TCC Level 1 of the Dungeon [Shop] Diel's Weapon Shoppe a +1 halberd of protection (165 gold) 4 boomerangs (112 gold) 3 stones (4 gold) 3 stones (4 gold) a +3 rapier of speed (469 gold) the +8 morningstar "Deylople" {flame, rElec Dex+3} (995 gold) rElec: It insulates you from electricity. Dex+3: It affects your dexterity (+3). a +0 mace (42 gold) (0, 21, D:1) a +0 club (1, 40, D:1) a +0 scale mail (4, 21, D:1) a jackal skeleton (6, 4, D:1) a +0 club a goblin skeleton (7, 41, D:1) a +0 dagger (21, 10, D:1) a +0 hand axe (24, 45, D:1) a ball python corpse (skeletalised by now) (31, 11, D:1) a +0 club (35, 18, D:1) a +0 rapier (36, 16, D:1) a +0 club 3 stones (38, 19, D:1) 5 stones (48, 23, D:1) a hobgoblin corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) an adder corpse a ball python corpse (0, 1, D:2) a +0 whip a +0 flail 5 stones a kobold corpse a ball python corpse (0, 2, D:2) a quokka corpse (3, -38, D:2) a riddle talisman (5, -36, D:2) a rat corpse (5, -4, D:2) a +0 dagger (7, -1, D:2) a quokka corpse (20, -33, D:2) a +2 dagger of holy wrath a +0 animal skin a +0 helmet a +0 club a +0 dagger the hobgoblin corpse of Robin a hobgoblin corpse a goblin corpse a goblin corpse (20, -31, D:2) a +0 club a +0 club a +0 sling