TCC Level 1 of the Dungeon (0, 0, D:1) 2 stones (6, 17, D:1) a +0 dagger a goblin skeleton (8, 26, D:1) a +0 morningstar (10, 10, D:1) a +0 club a goblin skeleton (17, -2, D:1) a +0 club a kobold corpse (skeletalised by now) (18, 28, D:1) a +0 long sword (30, 29, D:1) an orb of energy (31, -6, D:1) a staff of earth (31, 0, D:1) a +0 short sword 2 stones a +0 mace (34, 10, D:1) a +0 hand axe (43, -4, D:1) a rat skeleton (43, 15, D:1) a +0 short sword a kobold skeleton (44, 27, D:1) a +0 dagger Level 2 of the Dungeon (8, -14, D:2) a +0 club a goblin skeleton (9, -14, D:2) a +0 short sword a kobold skeleton (12, 8, D:2) a staff of air (18, -39, D:2) a staff of earth (19, -27, D:2) a +0 robe (27, -10, D:2) a +0 dagger (28, -25, D:2) a +0 ring mail (28, -23, D:2) a bat skeleton (29, -30, D:2) a +0 robe (38, 4, D:2) a +0 ring mail (38, 6, D:2) a ball python skeleton (51, -23, D:2) 6 stones (51, 0, D:2) a +0 dagger (55, -30, D:2) a rat corpse (skeletalised by now) (56, -6, D:2) a +0 orcbow Level 3 of the Dungeon (0, 5, D:3) a +0 dagger (26, 27, D:3) a +0 ring mail a hobgoblin skeleton (26, 29, D:3) a +0 dagger (32, 17, D:3) 8 stones (35, 9, D:3) a +0 dagger a goblin skeleton (35, 27, D:3) a +0 short sword a kobold skeleton (38, 12, D:3) a +0 flail a +0 dagger a rat skeleton an orc skeleton an orc skeleton (38, 13, D:3) a +0 mace (52, 11, D:3) a +0 short sword 4 stones a kobold skeleton (58, 22, D:3) an adder corpse (skeletalised by now) (58, 25, D:3) a bat corpse (skeletalised by now) Level 4 of the Dungeon (27, 13, D:4) the +3 robe "Qaigg" {Archmagi} Archmagi: It increases the power of your magical spells. (29, -22, D:4) a +0 ring mail (30, -2, D:4) a +0 short sword (38, 0, D:4) 2 poisoned darts (50, -36, D:4) a +0 scale mail