TCC Level 1 of the Dungeon (0, 0, D:1) a +0 whip a kobold corpse (skeletalised by now) (9, -20, D:1) a +0 dagger a kobold corpse (skeletalised by now) (9, -18, D:1) a +0 leather armour (15, -5, D:1) a +0 short sword a stone a kobold skeleton (16, -34, D:1) a +0 club (21, -41, D:1) a ball python corpse (skeletalised by now) (26, -12, D:1) a ball python skeleton (29, -14, D:1) a ball python skeleton (31, -26, D:1) a +0 club a +0 dagger (32, -38, D:1) a bat skeleton (33, -27, D:1) a +0 club (35, -43, D:1) 7 stones (37, -40, D:1) a +0 dagger of speed (37, -3, D:1) a bat skeleton (40, -24, D:1) a +0 dagger (44, -30, D:1) a +0 ring mail (44, -15, D:1) a bat skeleton (46, -27, D:1) 4 stones (49, -10, D:1) a +0 dagger a goblin skeleton (55, -37, D:1) a quokka skeleton (60, -13, D:1) a +0 short sword (60, -6, D:1) a hobgoblin skeleton Level 2 of the Dungeon (5, 30, D:2) 5 stones (17, 26, D:2) a bat skeleton (19, 17, D:2) a rat corpse (skeletalised by now) (22, 26, D:2) a +0 dagger a +0 leather armour a goblin skeleton (28, 9, D:2) a +0 short sword (29, 2, D:2) an adder skeleton (32, -6, D:2) a bat skeleton (40, 27, D:2) a +0 dagger a goblin skeleton (41, 27, D:2) a +0 robe (41, 28, D:2) a +2 dagger of holy wrath a ball python skeleton (43, 30, D:2) an adder corpse (skeletalised by now) (44, 8, D:2) a jackal corpse (skeletalised by now) (47, 21, D:2) a +0 sling (49, 25, D:2) a +0 ring mail Level 3 of the Dungeon (7, 9, D:3) a +1 scale mail of fire resistance (18, 9, D:3) a +0 whip (20, 27, D:3) 7 stones (21, 10, D:3) a +0 dagger (24, -19, D:3) a +0 war axe (26, -12, D:3) a +0 flail (26, 0, D:3) a +0 club (27, -9, D:3) a +0 club (29, -2, D:3) a ball python skeleton (30, 20, D:3) a bat skeleton (36, 3, D:3) a +0 short sword a kobold skeleton Level 4 of the Dungeon (0, 0, D:4) a book of Displacement (6, 32, D:4) a quokka skeleton (7, 21, D:4) a +0 robe (11, 43, D:4) the +5 ring mail "Qaibleth" {*Corrode Regen+ Dex+4 SInv} *Corrode: It may corrode you when you take damage. Regen+: It increases your rate of health regeneration. Dex+4: It affects your dexterity (+4). SInv: It lets you see invisible. (17, 17, D:4) a +0 dagger 2 stones (29, 12, D:4) a +0 dagger (29, 34, D:4) an adder skeleton (36, 41, D:4) a +0 club (49, 34, D:4) a +0 whip a +0 robe (54, 33, D:4) a +0 long sword Level 5 of the Dungeon (6, 4, D:5) a jackal skeleton (12, 11, D:5) a +0 club (13, 21, D:5) 2 stones (19, 19, D:5) a +0 ring mail (21, 5, D:5) a wand of flame (25) (24, -11, D:5) 7 stones (36, 11, D:5) a +0 orcbow (36, 31, D:5) a +0 dagger a +0 robe (38, 20, D:5) 7 stones (39, -16, D:5) a +0 chain mail (41, -8, D:5) a +0 robe (42, 10, D:5) 4 stones (55, 0, D:5) a +0 scale mail (57, -3, D:5) a +0 buckler (58, 9, D:5) an adder corpse (skeletalised by now) Level 6 of the Dungeon (13, 17, D:6) a +0 scythe a +0 robe the human corpse of Sigmund (skeletalised by now) (14, 15, D:6) 4 stones a +0 club a kobold skeleton (15, 15, D:6) 2 poisoned darts a +0 short sword a kobold skeleton (16, 15, D:6) 5 poisoned darts (still there?) a +0 whip (still there?) a kobold skeleton (still there?) (17, 12, D:6) a scroll of acquirement (21, -15, D:6) a +0 club a +0 leather armour a +0 falchion 3 boomerangs (21, -14, D:6) a +0 dagger a +0 club a +0 leather armour an orc corpse (skeletalised by now) (21, -13, D:6) a +0 halberd a gnoll corpse (skeletalised by now) (21, -12, D:6) a +0 whip a +0 whip a +0 robe a gnoll corpse (skeletalised by now) (21, -11, D:6) a +0 spear a gnoll corpse (skeletalised by now) (42, 7, D:6) 16 gold pieces (43, 7, D:6) 12 gold pieces (44, 7, D:6) 21 gold pieces a +0 giant club the Ecumenical Temple