Dungeon Crawl Stone Soup version 0.33-a0-1117-g8d8e88ab66 (webtiles) character file. Game seed: 4458168308357301590 8 TCC the Chiller (level 2, 19/19 HPs) Began as a Demonspawn Ice Elementalist on Mar 22, 2025. Quit the game on level 1 of the Dungeon. The game lasted 00:00:25 (347 turns). TCC the Chiller (Demonspawn Ice Elementalist) Turns: 347, Time: 00:00:25 Health: 19/19 AC: 2 Str: 8 XL: 2 Next: 0% Magic: 3/5 EV: 11 Int: 15 God: Gold: 12 SH: 0 Dex: 13 Spells: 4/5 levels left rFire . . . - Nothing wielded rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... e - amulet of regeneration Stlth ++ (no ring) HPRegen 1.03/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: spiny 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 12 gold pieces. Inventory: Armour a - a +0 robe (worn) Jewellery e - an amulet of regeneration (worn) Scrolls c - a scroll of fear {unknown} d - a scroll of revelation {unknown} f - a scroll of identify {unknown} Potions b - a potion of magic Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 2.2 Spellcasting * Level 3.9 Ice Magic You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 52% 1d6 4% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Frozen Ramparts Ice 26% 1d4 13% 3 Ozocubu's Armour Ice 13% N/A 13% 3 Summon Ice Beast Ice/Summ 7% N/A 28% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are partially covered in sharp spines. Message History d - a scroll labelled ZUKARCHY MAMULIF e - an amulet of regeneration A quokka comes into view. Okay, then. The quokka completely misses you. You freeze the quokka. The quokka is moderately wounded. The quokka bites you. You miscast Freeze. You are very lightly contaminated with residual magic. Nothing appears to happen. The quokka bites you but does no damage. You freeze the quokka. You kill the quokka! You are out of magic! Unknown command. You start putting on your amulet. You continue putting on your amulet of regeneration. x5 Your magical contamination has completely faded away. You finish putting on your amulet of regeneration. e - an amulet of regeneration (worn) The amulet cannot attune itself to your injured body. Your amulet attunes itself to your body, and you begin to regenerate more quickly. f - a scroll labelled QUTTIR NUWUSO You see here a quokka corpse. A goblin and a bat come into view. The goblin shouts! The goblin moves out of view. A bat is nearby! The bat hits you but does no damage. You hit the goblin. The goblin is moderately wounded. The bat hits you but does no damage. x2; The goblin misses you. You freeze the goblin. You kill the goblin! The bat barely misses you. You have reached level 2! Your demonic ancestry asserts itself... Sharp spines emerge from parts of your body. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ###### ##.....### .......@.# # ##....b#.# # #.....#.#### # #######....### # #..†......# # #.........# # ######........... .# ................. .. .....##.#######.## .# You could see a bat. Vanquished Creatures 2 ball pythons (D:1) 2 endoplasms (D:1) A quokka (D:1) A goblin (D:1) 2 rats (D:1) 8 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | TCC the Demonspawn Ice Elementalist began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 347 | D:1 | Gained mutation: You are partially covered in sharp spines. | [demonic ancestry] 347 | D:1 | Reached XP level 2. HP: 19/19 MP: 3/5 347 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: saegor_arrival_simple_a, layout_basic, serial_shops, shop Action || total ---------------------------++------- Melee: Unarmed || 14 Cast: Freeze || 12 Armour: Robe || 23 Dodge: Dodged || 16 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 346 | 346 | 0 | 0 | 273 | 1 | 346.0 | Dungeon | 346 | 346 | 0 | 0 | 273 | 1 | 346.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 346 daAuts