TCC Level 1 of the Dungeon (0, 5, D:1) a +0 dagger (13, 22, D:1) a ball python corpse (skeletalised by now) (22, 2, D:1) a +0 short sword (27, 6, D:1) a goblin corpse (skeletalised by now) (30, 6, D:1) a +0 ring mail a bat corpse (skeletalised by now) (32, 27, D:1) a +0 club 3 stones a kobold skeleton (36, 29, D:1) a +0 whip a kobold skeleton (39, 30, D:1) a +0 club a goblin skeleton (40, -7, D:1) a bat corpse (skeletalised by now) (43, 35, D:1) 4 stones (44, 45, D:1) a +0 club (47, 10, D:1) 7 stones (59, 11, D:1) a jackal corpse (skeletalised by now) (60, 40, D:1) a hobgoblin corpse (skeletalised by now) (61, 39, D:1) a +0 club (61, 42, D:1) a rat corpse (skeletalised by now) (65, 26, D:1) a staff of death Level 2 of the Dungeon (0, 0, D:2) a ball python corpse (skeletalised by now) (4, 1, D:2) a +0 leather armour (6, 22, D:2) a +0 robe (7, 34, D:2) a frilled lizard skeleton (10, 38, D:2) a +0 dagger (11, 0, D:2) a +0 dagger 3 stones (18, -1, D:2) a +0 short sword of flaming 4 stones a kobold corpse (skeletalised by now) (18, 40, D:2) a +0 club an orc corpse (skeletalised by now) (22, 32, D:2) a hobgoblin skeleton (27, 31, D:2) 7 stones (30, 2, D:2) a flux talisman (41, 30, D:2) a +0 ring mail (42, -7, D:2) a +0 dagger (48, 18, D:2) a +4 heavy mace (unseen) (49, 11, D:2) the maw talisman of Grot {rElec rC+ Slay+3} [maw talisman] rElec: It insulates you from electricity. rC+: It protects you from cold. Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). (unseen) (52, 8, D:2) a +0 dagger a +0 sling (52, 14, D:2) a +0 club a +0 whip a gnoll corpse (skeletalised by now) a bat corpse (skeletalised by now) (53, 13, D:2) a +0 club a goblin corpse (skeletalised by now) (53, 14, D:2) a +0 club (54, 3, D:2) 5 stones (54, 31, D:2) 5 stones (55, 2, D:2) a rat corpse (skeletalised by now) (56, 29, D:2) 8 stones (58, 28, D:2) a +0 club a +0 hand axe (58, 29, D:2) a +0 mace a +0 dagger an orc corpse (skeletalised by now) a hobgoblin corpse (skeletalised by now) (58, 30, D:2) a +0 hand axe Level 3 of the Dungeon (0, 0, D:3) a +0 dagger a goblin corpse (skeletalised by now) (0, 6, D:3) 3 stones (2, 25, D:3) a +0 short sword a kobold corpse (skeletalised by now) (3, -5, D:3) a +0 club (3, 26, D:3) 6 javelins (4, 12, D:3) 3 stones (5, 22, D:3) a +0 dagger a goblin corpse (skeletalised by now) (6, -5, D:3) a +0 flail a +0 club a gnoll corpse (skeletalised by now) (6, 31, D:3) a +2 heavy war axe (11, 9, D:3) a +0 dagger a ball python skeleton a kobold skeleton (12, 11, D:3) an adder skeleton (13, 9, D:3) a +0 club a goblin skeleton (16, 16, D:3) a +0 mace (16, 17, D:3) a +0 club (22, 0, D:3) a jackal skeleton (23, 0, D:3) a +0 club an adder skeleton (27, 18, D:3) 4 stones (37, 25, D:3) a +0 leather armour (42, 11, D:3) 7 stones (45, -2, D:3) an adder corpse (skeletalised by now) (47, 10, D:3) a rat corpse (skeletalised by now) Level 4 of the Dungeon (0, 0, D:4) a +0 mace (4, -25, D:4) 2 large rocks (5, -25, D:4) an iguana corpse (skeletalised by now) (12, -1, D:4) a ball python corpse (skeletalised by now) (15, -24, D:4) a +0 trident (21, -31, D:4) a +0 ring mail (21, -17, D:4) a +0 ring mail (still there?) a +2 hand axe of flaming (still there?) (23, -13, D:4) a +0 leather armour (26, -27, D:4) a +0 halberd a gnoll skeleton (26, -25, D:4) a +0 halberd (27, -17, D:4) a +0 spear (29, 3, D:4) a +0 trident (30, -30, D:4) a +0 robe (39, -6, D:4) a +0 club (40, -18, D:4) a hobgoblin corpse (skeletalised by now) (41, -22, D:4) 5 stones (44, -6, D:4) a +0 spear a scroll of revelation (45, -24, D:4) a +0 falchion a +0 scale mail (46, -33, D:4) a +0 dagger (46, -6, D:4) a +0 halberd a gnoll corpse (skeletalised by now) (46, -4, D:4) 4 stones (47, -6, D:4) a +0 flail a gnoll corpse (skeletalised by now) (49, -6, D:4) a +0 dagger a kobold corpse (skeletalised by now) Level 5 of the Dungeon (0, 0, D:5) a +0 dagger (1, 0, D:5) a +0 leather armour a +0 flail a +0 leather armour a +0 mace an orc skeleton an orc skeleton (2, -28, D:5) the human corpse of Prince Ribbit (skeletalised by now) (2, -21, D:5) a +0 leather armour (2, -2, D:5) a quokka skeleton (2, 0, D:5) a +0 scale mail a +0 hand axe an orc skeleton (5, -20, D:5) a +0 dagger (10, -28, D:5) a +0 quarterstaff (13, -4, D:5) a +0 giant club an ogre skeleton (18, -28, D:5) a +0 halberd (19, -27, D:5) a +0 scale mail a +0 spear a gnoll corpse (skeletalised by now) (27, -33, D:5) a +0 hand axe a +0 leather armour (31, -17, D:5) 5 stones (33, -5, D:5) 2 poisoned darts (34, -34, D:5) a +0 dagger an orc skeleton (34, -33, D:5) a +0 ring mail a +0 club a +0 flail an orc skeleton an orc skeleton (36, -20, D:5) 4 stones (39, -18, D:5) a large rock (40, 9, D:5) a +0 club an orc corpse (skeletalised by now) (42, 13, D:5) a +0 ring mail (48, -10, D:5) a hound skeleton (49, -35, D:5) a +0 robe Level 6 of the Dungeon (3, -17, D:6) a +0 dagger a +0 robe (3, -16, D:6) a +0 falchion a +0 chain mail (3, -3, D:6) a +0 dagger a +0 robe (4, -17, D:6) a +0 dagger of venom a +0 robe (4, -15, D:6) a +0 leather armour (4, -2, D:6) a +0 rapier a +0 ring mail (6, -32, D:6) a +0 ring mail (12, -9, D:6) a +0 sling (14, -5, D:6) the +1 cloak of Boredom {Harm ^Drain +Inv Int+2} Harm: It increases damage dealt and taken. ^Drain: It drains your maximum health when unequipped. +Inv: It lets you turn invisible. Int+2: It affects your intelligence (+2). (17, -24, D:6) a +0 giant club (21, -27, D:6) a +0 dagger a +0 robe (21, -22, D:6) a +0 club (23, -22, D:6) 7 gold pieces (25, 8, D:6) a +0 falchion the Ecumenical Temple