Dungeon Crawl Stone Soup version 0.33-a0-1119-g2614225963 (webtiles) character file. Game seed: 1987191284822546796 144 TCC the Chiller (level 5, 14/35 HPs) Began as a Demonspawn Ice Elementalist on Mar 23, 2025. Quit the game on level 2 of the Dungeon. The game lasted 00:03:52 (923 turns). TCC the Chiller (Demonspawn Ice Elementalist) Turns: 923, Time: 00:03:53 Health: 14/35 AC: 2 Str: 8 XL: 5 Next: 5% Magic: 0/9 EV: 11 Int: 18 God: Gold: 107 SH: 0 Dex: 13 Spells: 3/10 levels left rFire . . . l - +2 dagger (drain) rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.11/turn %: no passive effects @: freezing walls A: powered by death 1, powered by pain 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 107 gold pieces. Inventory: Hand Weapons f - a +0 dagger i - a +0 dagger of venom l - a +2 dagger of draining (weapon) Armour a - a +0 robe (worn) n - a +0 buckler Scrolls c - 3 scrolls of teleportation {unknown} d - a scroll of fog {unknown} j - 2 scrolls of identify {unknown} k - a scroll of enchant armour {unknown} Potions b - a potion of magic e - a potion of enlightenment {unknown} g - a potion of resistance {unknown} h - 2 potions of heal wounds {unknown} m - 2 potions of mutation {unknown} o - a potion of brilliance {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 3.2 Spellcasting * Level 5.2 Ice Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 84% 1d9 1% 1 b - Frozen Ramparts Ice 42% 1d7 5% 3 c - Ozocubu's Armour Ice 21% N/A 5% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Summon Ice Beast Ice/Summ 12% N/A 17% 3 Inner Flame Hex/Fire 2% N/A 43% 3 Volatile Blastmotes Fire/Tloc 4% 2d10 43% 3 Fulminant Prism Conj/Alch 1% 3d5 85% 4 Iskenderun's Mystic Bla Conj/Tloc 2% 2d3 (+2d1 85% 4 Irradiate Conj/Alch 1% 3d12 99% 5 Forge Monarch Bomb Fire/Frge 1% 4d5 100% 6 Ignition Fire 1% 3d3 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You regenerate a little health from kills. You sometimes gain a little power by taking damage. Message History You freeze the adder. The adder is heavily wounded. The adder bites you. The adder closely misses you. The adder bites you. You are poisoned. The adder poisons you! The adder bites you. You freeze the adder. The adder is heavily wounded. The adder seems to slow down. You feel sick. The adder closely misses you. You freeze the adder. The adder is severely wounded. You feel sick. The adder is no longer moving slowly. The adder bites you. x2 You are too injured to fight recklessly! Casting: Freeze (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Frozen Ramparts (quite dangerous; 6% risk of failure) Press: ? - help, Dir - look around, f - activate The walls around you are covered in ice. You feel sick. The wall freezes the adder. You kill the adder! The wall freezes the adder. The adder barely misses you. Your life force feels restored. Casting: Frozen Ramparts (dangerous; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an adder (moderately wounded, 100% to hit) You freeze the adder. The adder is heavily wounded. The adder seems to slow down. You feel sick. The wall freezes the adder. The adder misses you. You barely miss the adder. The adder is almost dead. You feel sick. You are no longer poisoned. The wall freezes the adder! You kill the adder! You have reached level 5! Your demonic ancestry asserts itself... You feel energised by your suffering. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ##........# #.# ##........# #.. ##........###############. #######..............(.... # ############.#.#... # ########.#.##### # .....#.......... # #.....#.##### ###@#....... ........†....... #######.#.#####.# #.#... . #.##### #.# #.# ... There were no monsters in sight! Vanquished Creatures An orc priest (D:2) 2 orc wizards (D:2) 3 adders (D:2) An orc (D:2) 6 endoplasms A giant cockroach (D:2) 3 goblins (D:1) 4 hobgoblins 4 kobolds 5 quokkas 3 ball pythons A bat (D:1) A frilled lizard (D:2) 4 rats (D:1) 39 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | TCC the Demonspawn Ice Elementalist began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 240 | D:1 | Gained mutation: You regenerate a little health from kills. | [demonic ancestry] 240 | D:1 | Reached XP level 2. HP: 19/19 MP: 0/5 341 | D:1 | Reached skill level 4 in Ice Magic 684 | D:2 | Reached XP level 3. HP: 24/24 MP: 2/6 692 | D:2 | Learned a level 3 spell: Frozen Ramparts 696 | D:2 | Learned a level 3 spell: Ozocubu's Armour 759 | D:2 | Reached XP level 4. HP: 30/30 MP: 1/8 767 | D:2 | Reached skill level 5 in Ice Magic 923 | D:2 | Gained mutation: You sometimes gain a little power by | taking damage. [demonic ancestry] 923 | D:2 | Reached XP level 5. HP: 14/35 MP: 0/9 923 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: evilmike_arrival_crescent, layout_basic, minmay_bisected D:2: layout_basic, hellmonk_ecumenical_altar_leap_of_faith, uniq_natasha Skill XL: | 1 2 3 4 | ---------------+-------------+----- Ice Magic | 4 5 | 5.2 Spellcasting | 3 | 3.2 Dodging | | 1.7 Stealth | | 1.7 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 11 | || 11 Dagger | 29 | 5 || 34 Cast: Freeze | 37 | 12 || 49 Frozen Ramparts | 1 | 1 || 2 Stab: Sleeping | 1 | || 1 Armour: Robe | 28 | 9 || 37 Dodge: Dodged | 42 | 11 || 53 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 922 | 900 | 22 | 0 | 189 | 2 | 461.0 | Dungeon | 922 | 900 | 22 | 0 | 189 | 2 | 461.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 628 daAuts D:2: 293 daAuts