Dungeon Crawl Stone Soup version 0.33-a0-1119-g2614225963 (webtiles) character file. Game seed: 13343079101839524779 8 TCC the Chiller (level 2, 19/19 HPs) Began as a Demonspawn Ice Elementalist on Mar 23, 2025. Quit the game on level 1 of the Dungeon. The game lasted 00:00:29 (180 turns). TCC the Chiller (Demonspawn Ice Elementalist) Turns: 180, Time: 00:00:30 Health: 19/19 AC: 2 Str: 8 XL: 2 Next: 0% Magic: 3/5 EV: 11 Int: 15 God: Gold: 0 SH: 0 Dex: 19 Spells: 4/5 levels left rFire . . . - Nothing wielded rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ c - +6 ring of dexterity HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: foul stench 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour a - a +0 robe (worn) Jewellery c - a +6 ring of dexterity (worn) Potions b - a potion of magic d - a potion of ambrosia {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 2.2 Spellcasting * Level 3.9 Ice Magic You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 52% 1d6 4% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Frozen Ramparts Ice 26% 1d4 13% 3 Ozocubu's Armour Ice 13% N/A 13% 3 Summon Ice Beast Ice/Summ 7% N/A 28% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You may rarely emit foul miasma when damaged in melee. Message History HP restored. Magic restored. You see here a rat corpse. You open the door. A rat comes into view. A rat is nearby! A rat is nearby! A rat is nearby! There is an open door here. You freeze the rat. The rat squeaks loudly. The rat is heavily wounded. The rat barely misses you. You freeze the rat. The rat is heavily wounded. The rat closely misses you. You freeze the rat. You kill the rat! You open the door. A rat comes into view. A rat is nearby! You freeze the rat. You kill the rat! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You open the door. A rat comes into view. A rat is nearby! A rat is nearby! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) The rat squeaks loudly. The rat bites you but does no damage. There is an open door here. You freeze the rat. You kill the rat! You have reached level 2! Your demonic ancestry asserts itself... You begin to emit a foul stench of rot and decay. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ## . .### .....# #..# #####......... ##.###†..+........ #........#........ ..###.......# ... #....>....(.###.. #.###.........#.### #.# #.........#.@.# ..# #.........#.### #####..).[....#.'†# ...##....)....#.### ##'##......†....†.# ........#.......### ........#.......+ #.......#.......# ........#.......'. There were no monsters in sight! Vanquished Creatures A ball python (D:1) 2 bats (D:1) 2 kobolds (D:1) 4 rats (D:1) 9 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | TCC the Demonspawn Ice Elementalist began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 180 | D:1 | Gained mutation: You may rarely emit foul miasma when | damaged in melee. [demonic ancestry] 180 | D:1 | Reached XP level 2. HP: 19/19 MP: 3/5 180 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_diagonal_passages, layout_basic, minmay_rat_gold_closets Action || total ---------------------------++------- Melee: Unarmed || 8 Cast: Freeze || 11 Armour: Robe || 20 Dodge: Dodged || 21 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 179 | 179 | 0 | 0 | 112 | 1 | 179.0 | Dungeon | 179 | 179 | 0 | 0 | 112 | 1 | 179.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 179 daAuts