TCC Level 1 of the Dungeon (0, 0, D:1) a +0 short sword 2 stones (0, 37, D:1) a +0 leather armour (3, 29, D:1) a bat corpse (skeletalised by now) (9, 6, D:1) a +0 leather armour (13, 9, D:1) a +0 club (14, 37, D:1) a +0 hand axe (23, 36, D:1) a bat skeleton (24, 37, D:1) a quokka skeleton (32, 45, D:1) a +0 flail (38, 12, D:1) a +0 pair of gloves (41, 31, D:1) a +0 buckler (42, 6, D:1) a +2 antimagic sling (47, 33, D:1) a +0 ring mail (63, 25, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (1, 0, D:2) a hobgoblin skeleton (2, 0, D:2) a hobgoblin skeleton (3, 0, D:2) a +0 club a kobold skeleton (9, 11, D:2) a hobgoblin corpse (13, -10, D:2) an adder corpse (24, -11, D:2) a frilled lizard skeleton (27, -13, D:2) a rat skeleton (28, -5, D:2) a hobgoblin corpse (34, 25, D:2) 4 stones (37, 24, D:2) a ring of see invisible