TCC Level 1 of the Dungeon (0, 0, D:1) a ball python corpse (skeletalised by now) (1, -2, D:1) a bat corpse (skeletalised by now) (4, -30, D:1) a hobgoblin corpse (skeletalised by now) (4, -1, D:1) 3 stones (5, -27, D:1) a +0 robe (5, 6, D:1) a +0 dagger a goblin corpse (skeletalised by now) (6, -12, D:1) a frilled lizard corpse (skeletalised by now) (7, -7, D:1) 5 stones (13, 18, D:1) a +2 whip of freezing (16, 3, D:1) 3 stones (16, 14, D:1) a +0 mace (18, -16, D:1) a +0 dagger a goblin skeleton (19, -16, D:1) a +0 dagger (20, 8, D:1) a +0 leather armour (22, -13, D:1) an orb of energy (22, 18, D:1) a rat corpse (skeletalised by now) (28, -3, D:1) a +0 short sword 2 stones (29, -12, D:1) a potion of mutation (30, 1, D:1) 5 stones (31, 17, D:1) a jackal corpse (skeletalised by now) (33, -25, D:1) a +0 ring mail (36, -6, D:1) a +0 robe (38, 17, D:1) a +0 helmet (39, -10, D:1) a potion of attraction (42, -13, D:1) a hobgoblin skeleton a bat skeleton (43, 2, D:1) 4 stones (49, -7, D:1) a +0 robe (50, -19, D:1) a +0 scale mail Level 2 of the Dungeon (3, -3, D:2) 3 poisoned darts (20, 19, D:2) a rat corpse (28, 5, D:2) an adder corpse (28, 19, D:2) a ring of wizardry (28, 21, D:2) a rat corpse (29, 16, D:2) a +0 short sword (31, 26, D:2) a potion of brilliance