TCC Level 1 of the Dungeon (0, 0, D:1) a potion of curing (3, 5, D:1) a potion of resistance (5, -6, D:1) a +0 dagger (10, -14, D:1) a hobgoblin skeleton (10, -6, D:1) a +0 dagger a +0 club a frilled lizard corpse (skeletalised by now) a bat corpse (skeletalised by now) (11, -12, D:1) a +0 robe a bat skeleton (16, 0, D:1) 6 stones (18, -32, D:1) a bat skeleton (18, -30, D:1) a quokka skeleton (19, -17, D:1) a spider talisman (21, -32, D:1) a +0 leather armour (22, -6, D:1) a +0 robe (26, -22, D:1) a bat skeleton (26, -20, D:1) a rat skeleton (29, -9, D:1) a bat skeleton (32, -23, D:1) a potion of heal wounds (32, -4, D:1) a +0 spear (39, -5, D:1) a +0 dagger (45, -11, D:1) an inkwell talisman Level 2 of the Dungeon (0, 0, D:2) a +0 whip (16, 3, D:2) a +0 ring mail (18, 13, D:2) 2 stones (23, 1, D:2) a rat corpse (25, 28, D:2) 8 gold pieces a ring of poison resistance a hobgoblin corpse (26, 0, D:2) a potion of mutation (26, 23, D:2) a potion of curing (26, 27, D:2) a +0 whip (27, 26, D:2) a +0 flail a gnoll corpse (29, 23, D:2) 13 gold pieces (38, 4, D:2) a +0 short sword 5 stones (38, 5, D:2) a dart slug corpse (39, 4, D:2) a +0 dagger a goblin corpse