Dungeon Crawl Stone Soup version 0.33-a0-1119-g2614225963 (webtiles) character file. Game seed: 12893316128731550361 2 TCC the Chiller (level 1, -9/13 HPs) Began as a Demonspawn Ice Elementalist on Mar 23, 2025. Mangled by a gnoll ... wielding a +0 flail (13 damage) ... on level 1 of the Dungeon. The game lasted 00:00:07 (168 turns). TCC the Chiller (Demonspawn Ice Elementalist) Turns: 168, Time: 00:00:08 Health: -9/13 AC: 2 Str: 8 XL: 1 Next: 25% Magic: 1/3 EV: 11 Int: 15 God: Gold: 0 SH: 0 Dex: 13 Spells: 3/4 levels left rFire . . . - Nothing wielded rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: no striking features a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour a - a +0 robe (worn) Scrolls c - a scroll of fear {unknown} Potions b - a potion of magic Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 2.0 Spellcasting * Level 3.6 Ice Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 48% 1d6 4% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Frozen Ramparts Ice 24% 1d4 14% 3 Ozocubu's Armour Ice 12% N/A 14% 3 Summon Ice Beast Ice/Summ 7% N/A 30% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Message History You kill the hobgoblin! HP restored. Magic restored. A ball python comes into view. A ball python is nearby! A ball python is nearby! You can't see any susceptible monsters within range! (Use Z to cast anyway.) The ball python barely misses you. The ball python misses you. x2 The ball python closely misses you. You freeze the ball python. You kill the ball python! You can't see any susceptible monsters within range! (Use Z to cast anyway.) Found a robe. You see here a +0 robe. c - a scroll labelled SIEBIC FOSIMM A gnoll comes into view. It is wielding a +0 flail. The gnoll shouts! You hear a bark! A jackal comes into view. You completely miss the gnoll. The gnoll hits you with a +0 flail! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! Casting: Freeze (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 flail (100% to hit) You freeze the gnoll. The gnoll is moderately wounded. The gnoll misses you. Casting: Freeze (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 flail (moderately wounded, 100% to hit) You freeze the gnoll. The gnoll is heavily wounded. The jackal closely misses you. The gnoll hits you with a +0 flail! Ouch! That really hurt! You die... # #. .# .# #.# .# #.. .# #.# .###.#### #.###h#...... #..g@.# #.####.# #.# #[# ######### #.# .....#..# #.# #.# ......#.# #.# #.# .......## #.# #.# .#......# #.# #.# You could see a gnoll and a jackal. Vanquished Creatures A hobgoblin (D:1) A ball python (D:1) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | TCC the Demonspawn Ice Elementalist began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 168 | D:1 | Mangled by a gnoll Illustrated notes Levels and vault maps discovered: D:1: matt_arrival_grand_opening, layout_loops_ring, chequers_ecumenical_altar_grove Action || total ---------------------------++------- Melee: Unarmed || 1 Cast: Freeze || 5 Armour: Robe || 3 Dodge: Dodged || 6 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 168 | 168 | 0 | 0 | 148 | 1 | 168.0 | Dungeon | 168 | 168 | 0 | 0 | 148 | 1 | 168.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 168 daAuts