TCC Level 1 of the Dungeon (0, 0, D:1) a potion of curing (1, 48, D:1) a frilled lizard corpse (skeletalised by now) (2, -1, D:1) a +0 dagger a goblin corpse (skeletalised by now) (3, 33, D:1) a +0 club (6, 8, D:1) a +0 dagger a +0 dagger a hobgoblin corpse (skeletalised by now) a goblin corpse (skeletalised by now) a goblin corpse (skeletalised by now) (6, 53, D:1) a +0 mace (10, 31, D:1) a potion of haste (10, 39, D:1) a quokka corpse (skeletalised by now) (12, 5, D:1) 3 stones (12, 43, D:1) a +0 dagger 4 stones (38, 52, D:1) a +0 dagger (39, 24, D:1) 2 potions of lignification (40, 13, D:1) a stone (40, 21, D:1) a +0 robe (43, 24, D:1) a quill talisman (43, 32, D:1) a +0 dagger a kobold skeleton (44, 33, D:1) a rat skeleton (47, 44, D:1) a potion of might (48, 23, D:1) a +0 dagger a stone a kobold skeleton (50, 8, D:1) a +0 war axe (54, 1, D:1) 5 stones (54, 34, D:1) a +0 whip a stone a kobold corpse (skeletalised by now) (57, 9, D:1) a quokka corpse (skeletalised by now) Level 2 of the Dungeon [Shop] Ytyebriag's Jewellery Emporium a ring of resist corrosion (unknown) (280 gold) a ring of the Octopus King {HP+2 Wiz AC+2 EV+2 SH+2} (929 gold) [ring of wizardry] HP+2: It affects your health (+2). Wiz: It increases the success rate of your magical spells. AC+2: It affects your AC (+2). EV+2: It affects your evasion (+2). SH+2: It affects your SH (+2). an amulet of guardian spirit (unknown) (420 gold) a storm talisman (1120 gold) a ring of resist corrosion (unknown) (280 gold) an amulet of magic regeneration (unknown) (420 gold) a +5 ring of evasion (unknown) (504 gold) a quill talisman (280 gold) (0, 0, D:2) a rat corpse (skeletalised by now) (2, 2, D:2) 6 stones (4, 9, D:2) an adder corpse (skeletalised by now) a rat corpse (skeletalised by now) (5, -13, D:2) a +0 dagger a kobold skeleton (9, -1, D:2) a +0 robe (12, -19, D:2) a potion of magic (14, -9, D:2) a +0 robe (15, -11, D:2) a quokka skeleton (16, -14, D:2) 6 atropa-tipped darts (20, -15, D:2) 4 stones (27, -4, D:2) a +0 mace (27, 15, D:2) a potion of heal wounds (28, 18, D:2) a rat skeleton (34, -5, D:2) a +0 dagger (35, 3, D:2) a +0 robe (39, 12, D:2) a +0 short sword 2 stones a kobold skeleton (54, 19, D:2) a +0 dagger a +0 sling a goblin corpse (skeletalised by now) (65, 12, D:2) 2 potions of brilliance Level 3 of the Dungeon (0, 0, D:3) a +0 club (7, 0, D:3) a +0 broad axe (7, 8, D:3) a +0 short sword (7, 10, D:3) a +0 club (7, 11, D:3) a +0 short sword a +0 trident (17, -6, D:3) 5 stones (24, 1, D:3) a potion of mutation a giant cockroach corpse (25, 1, D:3) a ball python corpse (26, 9, D:3) a +0 whip a jackal corpse (skeletalised by now) a kobold corpse (skeletalised by now) (30, 4, D:3) 2 potions of brilliance (36, -5, D:3) a hobgoblin corpse (37, -4, D:3) a +0 robe (42, 2, D:3) a rat corpse (skeletalised by now)