) Armour a - a +0 robe (worn) g - a +0 pair of boots (worn) j - a +0 helmet (worn) Jewellery d - an amulet of regeneration (worn) k - a ring of protection from fire (worn) Scrolls c - a scroll of amnesia {unknown} e - a scroll of acquirement {unknown} h - a scroll of identify {unknown} Potions b - a potion of magic i - a potion of mutation {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 2.8 Spellcasting * Level 4.6 Ice Magic You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 76% 1d8 2% 1 b - Frozen Ramparts Ice 38% 1d6 8% 3 c - Ozocubu's Armour Ice 19% N/A 8% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Summon Ice Beast Ice/Summ 10% N/A 19% 3 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:1 =!** Innate Abilities, Weirdness & Mutations You have large cloven feet. You regenerate a little health from kills. Spells you cast may paralyse adjacent enemies. Message History You kill the giant cockroach! Malevolent energies surge around you. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) A goblin comes into view. It is wielding a +0 club. The goblin shouts! An adder comes into view. A ball python comes into view. The ball python hisses angrily. The adder hisses angrily. You hit the ball python. The ball python is severely wounded. The ball python barely misses you. x2; The ball python closely misses you. x2 You freeze the ball python. You kill the ball python! Malevolent energies surge around you. You see here a ball python corpse. The goblin hits you but does no damage. You freeze the adder. The adder is heavily wounded. Malevolent energies surge around you. The adder suddenly stops moving! The goblin suddenly stops moving! You freeze the adder. The adder is severely wounded. Malevolent energies surge around you. You freeze the adder. The adder is almost dead. Malevolent energies surge around you. The adder is no longer paralysed. The goblin is no longer paralysed. The goblin hits you but does no damage. The adder closely misses you. You freeze the adder! You kill the adder! Malevolent energies surge around you. The goblin suddenly stops moving! You have reached level 4! You feel clever. You feel monstrous as your demonic heritage exerts itself. Your demonic ancestry asserts itself... Your feet thicken and deform. The helpless goblin fails to defend itself. You hit the goblin. You kill the goblin! Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #..#.....# #..####.##. .#.# #.......##.#.#.# # ##.###### .#.#.#.## #.#######.#.#.#.. #.......†#.#.#.# #######.#....... #..#.#.#.#.#. ##...@†.....# ###†#)#.#.#. #......... ##.#.#.#.# ........ #.#.#.#.# ...#...... ### # ##.# There were no monsters in sight! Vanquished Creatures 4 adders (D:2) A dart slug (D:1) A ribbon worm (D:2) 4 ball pythons 3 endoplasms (D:1) A giant cockroach (D:2) 4 goblins 3 hobgoblins (D:1) A quokka (D:2) 4 bats A frilled lizard (D:1) 2 kobolds 3 rats 32 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | TCC the Demonspawn Ice Elementalist began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 205 | D:1 | Gained mutation: You regenerate a little health from kills. | [demonic ancestry] 205 | D:1 | Reached XP level 2. HP: 19/19 MP: 3/5 265 | D:1 | Found Bedeasek's Jewellery Boutique. 337 | D:1 | Reached skill level 4 in Ice Magic 355 | D:1 | Found Lussamu's Distillery. 498 | D:1 | Found Deah's General Store. 605 | D:1 | Found Ukhleimou's Assorted Antiques. 721 | D:2 | Gained mutation: Spells you cast may paralyse adjacent | enemies. [demonic ancestry] 721 | D:2 | Reached XP level 3. HP: 24/24 MP: 3/6 733 | D:2 | Learned a level 3 spell: Frozen Ramparts 737 | D:2 | Learned a level 3 spell: Ozocubu's Armour 802 | D:2 | Discovered your monstrous ancestry. 802 | D:2 | Gained mutation: You have large cloven feet. [demonic | ancestry] 802 | D:2 | Reached XP level 4. HP: 30/30 MP: 0/8 803 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: amcnicky_arrival_flooded_fountain, layout_loops_ring, serial_shops, nicolae_shop_peninsula, nicolae_shop_dealshenge, shop, nicolae_shop_advertising_works [nicolae_subvault_shop_adworks] D:2: layout_basic, ebering_ecumenical_altar_abandoned, st_stairs_9, minmay_increasing_density Skill XL: | 1 2 | ---------------+-------+----- Ice Magic | 4 | 4.6 Dodging | | 1.7 Stealth | | 1.7 Spellcasting | | 2.8 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 12 | || 12 Dagger | 13 | 1 || 14 Cast: Freeze | 44 | || 44 Stab: Sleeping | 1 | || 1 Paralysed | 4 | 1 || 5 Armour: Robe | 23 | || 23 Dodge: Dodged | 35 | || 35 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 798 | 798 | 0 | 0 | 137 | 2 | 399.0 | Dungeon | 798 | 798 | 0 | 0 | 137 | 2 | 399.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 637 daAuts D:2: 161 daAuts